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Ubisoft Ditching Its Intrusive DRM For PC Games

Company finally responds to endless condemnation of its DRM policies.

Assassin's Creed III will be one of the first new games to benefit from Ubisoft's new DRM policy.
Assassin's Creed III will be one of the first new games to benefit from Ubisoft's new DRM policy.

After years of deserved criticism and endless threads on Reddit, Ubisoft is finally backing off its DRM policies for PC games, according to an interview with Rock Paper Shotgun.

“We have listened to feedback,” said Ubisoft worldwide director for online games Stephanie Perottiand, ”and since June last year our policy for all of PC games is that we only require a one-time online activation when you first install the game, and from then you are free to play the game offline.”

When Assassin’s Creed III comes out later this year, it won’t require an always-on connection to play single-player. That changes for multiplayer, obviously, but that’s never been the source of angst for players. When Ubisoft’s servers have gone down, preventing players from continuing their single-player experiences is when the ire has been greatest.

Ubisoft prompted some eyebrow raises from the world when CEO Yves Guillemot told GamesIndustry.Biz that the company was noticing a 93-to-95% piracy rate. It didn’t provide much evidence for those statistics.

"It's a way to get closer to your customers, to make sure you have a revenue,” said Guillemot. “On PC it's only around five-to-seven percent of the players who pay for F2P, but normally on PC it's only about five to seven per cent who pay anyway, the rest is pirated. It's around a 93-95 percent piracy rate, so it ends up at about the same percentage. The revenue we get from the people who play is more long term, so we can continue to bring content."

When pressed Ubisoft for more details about Guillemot’s statistics, I didn’t get much in response.

“That was an internal estimate for a few of Ubisoft’s popular PC titles like Assassin’s Creed and Driver, based on our own measurements,” the company told me a few weeks back. “It’s similar to broader external estimates from groups like the UKIE [Association for UK Interactive Entertainment], and to some recent examples of popular PC games from other companies.”

Better late than never, I suppose.

Patrick Klepek on Google+

146 Comments

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Gyumaou

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Edited By Gyumaou

Finally! Finally they understand how pointless it is to resist piracy through dumbass drm - drm will be cracked anyway, and the rest of us will suffer.

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i8246i

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Edited By i8246i

"Better late than never, I suppose."

Only if they go back and remove this intrusive bullshit from all their previous titles, and offer a sincere written apology and/or refund/discount.

Otherwise, fuck them.

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BoG

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Edited By BoG

Is it retroactive? Maybe I'll start playing ANNO 2070 again!

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project343

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Edited By project343

I'd like to announce that I will be supporting Ubisoft PC releases more than ever before.

Sincerely, the PC fan base.

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gametrkr

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Edited By gametrkr

About time

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Roger778

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Edited By Roger778

@Robopengy:

Amen, brother. I bought Revelations last month on the X-Box 360, and I also pre-ordered Assassins Creed 3, too.

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ultimathule

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Edited By ultimathule

They have practically admitted they took the piracy rates out of their asses. Ubisoft is backpedaling furiously right now.

http://www.eurogamer.net/articles/2012-09-05-ubisoft-clarifies-93-95-percent-pc-piracy-rate-comments

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ltcoljaxson

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Edited By ltcoljaxson

So just pulling statistics out of nowhere without sourcing how you got them... nice Ubisoft

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onarum

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Edited By onarum

@Brackynews said:

That's good. But I still don't imagine I'll play Ubisoft games on PC.

AC3 will look best on Wii U after all. Oh Shane. ;)

heh, thanks for that, I was needing a laugh.

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striderno9

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Edited By striderno9

Very good news, as long as this continues as a trend we will be better off.

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HulkHanson

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Edited By HulkHanson

/golf clap

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Funkydupe

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Edited By Funkydupe

I'm guessing this isn't retroactive, with regards to previously released titles?

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dubculture

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Edited By dubculture

It would appear that punitive measures against the people who still pay for your service has been detrimental. Colour me surprised!

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outerabiz

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Edited By outerabiz

Must be a lot of people playing pc games if valve makes that kinda money with 90% piracy

http://www.gamersmint.com/valves-steam-make-nearly-a-billion-dollars-in-revenue-in-2010-portal-6th-most-selling-game

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GERALTITUDE

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Edited By GERALTITUDE

@Subjugation: It seems pretty high but I feel like companies always claim 90+ % piracy rates.

I'm sure there's some fudging going on but I actually doubt it's that much of an exaggeration for popular games. What do you think the piracy rate for music downloads is... 99.9%?

Some "clarification" here too: eurogamer

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CosmicQueso

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Edited By CosmicQueso

@Nethlem said:

@wompa421 said:

D: damn 93-95% piracy that's insane to the point where i think it's hard to believe maybe it was a typo and they meant 93-95% aren't pirated.

Nah these kind of estimates have no shame, there are lobby organizations with way worse estimates.

Some of them even claim that damage trough piracy goes into triple digit billions of €. As long as nobody bothers to ask for sources/proof they gonna keep inflating these numbers to make up a point that doesn't exist.

