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Turns Out Skyrim Has Already Made Gobs of Money

Feel free to pass the wealth around, Bethesda.

I'm 30 hours into Skyrim, and can't even fathom when I'm going to be finally done with it.
I'm 30 hours into Skyrim, and can't even fathom when I'm going to be finally done with it.

One cannot understate how important the decision was to release The Elder Scrolls IV: Oblivion near the launch of Xbox 360, whose ensuing popularity changed the whole trajectory of Bethesda Game Studios.

The Elder Scrolls V: Skyrim was hedging a different bet, launching an ambitious fantasy RPG not long after Call of Duty: Modern Warfare 3.

Remember, this is the series that most other games have famously changed their release dates to avoid competing against, and Skyrim was flying head-first into the firestorm.

It worked, and parent company Zenimax Media announced today more than seven million copies of the game have been shipped worldwide (shipped, not sold), and the game’s “expected” to generate more than $450 million in sales from “launch units.”

By comparison, Modern Warfare 3 generated $400 million in just 24 hours. It’s unclear what timeline Bethesda is referring to, but it’s most likely over a several day period. Either way, it’s ridiculously impressive.

Patrick Klepek on Google+

157 Comments

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FordFairlane

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Edited By FordFairlane

Whatever it takes to keep these guys well-paid during the 4-5 year development cycle between Elder Scrolls games.

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Alraiis

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@TheDudeOfGaming said:

Once, a long time ago, there was a great developer. It was only known as BioWare, it released such classics as Baldur's Gate, KOTOR and Neverwinter Nights. Even it's newer RPGs, like Mass Effect and Dragon Age: Origins were great. But then...then came Mass Effect 2. And after that Dragon Age 2. Now, a new dawn beckons, and new developers take BioWares place. We greet you Bethesda and CD Projekt Red.

Once, two years before Baldur's Gate was released, there was a developer called Bethesda Softworks and a game called The Elder Scrolls II: Daggerfall. Don't get me wrong, I love the BioWare classics, but Bethesda isn't exactly new to the game.

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TheDudeOfGaming

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Edited By TheDudeOfGaming
@Alraiis said:

@TheDudeOfGaming said:

Once, a long time ago, there was a great developer. It was only known as BioWare, it released such classics as Baldur's Gate, KOTOR and Neverwinter Nights. Even it's newer RPGs, like Mass Effect and Dragon Age: Origins were great. But then...then came Mass Effect 2. And after that Dragon Age 2. Now, a new dawn beckons, and new developers take BioWares place. We greet you Bethesda and CD Projekt Red.

Once, two years before Baldur's Gate was released, there was a developer called Bethesda Softworks and a game called The Elder Scrolls II: Daggerfall. Don't get me wrong, I love the BioWare classics, but Bethesda isn't exactly new to the game.

Yeah i know, i was just saying because BioWare used to be my favorite developer.
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kosayn

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Edited By kosayn

Skyrim is the Windows 7 to Oblivion's Vista. There've been a few little improvements to the engine and interface, and some of Oblivion's cinematic aspirations remain, but at the core they just focused on making it fun and boundless rather than over-controlled and specific.

They pulled back the curtain way too much in Oblivion, both with the Imperials and with the Daedra. Those are supposed to be mysterious antagonists.

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Cornman89

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Bethesda deserves the success. They made a hell of a game. I shouldn't even be typing this now, I should be playing.

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Tordah

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This is great news. Skyrim deserves it.

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Undeadpool

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Edited By Undeadpool

@Alraiis said:

@TheDudeOfGaming said:

Once, a long time ago, there was a great developer. It was only known as BioWare, it released such classics as Baldur's Gate, KOTOR and Neverwinter Nights. Even it's newer RPGs, like Mass Effect and Dragon Age: Origins were great. But then...then came Mass Effect 2. And after that Dragon Age 2. Now, a new dawn beckons, and new developers take BioWares place. We greet you Bethesda and CD Projekt Red.

Once, two years before Baldur's Gate was released, there was a developer called Bethesda Softworks and a game called The Elder Scrolls II: Daggerfall. Don't get me wrong, I love the BioWare classics, but Bethesda isn't exactly new to the game.

Once, not-so-long ago, there were people who complained about developers who endlessly iterated without changing the fundamentals of the game unless it was a game they liked. Then changing anything was "dumbing down."