This is exactly what makes the MP broken in my eyes. If your target is moving away from you (which is basically just random) and he's a runner, you're forced to run too, and then if whoever is on you doesn't come straight at you either, he's forced to run etc etc. While it's not necessarily a great strat to just run around all the time, it doesn't just punish the guy doing it but the guy who's lucky enough to get him as target gets fucked over too. But then again, if everyone is playing by the rules the game just turns into a luck of the draw. If noone reveals themselves before striking it's just a matter of "am I closer to my target than my tracker is to me?"." thing that annoys me is the guys you are pursuing that run constantly. What are you suppose to do in that situation? I see my enemy running and all I can think to do is give chase but its quite difficult to catch up to them and it reveals you as their pursuer. I just started playing. other than that, this is the most unique MP game I've played in a long time. And then, on top of that, the singleplayer is better than expected considering this game seemed to be just marketed as an MP game (from everything I saw). "
It is thrilling and all though, but I wouldn't exactly call it good. You're probably gonna have just as many "this game sucks!" outbursts as "this game rules!" ones :P
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