They believe that they deserve +1000% more sales, that it ain't happening is solely the fault of dirty pirates in their little imaginary corporation world. Guess that kind of stuff happens when greed beats common sense..

And get real, they're pointing out the maximum opportunity cost. And no, they're not saying they deserve "1000% more sales" what they are saying is that some percentage of those who pirated would have bought the game had the piracy option not been available. You piracy apologists really do love your hyperbole even more than the Ubi guys do.

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1337W422102

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Edited By 1337W422102

'Bout damn time, but I'm still not going to give money to ubisoft.

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CosmicQueso

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Edited By CosmicQueso

@scaramoosh said:

93% of people pirate? Where are they getting that from?

No, they're not saying 93% of people pirate. They're saying that for every legit copy purchased, about 9 were downloaded illegally. These are estimates based on tracking of torrent sites and they include attempts to download, not just completed downloads. So the effective piracy rate is probably in the 70% range. (and yes, I do know what I'm talking about)

And it's a global percentage. Piracy rates in Spain, Italy, Russia and Asian markets are much higher than in places like the US, UK, etc. So your experience with your group of friends is most likely not representative of where the majority of global software piracy is taking place.

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Zuldim

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Edited By Zuldim

My thoughts on the subject.

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Nethlem

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Edited By Nethlem

@wompa421 said:

D: damn 93-95% piracy that's insane to the point where i think it's hard to believe maybe it was a typo and they meant 93-95% aren't pirated.

Nah these kind of estimates have no shame, there are lobby organizations with way worse estimates.

Some of them even claim that damage trough piracy goes into triple digit billions of €. As long as nobody bothers to ask for sources/proof they gonna keep inflating these numbers to make up a point that doesn't exist.

They believe that they deserve +1000% more sales, that it ain't happening is solely the fault of dirty pirates in their little imaginary corporation world. Guess that kind of stuff happens when greed beats common sense..

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Dan_CiTi

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Edited By Dan_CiTi

Yeah it sucks when you buy a game and then you have to pirate it just not have a migrane.

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haggis

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Edited By haggis

@warxsnake: The "good games without DRM won't get pirated" argument has been busted over and over again. I remember when people were claiming that Sins of a Solar Empire wouldn't get pirated because it wouldn't have DRM. Well, according to stats collected off bittorrent, there were at least three illegal downloads for every sale during the first week. So much for that. It's not going to stop people from making that argument, even though it's bogus.

That said, I don't buy the 93-95% stat. I'd need to see more data. I have no doubt that piracy will be high no matter what. It's a good thing that Ubisoft has changed its mind. I actually never had any trouble with their DRM, and thought the complaining was a bit over-the-top. Nevertheless, on principle you shouldn't have to be online to play a single-player game. It's good that Ubisoft wised up.

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zFUBARz

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Edited By zFUBARz

Maybe i'all actually consider getting it on PC now.

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Subjugation

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Edited By Subjugation

95% piracy rate? I want to see the survey and methods they used to reach that conclusion, until then I'm calling it a complete and utter lie.

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Robopengy

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Edited By Robopengy

Phooey, I just pre-ordered AC3 for the Xbox to avoid all the DRM.

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warxsnake

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Edited By warxsnake
@Mr48 said:

Of course the simplest solution to piracy: make good games without horribly intrusive DRM is something that big publishers such as Ubisoft are remarkably slow to understand.

The "people wont pirate a game because its good" argument really has to go. It's the biggest uninformed sack of shit argument out there.  
I'm sure game copying stores in china and the middle east have a policy to check game reviews and not sell pirated games that are good. Same for any person who now expects everything to be free because of the torrent culture. 
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AiurFlux

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Edited By AiurFlux

About fucking time. I honestly wouldn't have any problem morally if someone pirated an UbiSoft game in the past just because of the DRM. A legitimate customer should not be treated like a criminal while an illegitimate customer doesn't have to worry about that stuff. It's a shame too because most of their PC ports actually played and looked really well. Assassins Creed: Brotherhood was fucking beautiful on PC and played great with my gamepad with absolutely no fuss.

But I do resent their ignorant statements that 95% of PC players pirate games. If that was the case then there wouldn't have been over 18 billion dollars last year going into these crooked publisher's pockets. These French fucks have their heads so far up their asses they can lick their own tonsils.

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MuttersomeTaxicab

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I now feel less guilty about my decision to break my promise to myself and get that new HoMM game when it was on sale earlier this year.

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splodge

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Edited By splodge

@Russcat said:

Obviously 93%-95% piracy rate estimates are completely ridiculous. That adds up to 3 to 4 PC pirates for every real Xbox player, which is just absurd.

Yeah... I would love to know where that number came from. It seems wholly unrealistic. In my computing course, there are about 15 PC gamers, a pretty broad spectrum of dudes around 18 - 29 (and two girls). I know that two of them have pirated games in the past, one of them only paying for games that he can't pirate. I myself have pirated borderlands when I bought it retail and I rolled my desk chair over the disk. I later bought the GOTY edition in the steam sale.

