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    Broken Age

    Game » consists of 13 releases. Released Jan 14, 2014

    A point-and-click adventure game from Tim Schafer and Double Fine Productions, and the first huge success story for a game on Kickstarter, which firmly put Kickstarter on the map as a source for games funding.

    Citizens of Giant Bomb, let me hear your pledge!

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    Klei

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    #51  Edited By Klei

    I donated 1,4 million dollars.

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    TorMasturba

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    #52  Edited By TorMasturba

    @Brendan said:

    None yet, but I'm going to chip in 15 bucks after I receive my next paycheck.

    Pledge means exactly that. No money is taken from your account until after the 32 remaining days has passed.

    In answer to the thread creator, and in connection to the reply I gave to Brendan, I pledged $30 and then realised I wouldn't be charged until the final day of the kickstarter project is finished, at which point I changed my pledge to $110, the extra ten dollars being for postage of the poster to the UK.

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    Nadafinga

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    #53  Edited By Nadafinga

    I pledged $15, but really only for the documentary (I loved Giant Bomb's coverage of Bastion, and this documentary is going to be even longer and more in depth). I currently don't have a computer that will run steam (I'm using a 6 year old imac). Although with the funds they've collected, this will assuredly come to consoles/iOS, right?

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    WMWA

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    #54  Edited By WMWA

    100. Not even terribly interested in the game either. I support creativity and ingenuity; Double Fine being perfect examples. I wish all of those guys the best

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    pekoe212

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    #55  Edited By pekoe212

    $250 for the autographed poster. Can't really afford it, but point n click adventures, including the ones Tim and friends have created, are what set me on my path in life. And there are very few people who can make quality adventure games, it's a tricky genre. I consider this money a big thank you, as well as money I would have spent on adventure games in the last decade if more than a handful of decent ones had been made.

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    ReyGitano

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    #56  Edited By ReyGitano

    15. I feel like I'm not contributing anything outside of putting money for the game upfront, but it's the best I can do. College, broke, you know the drill.

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    _k1_

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    #57  Edited By _k1_

    $100, because I like being in lists of 4,000+ people.

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    RobertOrri

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    #58  Edited By RobertOrri

    $100. I was really contemplating going for a signed poster, but... I dunno.

    Maybe I'll change it to that, I haven't fully decided.

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    VisariLoyalist

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    #59  Edited By VisariLoyalist

    just 30... perhaps this should also be a poll?

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    BPRJCTX

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    #60  Edited By BPRJCTX

    I was thinkin' about it, but seeing as they already have like 4 times the ammount they needed, i feel like i would just be wasting my money now.

    Maybe i'll get it when it comes out.

    To tell you the truth, i was goin' to, not for the game itself, but for Tim and the cool talented guys at Double Fine, they really do seem like a cool bunch of guys with really cool ideias, but, kinda still feel burned about Brutal Legend.

    I mean, i fucking loved most of the stuff in that game, the world, the character, the visuals, the voice acting, almost everything about that game was just fucking awesome!!!

    But man, the horrible RTS aspect of that game, really trew me off.

    I was really enjoying the game, but at one point, i just said "fuck it, i hate this thing!!!", and stopped playing it, probably close to the end too.

    It was just not enjoyable at all, and i really loved to cruise around in that world, listening to old school rock, and slaying crazy monsters.

    They really should have just made it an hack and slash, that pseudo rts thing was just bad.

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    bulletstorm

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    #61  Edited By bulletstorm

    $31.

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    Brendan

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    #62  Edited By Brendan

    @TorMasturba said:

    @Brendan said:

    None yet, but I'm going to chip in 15 bucks after I receive my next paycheck.

    Pledge means exactly that. No money is taken from your account until after the 32 remaining days has passed.

    In answer to the thread creator, and in connection to the reply I gave to Brendan, I pledged $30 and then realised I wouldn't be charged until the final day of the kickstarter project is finished, at which point I changed my pledge to $110, the extra ten dollars being for postage of the poster to the UK.

