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Avatars Frolick in New Scene It...Eventually

But will my little Xbox dude be able to brandish a gigantic flaming sword while answering movie trivia?

Microsoft brought a build of this year's Scene It around San Francisco yesterday (full title: Scene It? Box Office Smash), and I dragged my fully jetlagged self over to take a look. Scene It debuted last year and not much has changed--same controllers with big fat quiz-show buzzer-style buttons, same movie-based trivia competition--so this sequel is pretty much a known quantity. If you know a lot of trivia about movies and you want to show that fact off, you'll probably dig this.

The interesting part of this year's Scene It is support for New Xbox Experience avatars. (I love saying that. It's such a shameless marketing phrase. Let's try it together: New Xbox Experience!!! See, fun.) Unfortunately, the version Microsoft was showing didn't have dynamic, user-created avatars available, and since we'll still be rocking the good old dashboard, the same will hold true when the game ships to stores next month. In the interim before the NXE hits on 11/19, the game will offer eight premade avatars that fit archetypes like Goth Chick and Girl With Sunglasses. After the NXE rolls out, Scene It will automatically roll in your custom dude or dudette.

Just as avatars are awfully similar to the Wii's miis, so is Scene It's use of avatars reminiscent of the mii integration you see in games like Wii Sports. Your avatar's face appears in a little UI portrait next to your score, and you also see all four avatars bouncing around on a couch from time to time. Not too interesting when you're using the preset characters, but it could be slightly niftier when you're able to slap weird clothes and armor and avatar

I hope you have the option to do that, anyway. At the event there was some rousing debate between press members about what kind of custom avatar accoutrement Microsoft will make available, and more importantly what you'll have to do to get it. Can I unlock a crazy suit of armor by getting all the achievements in Final Fantasy XIII? Excellent. What? You want me to pay 400 Microsoft points to get it? Not so good. Sadly, the latter scenario is probably more likely. However the pricing and availability go, the prestige factor of potential accessories is the only thing that will get me to really care about avatars. Fancy, rare items would tie into the same sort of braggadocio that keeps you grinding for achievements and trophies in the first place, right?


Brad Shoemaker on Google+

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ToastyJaguar

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Edited By ToastyJaguar

I'm not paying for avatar items! i can't believe i payed for gamerpics!

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hatking

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Edited By hatking

I don't want there to be any sort of prestige to the avatars...I don't want it to encourage people to make their characters any specific way.  It'd be the same way free gamer pics work after a new game comes out about 70% of your friends list would look the same.  I could only imagine how many of my friends thought they were clever when they would don the COG armor after completing Gears 2.  I would much rather items just be released very frequently on the marketplace for free or a small fee.  I plan to make my avatar look like me, gasp I know who would do such a thing?  I don't want to feel like I need to slap a laser sword on my hip just to show I've beaten Halo 4.

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RHCPfan24

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Edited By RHCPfan24

Huh. I might actually get this new one because I love movies but I don't know now that it has avatars now.  That is the one thing I can't stand of the NEW XBOX EXPERIENCCCE,

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Edited By mordecaix7

If earning clothes for my avatar via achievements actually happen, then I'll be completely sold on the idea.  Plus achievements will also have added value as well, giving people even more reasons to complete them. 

It's like "wearing" your achievements.  That would be awesome.

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datarez

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Edited By datarez

The Bomb crew needs to add "known quantity" to the banned words list.

Will Scene it support the avatars through a title update?  ie if you don't buy this expansion can you still use your avatars?  Or will the avatars even work in the old Scene it?

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Edited By vigorousjammer

earning various outfits for getting achievements would be freakin' awesome!

just think, you could get a megaman outfit for getting on of those hard achievements in megaman 9...

or let's say you beat Gears of War 2 on Insane, just think of the awesome chaingun you could unlock for your character...

the possibilities are endless and infinitely awesome...

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MasterSplinter

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Edited By MasterSplinter

I am almost positive that developers are going to include unlockable avatar gear in their games at some point. Major Nelson already mentioned that Todd Howard had inquired he was interested in doing it for Fallout 3.

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LordAndrew

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Edited By LordAndrew

Do they also have Goth Chick With Sunglasses?

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Edited By CoursinLarry

I really hope that there are ways to get more clothing options for your avatars than microtransactions.  Earning clothes by playing games would be amazing.

There's room for both, by the way.  Earning clothes AND buying clothes from Marketplace. 

Don't be stingy, Microsoft.

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Edited By Crono

So when is the 360 getting Wiimotes?

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Brad

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Edited By Brad

Microsoft brought a build of this year's Scene It around San Francisco yesterday (full title: Scene It? Box Office Smash), and I dragged my fully jetlagged self over to take a look. Scene It debuted last year and not much has changed--same controllers with big fat quiz-show buzzer-style buttons, same movie-based trivia competition--so this sequel is pretty much a known quantity. If you know a lot of trivia about movies and you want to show that fact off, you'll probably dig this.

The interesting part of this year's Scene It is support for New Xbox Experience avatars. (I love saying that. It's such a shameless marketing phrase. Let's try it together: New Xbox Experience!!! See, fun.) Unfortunately, the version Microsoft was showing didn't have dynamic, user-created avatars available, and since we'll still be rocking the good old dashboard, the same will hold true when the game ships to stores next month. In the interim before the NXE hits on 11/19, the game will offer eight premade avatars that fit archetypes like Goth Chick and Girl With Sunglasses. After the NXE rolls out, Scene It will automatically roll in your custom dude or dudette.

Just as avatars are awfully similar to the Wii's miis, so is Scene It's use of avatars reminiscent of the mii integration you see in games like Wii Sports. Your avatar's face appears in a little UI portrait next to your score, and you also see all four avatars bouncing around on a couch from time to time. Not too interesting when you're using the preset characters, but it could be slightly niftier when you're able to slap weird clothes and armor and avatar

I hope you have the option to do that, anyway. At the event there was some rousing debate between press members about what kind of custom avatar accoutrement Microsoft will make available, and more importantly what you'll have to do to get it. Can I unlock a crazy suit of armor by getting all the achievements in Final Fantasy XIII? Excellent. What? You want me to pay 400 Microsoft points to get it? Not so good. Sadly, the latter scenario is probably more likely. However the pricing and availability go, the prestige factor of potential accessories is the only thing that will get me to really care about avatars. Fancy, rare items would tie into the same sort of braggadocio that keeps you grinding for achievements and trophies in the first place, right?