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Game » consists of 2 releases. Released Oct 20, 1994
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Ability to play as a non-human or extraterrestrial character.
Alternative blood is blood other than the usual red variety.
Controller Overlay is a technique developers used to help communicate to the player what each of the buttons on the console's controller did. With today's tech and evolution of gaming, this concept is accomplished by on-screen guidance.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Digitized sprites, popularized in the early 90s, were a form of graphics that used footage of real actors, Stop-motion frames of a figure/clay model or 3D renders of characters that were then made digital and put into the game.
The parasite stage in the Alien franchise Xenomorph's life cycle.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
An invisible enemy is an antagonist that cannot be seen under normal circumstances. Sometimes these enemies are only temporarily invisible or can be made visible somehow.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
When a game has several playable characters of different species, real or fictional.
An extraterrestrial race whose society is centered around trophy hunting.
These games are designed to be played by one person, and one person only.
Typically representing the elite of humanity's Space Forces, Space Marines have appeared in numerous games such as the Doom series and Warhammer series.
When inventing a series of races for a sci-fi setting, creators sometimes utilize a common framework of three competing races, including Humans, advanced aliens, and monster aliens. This is especially true in video games, where variety and balance are key.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Multiplayer Games that feature three teams instead of the usual two.
For some reason, some games are named after the opposing person. Sometimes it's because the bad guy is cooler than the good guy.
Three games that are individually complete but are closely related in theme or sequence
Many games feature storylines about wide, sweeping combat between three radically different factions.
A primarily hostile endoparasitoid extraterrestrial lifeform.
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