    Wow I can't believe I didn't think of that. Derp.

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    moncole

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    #63  Edited By moncole

    I wanted to donate but couldn't, but I am getting Psychonauts off Steam to support them from all the other games that are higher on my steam wish list

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    napalm

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    #64  Edited By napalm

    I hate to ruin the fun, but I thought only officially titled and announced games are to be added to the wiki?

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    csl316

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    #65  Edited By csl316

    I went with a cool $15 on the first day. I figured if it wasn't doing great after a month I'd give some more.

    But then yeah... everything went crazy.

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    Hailinel

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    #66  Edited By Hailinel

    @Napalm said:

    I hate to ruin the fun, but I thought only officially titled and announced games are to be added to the wiki?

    Nope. Untitled games have been added before and had their names changed in the wiki as they were announced. Also, the game is as good as announced, given that the Kickstarter has far surpassed the amount required for Double Fine to start production.

    Also, Jeff made an edit to the page, so if he feels it should stay, it's staying.

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    MikkaQ

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    #67  Edited By MikkaQ

    Hmm well if it's charged after the date I might as well pitch a hundo.

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    C0V3RT

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    #68  Edited By C0V3RT

    $100. I love Tim Schafers work (Brutal Legend never happened... OK!?), love old school point and click adventure games, and am getting to cross "have name appear in video game credits" off my bucket list.

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    LassieME

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    #69  Edited By LassieME

    111 dollars, because I'm special like that.

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    Sidfiou

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    #70  Edited By Sidfiou

    I just put in enough to get the game on Steam. It would help if they had more of an idea of what the poster would look like.

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    Floppypants

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    #72  Edited By Floppypants

    An enormous amount of goodwill is being given to them, I hope they can deliver on a game worthy of it.

    I pledged $15. It'll be entertaining to watch all the documentary videos detailing the development process.

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    rmanthorp

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    #73  Edited By rmanthorp  Moderator

    $30 :D

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    supamon

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    #74  Edited By supamon

    $15 cause it's the most I can spare and the least I can do for this project.

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    MEATBALL

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    #75  Edited By MEATBALL

    $30, I would have paid more, but this month has been pretty brutal.

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    DeF

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    #76  Edited By DeF

    @Mesklinite said:

    30 for the game and soundtrack!

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    swoxx

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    #77  Edited By swoxx

    @ma_rc_01 said:

    @H2Oyea said:

    So if you give $15 you get the game for free?

    Well, no. You get the game for 15$

    Hahaha. Great!

    Why wasn't this just a simple poll?

    Also, this game is going to have the longest credits ever.

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    Masha2932

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    #78  Edited By Masha2932

    I'll wait to buy the game on release. For those of you who donated, do you feel like the game's storyline and humour will be spoiled by watching the behind the scenes documentary as the game is developed?

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    BisonHero

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    #79  Edited By BisonHero

    Does anyone else wonder what the actual "sales" of the game will be, on the day that it's finally released on Steam? I get the feeling that most of the people interested in the game (i.e. anybody who knows of Schafer/Gilbert and why this game could be good) would have already donated the $15 that guarantees them a copy of the game. I assume we'll all be gifted the game the day it is released or something like that, meaning we'll never actually purchase it through the Steam store.

    It makes me wonder whether this game will actually sell very well beyond the people who donate to the Kickstarter.

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    RedCricketChase

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    #80  Edited By RedCricketChase

    $30! I swear, for one drunk second, it promised a boyfriend at that tier, so I paid. Dammit.

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    lightsoda

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    #81  Edited By lightsoda

    Ok, I dun did it, $110 for international shipping!

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    2HeadedNinja

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    #82  Edited By 2HeadedNinja

    $110 incl. international shipping.

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    2HeadedNinja

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    #83  Edited By 2HeadedNinja

    @RobertOrri said:

    $100. I was really contemplating going for a signed poster, but... I dunno.

    Maybe I'll change it to that, I haven't fully decided.

    no you won't, 250$ is sold out :)

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    essi2

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    #84  Edited By essi2

    100 + Shipping. Cause Adventure games are cool.