That's anecdotal, sure, but tha'ts the reality in my own small world. 93-95% reeks of sticky fresh bullshit.

"Internal Estimate" is all well and good, but it doesnt seem to align with reality judging from the PC gamers that I know.

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probablytuna

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Edited By probablytuna

Will this affect previous Ubisoft games?

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Nentisys

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Edited By Nentisys

That 93% piracy rate thing is total bullshit anyway. But glad to see they are making reprimands to PC gamers.

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Marz

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Edited By Marz

Now only if they can release their damn games the same time they release on the console!!!! sucks having to wait for AC3 a month later :(

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Crysack

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Edited By Crysack

I wonder if they ever considered the fact that the reason why piracy is so rampant among the Ubisoft catalogue is because their PC ports are quite simply utter garbage. Last time this story turned up, I seem to remember Ubisoft outright stating that they spend almost nothing on their PC versions and outsource the port. From a personal perspective, having experienced the PoP ports to PC, the R6:Vegas PC ports as well as (arguably) the worst port ever conceived - the Double Agent port to PS3, I can't say I am particularly enthusiastic about buying Ubisoft ports anymore.

Aside from that, the DRM that Ubisoft has implemented over the years (allegedly as a response to the great injustice that 'pirates' were doing to the PC sales) has hardly endeared me towards purchasing Ubisoft games. Hell, does anyone remember the monstrosity Starforce? That thing screwed over all of my virtual drives and was nigh impossible to remove to boot. It was like a God-damn parasite.

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sweep

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Edited By sweep  Moderator

Doesn't really bother me as I always had a decent internet connection but HUZZAH FOR PROGRESS!!

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mr48

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Edited By mr48

Of course the simplest solution to piracy: make good games without horribly intrusive DRM is something that big publishers such as Ubisoft are remarkably slow to understand.

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russcat

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Edited By russcat

Obviously 93%-95% piracy rate estimates are completely ridiculous. That adds up to 3 to 4 PC pirates for every real Xbox player, which is just absurd.

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irrelevantjohn

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Edited By irrelevantjohn

Thank god! I bought assassin's creed 2 last year on steam and was also lucky they didn't have this bullshit DRM on it. BUT! that uplay shit is somehow preventing me from playing it again now. :(

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xpgamer7

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Edited By xpgamer7

Remember when they said this about From Dust? And it was a lie? I'm still skeptical.

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dyong

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Edited By dyong

I would like to congratulate everyone and especially those who will finally be able to play Ubisoft games; but most of all, I would like to congratulate Ubisoft on saving millions of dollars that would have gone into developing the DRM and running the authentication servers. :p

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SortedeVaras

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Edited By SortedeVaras

@Rowr said:

I remember clearly when this was announced and we all said it was a complete waste of time.

I hope people lost jobs over this.

Me too, maybe if they fire some people the credits on AS3 won't take 5 hours to finish.

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ninjalegend

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Edited By ninjalegend

I was only going to buy it on PS3. If UBIsoft really is going to treat me as a customer instead of a thief, I may try to kill this gaming laptop so I can see how the game should look. Hooray for using your perception even if it did take calling your customers thieves and what seems like a statistic you pulled out of your arse. I am a fan of their games and a potential buyer on steam like so many others will be now that you removed the demonic DRM. Belated hurray, I guess?

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Terramagi

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Edited By Terramagi

They lie through their goddamn teeth all the time.

"95% piracy rate" my ass.

Guarantee you, they'll implement it in one of their crazy outlier game and then bitch about "entitled PC gamers" when people call them out on it.

Just like I guarantee you Epic is only having Fortnite "PC first" until the new consoles get announced and then suddenly it turns into a launch title.

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DG991

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Edited By DG991

If they actually do it, good on them.

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banishedsoul1

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Edited By banishedsoul1

good it failed everywhere its tried and gamers hated them for it.

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outerabiz

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Edited By outerabiz

Huzzah! that was the biggest problem ubisoft PC releases had, i don't care that when i bought splinter cell conviction it didnt work for 6 months, no its the drm that is slightly annoying thats the most important thing to fix.

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PrivateIronTFU

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Edited By PrivateIronTFU

You know what they say. The incessantly squeaky, obnoxious wheel gets the grease.

I will say I'm feeling a little better about those cheap games I downloaded from the Ubisoft store. I got Driver: SF, Splinter Cell Conviction and Assassin's Creed 2 for like, 13 bucks.

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OriginalHB504

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Edited By OriginalHB504

And some say bitching on the internet won't change anything.

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ajamafalous

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Edited By ajamafalous

95% piracy rate sure sounds like talking out of your ass. Even Demigod was nowhere near that.

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Bourbon_Warrior

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Edited By Bourbon_Warrior

It seems the only way to beat pirates is to make a fantastic multiplayer or always online like Battlefield 3 and Diablo 3, this should just make it easier to pirate now...

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abendlaender

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Edited By abendlaender

@Rowr said:

I hope people lost jobs over this.

Yeahh........Wait, what? I guess my sarcasm detector is broken? Right? Shame, it was a really usefull invention