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Warhammer 40K MMO is No Longer a Warhammer 40K MMO, Layoffs Hit Relic and Vigil

There's probably going to be a day when we report happy THQ news. This isn't that day.

It's not that we enjoy talking about THQ's miseries, though you'd be forgiven for thinking so, given the general volume of rather lousy news we've reported on the publisher in the last several months. Today's news probably isn't going to help matters, but we swear, we hate reporting on this. It's just that this stuff keeps happening.

Imagine this, but less massively online.
Imagine this, but less massively online.

Today's woeful news comes surrounding THQ's former Warhammer MMO, Dark Millennium. At one point not too long ago, industry fixture Kevin Dent proclaimed the game dead on twitter, which got THQ PR into a tizzy of denials, claiming the game was still in the works, though eventually conceding that the company was seeking a partner to help finance and publish the game.

Now Dent's proclamations of doom have been proven partially right, as the game has been shifted to a more traditional "premium" single- and multiplayer game. Dark Millennium, the MMO, is dead. Long live Dark Millennium, the single-player-focused adventure, apparently. The new version of Millennium will include online multiplayer, but it shall be decidedly less massive than previously intended.

As if that news weren't troubling enough, THQ decided to put a particularly unpleasant tasting cherry on top of this whole shit sundae by also announcing over a hundred layoffs, split between Vigil Games and Relic Entertainment. 79 were let go from Vigil, while 39 were laid off at Relic.

The layoffs were perhaps inevitable, given the shift in Dark Millennium's direction. Still, this is just the latest volley of layoffs surrounding THQ products in a year's span that has already seen several bouts of this. 240 employees were let go back in February, while last June THQ shuttered Kaos Studios, the team behind Homefront, altogether.

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172 Comments

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Jeffsekai

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Edited By Jeffsekai

GOD.DAMMIT. THIS IS HERESY.

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mordukai

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Edited By mordukai

@Winternet said:

Slowly but sure, THQ is falling apart.

Brought down to it's knees by this...

"Now, I am become death, the destroyer of worlds."
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Chummy8

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Edited By Chummy8

I'm upset about this. I was looking forward to this game.

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Winternet

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Edited By Winternet

Slowly but sure, THQ is falling apart.

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iamjohn

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Edited By iamjohn
@Rincewind

THQ is going to ruin the Warhammer franchise. I think another developer should get a hold of it now and see what they can do.

Yup, they sure are going to ruin it with games like Dawn of War, all the expansions, Space Marine...
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Marz

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Edited By Marz

:(

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Enigma777

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Edited By Enigma777

It breaks my heart to see Vigil and Relic get hit by layoffs.

But on the bright side I am now super excited for Dark Millennium. Can't wait!

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Funkydupe

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Edited By Funkydupe

" Dark Millennium, the MMO, is dead.

FICKLE FUCKING FUUUUCK.

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TheYear20XX

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Edited By TheYear20XX

@TheHT said:

I would still absolutely play a non-MMO Vigil made Warhammer 40k action-RPG.

Yeah, basically this. In a way I find myself more excited for the game now, although sad for all those who lost their jobs. Best of luck to them.

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MezZa

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Edited By MezZa

Damn I like Vigil. Hope those employees can find new jobs swiftly.

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Commisar123

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sigh

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Silver-Streak

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Edited By Silver-Streak

Well, Damnit.

This was probably my most anticipated MMO.

I will still gladly play a Warhammer 40k Multiplayer RPG, at least.

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mordukai

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Edited By mordukai

What does it mean for Darksiders 2?

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Cretaceous_Bob

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Edited By Cretaceous_Bob

I wish somebody would come buy Relic and save them from the shitstorm that is coming.

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Edited By koolaid

This is a damn shame. I respect relic all to hell and their games should sell better then they do. And I don't know what the problem is... lack luster marketing? I avoided company of heroes for years, it always seemed like a generic WW2 RTS. When I actually played it, I found it was the best RTS I've ever played next to Starcraft. It's one of my favorite PC games and it has an MIND BLOWING attention to detail. You can feel the love in that title.

When people say that if you make a quality title, the sales will come, I point to relic as one of the most underrated developers out there.

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forkboy

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Edited By forkboy

@TheHT said:

I would still absolutely play a non-MMO Vigil made Warhammer 40k action-RPG.

Yeah, that appeals to me more than an MMO to be honest. It could be a good thing in the long run?

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funkpanda

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Edited By funkpanda

Sad

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BombaLuigi

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Edited By BombaLuigi

relic :/

fuck your fucking drawing board thq

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TheHT

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Edited By TheHT

I would still absolutely play a non-MMO Vigil made Warhammer 40k action-RPG.

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Edited By Rincewind

THQ is going to ruin the Warhammer franchise. I think another developer should get a hold of it now and see what they can do.

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jukeboxzer0

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yeah

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alex

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It's not that we enjoy talking about THQ's miseries, though you'd be forgiven for thinking so, given the general volume of rather lousy news we've reported on the publisher in the last several months. Today's news probably isn't going to help matters, but we swear, we hate reporting on this. It's just that this stuff keeps happening.

Imagine this, but less massively online.
Imagine this, but less massively online.

Today's woeful news comes surrounding THQ's former Warhammer MMO, Dark Millennium. At one point not too long ago, industry fixture Kevin Dent proclaimed the game dead on twitter, which got THQ PR into a tizzy of denials, claiming the game was still in the works, though eventually conceding that the company was seeking a partner to help finance and publish the game.

Now Dent's proclamations of doom have been proven partially right, as the game has been shifted to a more traditional "premium" single- and multiplayer game. Dark Millennium, the MMO, is dead. Long live Dark Millennium, the single-player-focused adventure, apparently. The new version of Millennium will include online multiplayer, but it shall be decidedly less massive than previously intended.

As if that news weren't troubling enough, THQ decided to put a particularly unpleasant tasting cherry on top of this whole shit sundae by also announcing over a hundred layoffs, split between Vigil Games and Relic Entertainment. 79 were let go from Vigil, while 39 were laid off at Relic.

The layoffs were perhaps inevitable, given the shift in Dark Millennium's direction. Still, this is just the latest volley of layoffs surrounding THQ products in a year's span that has already seen several bouts of this. 240 employees were let go back in February, while last June THQ shuttered Kaos Studios, the team behind Homefront, altogether.