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    M_Shini

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    #85  Edited By M_Shini

    $15 cuz i have plenty of disposable income, i didn't care about double fine or really even knew much about them, but the video they put up on there was entertaining so ill be happy to just be able to watch the stuff they film they seem interesting enough.

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    Synaptic

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    #86  Edited By Synaptic

    30.

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    monkeyking1969

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    #87  Edited By monkeyking1969

    I'd only pay for a Constume Quest 2. I'm actually rather dubious about anything else they have made lately and downright incredulous about Brutal Legend. I had really ‘hoped’ they would stick to smaller games with tighter scopes…when Tim Schafer get his hands on big money he blows it.

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    Vorbis

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    #88  Edited By Vorbis

    $30. To support the method, the devs, the game and the documentary.

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    apocralyptic

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    #89  Edited By apocralyptic

    I paid $15, and though I like most of Double Fine and Tim Schafer's stuff, I pledged more for the novelty of the whole Kickstarter thing. If this move works out, I think it could be a WAY better method for studios to produce niche games. Allowing fans of cult games to fund projects up front could lead to us getting sequels / remakes of a lot of cool shit.

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    deadmoscow

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    #90  Edited By deadmoscow

    I kicked in fifteen bucks. I'm not the biggest fan of adventure games but I'll probably be happy just watching the documentary.

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    ascholzk

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    #91  Edited By ascholzk

    Only $15. But I really want this game to be as awesome as it possibly can be. Love Double Fine and point and click adventures too!

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    phish09

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    #92  Edited By phish09

    Am I the only one that thinks this is ridiculous? If they had an awesome game planned they would have publisher support. Why don't you guys use this money to support indie developers instead? You know, people to whom a $15 donation is going to make a difference, or better yet Unicef or the Red Cross. Double Fine aren't starving, certainly Tim Schaeffer isn't anyway. If they were passionate about making a new adventure game the money they made off Once Upon a Monster alone could fund it. These type of games really don't require that much of an investment. What's next? Are you guys going to start helping Activision fund Call of Duty development?

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    samfo

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    #93  Edited By samfo

    $110

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    samfo

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    #94  Edited By samfo
    @phish09: im a big fan of old adventure games made by tim schafer? Am i not allowed to pay him to make them?
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    phish09

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    #95  Edited By phish09

    @SamFo: Absolutely. It's your money, but I guess you should also start paying every other developer to make every other kind of game you like too.

    At least you admit that giving them this money is a completely selfish endeavor. You're doing it because you like adventure games .I just don't get this attitude that people think they are doing something good for the world by "donating" money to this cause when there are people starving and dying all over this planet.

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    samfo

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    #96  Edited By samfo
    @phish09: wow you'd be a hit at parties.
    It's selfish in the same way that when you buy an xbox, you're not donating that money to kids with cancer.
    you are pretty much killing kids with cancer.
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    phish09

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    #97  Edited By phish09

    @SamFo:

    Oh come on...that's not what I'm saying. I'm just saying, that yeah, if I gave Microsoft a thousand dollars right now so that they will make the next xbox sooner, that would be an irresponsible thing to do with my money and I wouldn't really be helping anybody by doing it.

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    Hailinel

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    #98  Edited By Hailinel
    @phish09

    @SamFo:

    Oh come on...that's not what I'm saying. I'm just saying, that yeah, if I gave Microsoft a thousand dollars right now so that they will make the next xbox sooner, that would be an irresponsible thing to do with my money and I wouldn't really be helping anybody by doing it.

    Publishers don't want to touch the genre. That's why they're going this route. If that's a problem for you then you should stop complaining. No one is forcing anyone to pay anything.
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    danielkempster

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    #99  Edited By danielkempster

    As soon as I have the equivalent of $15 to spare, I'll be pledging it to Double Fine. This is a project I want to follow and get behind, and the promise of having the game to play at the end of it all is a pretty exciting one.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

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