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A shoot 'em up written by Jim Baguley and published by Solar Software for the Amstrad CPC.
The Earth Fighter Rayieza (地球戦士ライーザ Chikyū Senshi Raīza?) is a role-playing game developed and published by Enix (currently Square Enix) in 1985 for the NEC PC-8801, FM-7, Sharp X1 and MSX personal computer systems, and later ported to the NES.
A shoot-'em-up for Vic-20 and Commodore 64 from Jeff Minter.
A 1984 shoot-'em-up for Memotech MTX, also known as Continental Raiders.
A bidirectional, horizontal scrolling shoot'em up similar to Defender, written by Dan Thompson and Andrew Kaluzniacki and published by Sirius Software for various 8-bit homecomputers.
Players must protect earth from a swarm of alien insects.
A horizontal scrolling shoot'em up written by Philip Price and published by Datamost for the Atari 8-bit home computers.
A space shooter designed by Dan Thompson for the Atari 2600 that was also released under the name "Final Orbit" for the Atari 8-bit and Commodore VIC-20 homecomputers.
Alien Sidestep is a Space Invaders-esque game for Commodore systems.
An early 1983 laserdisc video game released by Nihon Bussan and Data East, based on the anime film Harmagedon released that same year.
Space Spartans is a space combat game for the Intellivision released in 1982. It was one of the first games to utilize the Intellivoice Voice Synthesis Module accessory.
A Space Invaders clone written by Michael Abrash and published by Datamost for the PC.
A shoot'em up based on Namco's arcade game Galaxian, where the player controls a spacecraft at the bottom of the screen moving left or right, destroying aliens above.
A single-screen shoot'em up written by Kevin Bagley and published by Datamost fr the Apple II computers.
Fort Apocalypse is a Defender clone in which players control a helicopter to fight back an alien invasion and rescue scientists.
Invaders is a single-screen shoot-'em-up devised for the Interton VC 4000.
Alien Invader is a Space Invaders clone for the Arcadia 2001.
The pack-in game for the Entex Select-A-Game.
A single-screen shoot-'em-up for Commodore systems.
A restructured version of Galaxian for the Vic-20, due to Commodore only having the rights to the game in Japan. Programmed by Satoru Iwata.
Released in 1980, Battlezone was an arcade machine where you assumed the role of a tank commander in a vector-based graphic world. Allowing for split screen multiplayer, it entertained for years, and even in the '90s.
A 1979 Arcade shoot 'em up in which the player guides missiles towards alien invaders, avoiding their projectiles and random asteroids along the way. Saw a Super Famicom revamp in 1995.
The sequel to Konami's first game.
A licensed clone of Taito's Space Invaders, although the marketing and cabinet art definitely isn't....
Originally called Space Invaders Part II in Japan, this is the first sequel to the coin-munching hit Space Invaders. This game is notable for introducing the concept of a cut-scene.
The sequel to Nintendo's Space Fever pits players against aliens which split apart into two aliens when shot.
Konami's first video game. As was the norm of the day, it's a clone of a more popular game - in this case, Space Invaders.
Space Invaders, released in arcades by Taito in 1978, is one of the most influential and successful video games of all time, laying the foundations for most shooters and action games that followed. It revolutionized the game industry and has become a pop culture icon.
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