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Everything We Know About Halo 3 Recon

Bungie filled in a few of the blanks on this standalone Halo campaign disc at the Tokyo Game Show.

It probably says something about the state of Japanese game design that the biggest story out of this year's Tokyo Game Show has the Halo name on it. We had as many questions as you after Microsoft took the wraps off Halo 3 Recon yesterday. Luckily, Bungie community honchos Brian Jarrard and Luke Smith were kind enough to answer a few of them today (and scoff at the rest). Without further ado...

  • A Spartan he ain't.
    A Spartan he ain't.
    How am I going to get this thing? Recon is a standalone retail disc; no downloads, no ownership of Halo 3 required. There aren't any official pricing details yet, but you can bet it will run a cool $60 like all top-tier 360 games when it's out in fall '09.
  • What's it about? The game takes place during the latter half of Halo 2, while Master Chief is kicking it on Delta Halo. You play as a lone ODST (Orbital Drop Shock Trooper) stranded in the embattled New Mombasa just after the Prophet of Regret rudely performs a slipspace jump and sunders the city in the process. It's your job to perform mop-up and get the bad guys out of there. Lucky you!
  • Does it play like Halo? Yes and no. It's a first-person game set in the Halo universe; in Jarrard's words, it "will feel like a Halo game." At the same time, your ODST is no badass cybernetic supersoldier. He's just "one lone guy in a Covenant-occupied city," which will dictate a more reserved, tactical play style. (I bet Bungie works up some lesser enemies for you to square off with too, though.)
  • How much Halo 3 will be in there? It's the same engine and tech as Halo 3. But on the content side, Bungie is working furiously on building the Recon campaign from the ground up, so don't look for recycled levels or anything like that. This also won't look like the New Mombasa of Halo 2. Expect a unique experience.
  • What's up with the multiplayer? Recon will have new multiplayer maps and potentially other stuff, but no more details available than that. However, it will also contain the new Mythic map pack that's hitting Marketplace in the spring.
  • The new New Mombasa?
    The new New Mombasa?
    Points? Yeah, a full thousand points' worth of achievements for the campaign.
  • Does it have [insert my favorite Halo 3 feature]? Yep, Recon has "full feature parity" with Halo 3. So things like online four-player co-op and Forge level editing are still supported.
  • Am I going to get the Recon armor? "You might, you might not," says Jarrard. Cagey. But he also pointed out that 1) the Recon armor wouldn't be so special if everyone got it, and 2) maybe that armor won't be such a big deal by this time next year, anyway. Hmm.
  • Who's making this thing? Bungie formed a small splinter group to build Recon while the rest of the company focuses on other projects. (Projects? Plural?!) This team includes some Bungie vets who have been working on Halo since the beginning of the series, and they view it as a "fun creative challenge" to build up an entirely new Halo offshoot with established engine tech. This is a one-off game, though; don't expect a whole new ODST franchise. Call it Halo Gaiden.
  • Anything else? Not related to Recon per se, but an upgrade is going into Bungie.net soon that will let you render your Halo 3 saved films directly to Flash videos on the web site. Not too shabby.

Lastly, here's the Recon announcement trailer in our super-duper high-res AwesomePlayer (trademark pending.)

  


Brad Shoemaker on Google+

72 Comments

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Daveyo520

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Edited By Daveyo520

I am very excited about this. I love the little part at the end where the Super Intendent helps him.

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AgileNate

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Edited By AgileNate

Nice info Brad.

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SpikeDelight

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Edited By SpikeDelight

It's so surreal when the Superintendent helps him out at the end. I love how Halo marketing campaigns always know how to send a shiver down my spine.

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Moeez

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Edited By Moeez

So, it's not like Republic Commando like I had hoped? I'm going to cry now, I wanted an ODST tactical squad shooter :(

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Jordan23

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Edited By Jordan23

I'm all in on this new Halo title. Halo 3 is one of the best games on the market, despite what all these anti-Halo heads have to say about it. Hopefully, the multiplayer will be just as addictive as Halo 3.

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_blank

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Edited By _blank

Im looking forward to this one. Ive always had fun playing halo with a couple of friends, this should be interesting, finally something new.

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ManMadeGod

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Edited By ManMadeGod

I don't understand why they don't put this out in stores and on XLM

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cosmothehound

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Edited By cosmothehound

they wouldnt charge $60 for a game that isnt full length. especially since its made by microsoft/bungie.

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LoZone

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Edited By LoZone

as much of a sony fanboy as i am,  i still have to admit bungie kicks ass.

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TomA

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Edited By TomA

@cosmothehound not to metion since it uses the same engine as Halo 3 does.

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chandlerr_360

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Edited By chandlerr_360

The one thing that is a disappointments is that it is not downloadable content.

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jonac13

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Edited By jonac13

I have hopes that it runs at $50.  But chances are, Microsoft will assume that Halo 3 sales will be 'assured sales' for Halo 3 Recon, and pump it out at $60 a pop.  But I think that making it $50 would probably make it very competitive come Holiday season.

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Shabran

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Edited By Shabran

this game looks so awesome

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Trilogy

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Edited By Trilogy

I really hope this game stands out on it's own story wise. I hope it's all about this ODST soldier. How he got to new mombasa, what his home life is like and if he misses it, etc. I want this to be as far as a master chief halo experience as possible so it has it's own special feel when you play it.

But who knows. The game is a year away, not even counting delays.

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OlDrtyBstrd

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Edited By OlDrtyBstrd

So halo with a silenced P90?

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MindChamber

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Edited By MindChamber

Lol,  double the graphics and double the tardiness.

Too bad it too 2 years and a slap in the face from Gears to get their act together.

THIS is what Halo 2.5 shouldve looked like
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CodeMunki

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Edited By CodeMunki

That trailer is badass.  I'm more stoked for this already than any previous Halo game.

Considering how disappointing Halo 2's campaign was, I'm glad they're revisiting that part of the series and expanding on it.  I'm also glad to see that top-tier companies are trying some fresh ideas for expanding their franchises other than numbered sequels.

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lightwarrior179

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Edited By lightwarrior179

This seems something similar to what is Crysis Warhead. An alternate view point of the happenings during Halo 2.
Hopefully the "tactical" style of gameplay suits the Halo series.

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cih

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Edited By cih

"Regular guy faces aliens attacking human colony" + "helped by AI(?)" + "fun side project by Bungie vets" all ring of MARATHON to my ears. Maybe it's a sign they're going back to the cool stuff.

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dendoofer

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Edited By dendoofer

i really dig the music in this trailer.

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Sack_Boy

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Edited By Sack_Boy

it looks good but I don't know if a can wait a year to play it. It's a long time
But who knows it may be one of the greatest..................................................................

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day2daze

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Edited By day2daze

Bungie: Hey! Let's convert a frag-tag run-gun-jump franchise into a tactical fps?? Anyone else finding this rich? No doubt it will review highly (then again maybe not, this would be their first attempt at tactical game and rts didn't work out so well for them did it?) but not seeing the potential in this one sorry. Gore, fully destructiable environments and a sense of presence more then just two flailing arms and a rubber looking jump suit would make me shut my mouth