The Alleyway wiki last edited by Mento on 05/04/14 05:44AM
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Alleyway is a puzzle action game from Nintendo's R&D1 development studio, and one of the four original games to be released as Game Boy launch titles in the US, Europe and Japan. Alleyway is referred to as a Block Kuzushi game in its Japanese box art, which isn't so much a franchise of its own than a title applied to any Japanese game that contains Breakout's "ball and paddle" gameplay.
For players experienced with such games as Breakout and Arkanoid, they will be very familiar with the concept of Alleyway: the player controls a small paddle with the aim of hitting a constellation of bricks with a ball. Each brick disappears once hit with the ball and the goal is to ensure the whole screen is devoid of bricks. Once this is achieved the player then moves onto the next level which becomes that little bit harder to clear. If the ball drops below the paddle the player will lose a life, and once all the lives are gone the player must restart from the beginning. Occasionally, the game will switch to a bonus level in which the ball would not be deflected upon hitting a brick but rather keep charging through, and clearing all the bricks within in the time limit awards a large score boost. Earning enough score eventually increases the player's stock of extra lives, so clearing these bonus stages is often vital.
The game featured Mario who could be seen entering the paddle upon starting a new game, and every time the player lost a life he would appear to jump ship before facing almost certain doom. There were a few other Nintendo subtleties thrown in such as the cameo of certain famous faces each time a bonus stage rolled around.