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    Brink

    Game » consists of 10 releases. Released May 10, 2011

    A multiplayer-focused, class-based first-person shooter running on id Tech 4, in which oppressive soldiers and anarchistic terrorists battle for the few remaining resources on a failed paradise known as the Ark.

    ensabac's Brink (Xbox 360) review

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    • ensabac wrote this review on .
    • 0 out of 0 Giant Bomb users found it helpful.
    • ensabac has written a total of 4 reviews. The last one was for Brink

    A little unexpected

    When I heard about this game about a year ago I was hyped and on board. The look is crisp and clean the adventurous addition of Parkour to get around the maps. The end result still has those aspects but the AI bots on your team are generally very dumb. The challenge maps are not too much of a challenge but you need to go threw them to get the attachment and gun unlocks (shouldn't take longer then a couple hours at most). The campaign isn't too bad if you play with people on your team, you will have issues with lag and if you join a laggy server then back out and join again you'll get threw it.
    I'm enjoying the game I look forward to anything that they will be adding to this game in the future. Hopefully they can correct the Lag and bot issues with a patch.

    Other reviews for Brink (Xbox 360)

      A fine multiplayer shooter, and nothing more. 0

      Some might feel that defining a game by its genre is a completely unfair way to classify a game. For example, is referring to Deadly Premonition as a third-person survival horror game fair when Silent Hill: Shattered Memories would probably be described the same way? Many games strive to expand the meaning of their genre, or go forward and defy genre definition.So with this in mind, I can only define Brink as a multiplayer-focused objective-based first person shooter. Brink fails to differentiat...

      21 out of 24 found this review helpful.

      All the waiting for this? 0

      The Ark. No Covenant. I have been waiting, holding my breath in anticipation of Brink for as long as I can remember. Once upon a time, I jested at the idea of mixing Battlefield with Mirror's Edge. I thought 'Well, that will never happen, nobody could possibly ever make that game.' Then came Brink, a class-based, first person shooter that boasted an interesting creative direction, a fairly intriguing universe and, above all, parkour. I was sold. The trailers revealed a game that looked like a po...

      2 out of 2 found this review helpful.

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