This game looks bad.
Bloody Good Time
Game » consists of 4 releases. Released Oct 28, 2010
Bloody Good Time is a zany first-person competitive online murder simulator made by Outerlight, developer of the 2006 hit PC game The Ship.
Source Engine Shooter "Bloody Good Time" Headed To Steam, XBLA
Damn, you're all writing this off so quickly. I'd much rather welcome a little bizarro game such as this over your traditional alien, zombie, or military shooter games that plagues gaming right now.
And why TF2 comparisons? because of cartoons? TF2 wasn't first cartoon game, everyone. It was only the first on the source engine.
Can they stop with this horrible cartoony style, it looks like crap. TF2 Looked like crap!
If they are going with a cartoony look, make it a smooth cellshading style instead of this disney-esque bullshit!
I don't think this sort of comic non-threatening style of game appeals to gamers. That is, I think the concept of making this occur with wacky whimsical characters in a series of television studio sets is a lot like making a FPS . . . . paintball game. Why would I play a game where I shoot paintballs, when I'm already playing in a virtual world that I can use and do anything?
Not saying it's a terrible idea. I just don't think the gaming community picks up on these type of games for that same sort of reason. Even virtual risk is more exciting than virtual nerf-soft-safety, I think.
" I don't think this sort of comic non-threatening style of game appeals to gamers. That is, I think the concept of making this occur with wacky whimsical characters in a series of television studio sets is a lot like making a FPS . . . . paintball game. Why would I play a game where I shoot paintballs, when I'm already playing in a virtual world that I can use and do anything? Not saying it's a terrible idea. I just don't think the gaming community picks up on these type of games for that same sort of reason. Even virtual risk is more exciting than virtual nerf-soft-safety, I think. "I disagree that it won't appeal to gamers. because obviously people in this thread have said they might get it, thus appeal to a gamer. You can't really write off a game you don't know anything about other than it's a cartoon fps.
Just because it's a cartoon doesn't make it akin to playing a paintball FPS. Look in their hands. Those are shot guns, not guns shooting balls of paint...
It's not your typical military, zombie, alien shooter, so it must be awful. MIRITE?
After Monday Night Combat, XBLA and PSN need a few more long players in the vein of TF2 and CounterStrike - games that build up a loyal community based on solid mechanics (even if that means the graphics take a hit to keep up with the speed of the action or numbers playing at once).
The artsy and retro games have their place but both systems need alternatives to the usual triple-A multiplayer suspects. A cheap downloadable game, customisable and regularly supported by the developer should be what the service relies upon. Not just the usual FPS but you could see an RPG or MMO delivered in the same fashion.
Considering the success of Facebook games and free-to-play MMOs, why haven't the consoles taken this on board and chucked a few dollars at it?
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