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Super Street Fighter IV: Arcade Edition Coming Home

Whether you need a disc or you already have one, Arcade Edition will be available soon.


No Caption Provided
The road to Super Street Fighter IV: Arcade Edition's home release has been a weird process of "will he or won't he?" Twitter messages from the franchise's current curator, Yoshinori Ono. It felt like he was going back and forth about the process, at times attempting to paint it as an internal struggle to get Capcom to release its most recent updates to Street Fighter IV for home platforms. I don't know that anyone ever truly believed that the Arcade Edition updates wouldn't make their way out of arcades, and leaks from ratings boards, which rated Arcade Edition for release late last month, certainly gave a clearer picture than Capcom was. Either way, now it's official: Yes, you will be able to acquire the Arcade Edition of Super Street Fighter IV for your Xbox 360 or PlayStation 3. And yes, for those of you clamoring for it, the game will be returning to the PC, as well.

You'll be able to get Arcade Edition as a $15 download if you already own a copy of Super Street Fighter IV, which is the right way to distribute what, in the grand scheme of things, isn't as large of a leap as the one from regular Street Fighter IV to last year's Super update. If, for whatever reason, you don't own Super but want to get involved now, the game will also be released on a new standalone disc. The DLC version of the content will hit on June 7, while the standalone disc will be available on June 28. The standalone version of the game will be the only version released on the PC, so don't expect a downloadable update to turn your existing PC copy of SFIV into SSFIVAE.

The biggest updates in Arcade Edition are four new characters. Yun and Yang--series veterans who first appeared in Street Fighter III--are joined by Evil Ryu and Oni, a glowing, even more demonic version of Akuma. Yeah, I'm not that crazy about it, either. The game already has its fill of characters that can throw out shoryukens and raging demons, and I'm not sure that it really needs two more. That said, the four characters get the same treatment as the existing roster, with lightly animated intro videos, voice in English or Japanese, and so on. New titles and icons will also be added to the game to further support these new fighters.

No Caption Provided
The game has also undergone a lot of balance changes, many of which appear to have been met with a mixed reaction, if the folks in the fighting game community I've asked about it are to be believed. I'm probably not the best person to judge the changes, as I haven't really kept up with Super too much after its release. As part of a desire to maintain compatibility with owners of Super Street Fighter IV that don't upgrade to Arcade Edition, the game will offer both sets of rules, listed as "v1.03" in the options screen of the PS3 build I played. On that same options screen, you can toggle between standard Super and Arcade Edition. Note that this doesn't mean that you can play one version of a character against another. If an Arcade Edition player matches with a Super player, the Super rules will be used, preventing the use of the four new characters in the process. Online matchmaking has been updated to allow players to specify if they'll accept connections from both versions or only pair up with AE-enabled fighters.

The replay channel, which lets users watch other fights, is getting an update, as well. A new "Elite" channel that showcases players with more than 3,000 PP will be added to give more players an easier way to find good fights. Replays can be shared from player to player in this new update, and you can also designate up to five players that you wish to follow, and replays from those players will be delivered to you. Assuming that the world's top players are still out there, slugging it out online instead of holing up in Japanese arcades or other offline locations, this could be a really cool way to watch some of the best fights possible.

The game will also offer support for additional downloadable costumes, so it seems safe to expect more packs of clothes for the various fighters after AE's release in June. It's also great to see the game returning to the PC. While it wasn't always a dramatic difference, running original SFIV on the PC in a higher resolution with some extra graphical effects enabled has always been the best-looking version of the game. But with other fighting games like Street Fighter X Tekken on their way, it's hard to get that excited about this final (?) update to the Street Fighter IV line.
Jeff Gerstmann on Google+

76 Comments

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deactivated-633355e1dd700

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@mpgeist said:
" Yes! PC version!!!!

"
puh puh puh pee cee YEEEEEEAAAAAAHHHHHHHHHH
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spartanzerox

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Edited By spartanzerox

Finally time to get into SF!

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234r2we232

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Edited By 234r2we232

running original SFIV on the PC in a higher resolution with some extra graphical effects enabled has always been the best-looking version of the game

Yep. Because that's why we play Street Fighter, Jeff -_-
 
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iamjohn

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Edited By iamjohn

Jesus Christ, more fucking shoto characters?

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mpgeist

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Edited By mpgeist

Yes! PC version!!!!


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rndmtask

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Edited By rndmtask

Excited

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Commisar123

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Edited By Commisar123

Wow that was way more reasonable than I was expecting this to be

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Example1013

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Edited By Example1013

Good. I always felt this game was lacking more Akumas. Now we just need a straight-up Shin, and everything will be all set.

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TheLegendofLuke

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Edited By TheLegendofLuke

HYPE ACQUIRED.
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Brake

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Edited By Brake

That match making stuff sounds super weird. It'll be interesting to see how it turns out it practice.

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Jeffsekai

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Edited By Jeffsekai

ONLY 15$?!?! HYPEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

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KaosAngel

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Edited By KaosAngel

10 bucks a Turbo edition closes it off.


