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    BioShock Infinite

    Game » consists of 20 releases. Released Mar 26, 2013

    The third game in the BioShock series leaves the bottom of the sea behind for an entirely new setting - the floating city of Columbia, circa 1912. Come to retrieve a girl named Elizabeth, ex-detective Booker DeWitt finds more in store for him there than he could ever imagine.

    tangalicious's BioShock: Infinite (PC) review

    Avatar image for tangalicious

    Fully realized from start to finish

    Instantaneous. That's the speed at which you'll become sucked into Bioshock Infinite. If I didn't know better, I'd say the first part of this game is a history lesson straight from a college course on Early 1900 American History. Topics covered include: American imperialism and radical conservatism. Other topics include: racism and classism. These themes drive the first act and work to create a fully fleshed-out political landscape complete with its characteristic Bioshock extremism.

    Speaking of its predecessor, the gameplay is very much similar to Bioshock in that you will spend a good amount of time exploring the city's different quarters. For players that enjoy this slow, deliberate exploration, this game has much to offer. Once you progress further into the game, the combat starts picking up. The enemies are there to stop you (and often will) while the Heavy Hitters (minibosses) are powerful and ruthless. One of the minibosses forced me change my strategy on the hardest difficulty (I won't say which, but he's got large hands). For combat, I broke it down accordingly:

    Guns 3/5

    Gun-play felt lacking. Restricting your ammo reserves and limiting the availability of weapons can make you wonder why do some guns even exist? The weapon upgrades do little to help. However, Irrational deserves credit for occasionally making the weapons fit in as part of the story.

    Vigors 5/5

    Fun to use and worth upgrading. The vigors felt powerful and even necessary to tackle some of the harder encounters. Using them as traps can help you out immensely during those sections where you're having trouble as well as providing an added boost in effectiveness.

    Sky Rails 5/5

    The choices offered by the sky rail are extremely rewarding. The access to a huge mobility boost and tactics-switching mid-fight from the sky rail is very well done and fits the theme of a floating city.

    While Elizabeth isn't a combatant, her support can affect the outcome of battles situations regularly. Traditional NPCs don't serve much function besides plot but Elizabeth surprisingly drives the flow of combat just as well as she drives the plot.

    After about 10 hours of solid playing, the emphasis on exploration is dropped and the end game starts. The focus returns to the main conflict and thoroughly explores the relationship between Booker, Elizabeth, and Comstock. The finale is hands down the best ending I could have imagined. After game one, would you kindly start a new game? Replaying with the added clarity of a second playthrough can really help if you had any confusion the first time around (like the Twins). Overall, a rich, compelling game and a strong recommendation for 2013. Keeping making great games Irrational.

    Other reviews for BioShock: Infinite (PC)

      A story that needs to be experienced. 0

      Bioshock Infinite is an experience. I was hooked from the opening, watching Booker Dewitt find his way into Columbia, where I remember my first time heading to Rapture, the awe and wide eyed wonder at all the things happening around me. Atmosphere has always been Bioshock's key feature in my opinion - something that Infinite has no problem keeping up with. I am itching to go back through the game another time to watch itself weave its beautiful world and story again.I hadn't seen much of the le...

      12 out of 13 found this review helpful.

      But 5 Stars For Trying Really Hard 0

      Nice try, Irrational. Ken. Seriously, the utmost respect to you guys for even trying to pull together so many ideas and ambitions into a singular product, but it's fractured; BioShock Infinite feels like pieces of many different versions of a game stitched together into something that struggles to maintain coherency. Knowing about the game's storied development history has probably heavily influenced that last sentence, but that's the overriding sensation of playing through the game and has mana...

      7 out of 9 found this review helpful.

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