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Game » consists of 6 releases. Released Sep 10, 2019
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Items placed oh so close by, yet require traversing half the map and finding secret entrances to find
The game automatically saves for you when you reach certain points. Implemented in order to reduce frustration for forgetful savers.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
These games let players see the credits without needing to play the game first.
Crows are familiar over much of the world: large, intelligent, all-black birds with hoarse, cawing voices.
A non-interactive sequence within a game most often used for plot advancement.
Deadly Gas is used in many games as an obstacle and usually causes the player's health to degenerate over time.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The act of killing a god.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
This concept deals with platforms that phase in and out of existence as time passes. It is used to create tricky platforming situations requiring excellent timing to overcome.
The ability to dodge an attack, making the player untouchable for a brief period.
Frequently seen in RPGs and Fighting games, The EHI helps players calculate the current health of opponents.
Enemy Spawners are living or non-living entities that "spawn" enemies under special conditions. Usually, these Spawners must be destroyed in order to stop a never ending flow of hostile threats.
A digital distribution platform operated by Epic Games.
Sometimes, enemies will explode (usually when shot at) and will cause damage to the player.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
Extreme violence pertains to excessive amounts of blood, gore, or violent acts. These include decapitation, mutilation, dismemberment, amputation, defenestration, disembowelment, torture and much more.
A device used in many games with vast open worlds, to travel instantaneously from one place to another. It sometime appears in the form of an item or skill.
A fictional currency is one where the object being exchanged does not exist in the real world, such as Final Fantasy's Gil, or are not used for exchange in the real world, such as Fallout's bottlecaps.
The last boss you face in a game, usually representing the final climax of the game.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
A feature in some games on the GOG.com service. Unlocked only while using the GOG Galaxy client.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Graphics in games whether backgrounds or characters that are hand drawn whether using a pen graphics tablet or a scan of a physical drawing.
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