SSFIVAET.  I'm calling it now.
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Oni

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Edited By Oni

I'm in this game

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Edited By ImperiousRix

Excited to get my hands on the game and try out all the new bits and bobs.

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vigorousjammer

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Edited By vigorousjammer

this was a smart way to handle things, I'd say.

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ThePhantomnaut

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Edited By ThePhantomnaut
@Kyle said:
" I don't know, I'm glad it will be downloadable, but $15 seems a bit pricey for me. "
Then you cannot download it. :) I mean really you can play online without the AE content.
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deactivated-5e4c09d3ba1b3

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"You'll be able to get Arcade Edition as a $15 download"

Got a good case of hype right now!

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Kyle

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Edited By Kyle

I don't know, I'm glad it will be downloadable, but $15 seems a bit pricey for me.

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Seesic

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Edited By Seesic

Hopefully the balancing isn't too extreme and maybe this means all the next updates will be dlc too, if there are any more.

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VicRattlehead

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Edited By VicRattlehead

well looks like ill be buying the disc, dlc and pc version... yup

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SlightConfuse

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Edited By SlightConfuse

15 bucks seems reasonable

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peacebrother

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Edited By peacebrother

$15 is way less than I was expecting from Capcom.


GET HYPE
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Skald

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Edited By Skald

Yay! Downloadable expansion!

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proflate

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Edited By proflate

so excited to see what people are gonna do with evil ryu and oni

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mongoose

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Edited By mongoose

what?


I feel dirty now.
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Edited By jeff

No Caption Provided
The road to Super Street Fighter IV: Arcade Edition's home release has been a weird process of "will he or won't he?" Twitter messages from the franchise's current curator, Yoshinori Ono. It felt like he was going back and forth about the process, at times attempting to paint it as an internal struggle to get Capcom to release its most recent updates to Street Fighter IV for home platforms. I don't know that anyone ever truly believed that the Arcade Edition updates wouldn't make their way out of arcades, and leaks from ratings boards, which rated Arcade Edition for release late last month, certainly gave a clearer picture than Capcom was. Either way, now it's official: Yes, you will be able to acquire the Arcade Edition of Super Street Fighter IV for your Xbox 360 or PlayStation 3. And yes, for those of you clamoring for it, the game will be returning to the PC, as well.

You'll be able to get Arcade Edition as a $15 download if you already own a copy of Super Street Fighter IV, which is the right way to distribute what, in the grand scheme of things, isn't as large of a leap as the one from regular Street Fighter IV to last year's Super update. If, for whatever reason, you don't own Super but want to get involved now, the game will also be released on a new standalone disc. The DLC version of the content will hit on June 7, while the standalone disc will be available on June 28. The standalone version of the game will be the only version released on the PC, so don't expect a downloadable update to turn your existing PC copy of SFIV into SSFIVAE.

The biggest updates in Arcade Edition are four new characters. Yun and Yang--series veterans who first appeared in Street Fighter III--are joined by Evil Ryu and Oni, a glowing, even more demonic version of Akuma. Yeah, I'm not that crazy about it, either. The game already has its fill of characters that can throw out shoryukens and raging demons, and I'm not sure that it really needs two more. That said, the four characters get the same treatment as the existing roster, with lightly animated intro videos, voice in English or Japanese, and so on. New titles and icons will also be added to the game to further support these new fighters.

No Caption Provided
The game has also undergone a lot of balance changes, many of which appear to have been met with a mixed reaction, if the folks in the fighting game community I've asked about it are to be believed. I'm probably not the best person to judge the changes, as I haven't really kept up with Super too much after its release. As part of a desire to maintain compatibility with owners of Super Street Fighter IV that don't upgrade to Arcade Edition, the game will offer both sets of rules, listed as "v1.03" in the options screen of the PS3 build I played. On that same options screen, you can toggle between standard Super and Arcade Edition. Note that this doesn't mean that you can play one version of a character against another. If an Arcade Edition player matches with a Super player, the Super rules will be used, preventing the use of the four new characters in the process. Online matchmaking has been updated to allow players to specify if they'll accept connections from both versions or only pair up with AE-enabled fighters.

The replay channel, which lets users watch other fights, is getting an update, as well. A new "Elite" channel that showcases players with more than 3,000 PP will be added to give more players an easier way to find good fights. Replays can be shared from player to player in this new update, and you can also designate up to five players that you wish to follow, and replays from those players will be delivered to you. Assuming that the world's top players are still out there, slugging it out online instead of holing up in Japanese arcades or other offline locations, this could be a really cool way to watch some of the best fights possible.

The game will also offer support for additional downloadable costumes, so it seems safe to expect more packs of clothes for the various fighters after AE's release in June. It's also great to see the game returning to the PC. While it wasn't always a dramatic difference, running original SFIV on the PC in a higher resolution with some extra graphical effects enabled has always been the best-looking version of the game. But with other fighting games like Street Fighter X Tekken on their way, it's hard to get that excited about this final (?) update to the Street Fighter IV line.