Brothers in Arms
Brothers in Arms is a game franchise comprised of 7 games
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Traditionally, World War II games had put players in the feet of seemingly indestructible super soldiers capable of killing entire armies singlehandedly. In the Brothers in Arms series, this is not the case as individual characters are comparatively fragile. The player must use their squad effectively to exploit weaknesses in the enemies' defense to flank them and then destroy them. At various points throughout the series, the player will also gain control of new units, such as tanks, mortars, bazooka squads and machine gunners.
A major feature of the series is its focus on story telling. In stark contrast to games such as Call of Duty 2 and Medal of Honor: Allied Assault and similar to Call of Duty 2: Big Red One, there's a strong emphasis on the individual members of the squad and how the events within the game affect each person. The deepened development of the interpersonal relationships within the squad serve to heighten the level of drama, tension and individual responsibility in every one of the player's actions.
A World War II squad-based first person shooter series loosely based on a true story.
The Brothers in Arms games are a series of squad-based first person shooter games loosely based on true events that occurred during World War II. The main focus of the gameplay centers around leading up to two different squads with one usually being a fire team used to suppress the enemy and the other bring an assault team used to flank the enemy. The series is known for its authenticity; a small amount of well placed firepower can go a long way in eliminating either the player or enemies.Traditionally, World War II games had put players in the feet of seemingly indestructible super soldiers capable of killing entire armies singlehandedly. In the Brothers in Arms series, this is not the case as individual characters are comparatively fragile. The player must use their squad effectively to exploit weaknesses in the enemies' defense to flank them and then destroy them. At various points throughout the series, the player will also gain control of new units, such as tanks, mortars, bazooka squads and machine gunners.
A major feature of the series is its focus on story telling. In stark contrast to games such as Call of Duty 2 and Medal of Honor: Allied Assault and similar to Call of Duty 2: Big Red One, there's a strong emphasis on the individual members of the squad and how the events within the game affect each person. The deepened development of the interpersonal relationships within the squad serve to heighten the level of drama, tension and individual responsibility in every one of the player's actions.
Brothers in Arms games
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| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
Brothers in Arms: Hour of Heroes |
IPHN | ||
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Brothers in Arms: Hell's Highway released on Sept. 23, 2008 |
PC, PS3, X360 | Shadows in Darkness, Inc., Gearbox Software LLC | |
|
Brothers in Arms: Double Time released on Aug. 5, 2008 |
WII | Gearbox Software LLC | |
|
Brothers in Arms DS released on June 19, 2007 |
DS | Gameloft S.A. | |
|
Brothers in Arms: D-Day released on Dec. 5, 2006 |
PSN, PSP | Gearbox Software LLC | |
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Brothers in Arms: Earned in Blood released on Oct. 4, 2005 |
PC, PS2, XBOX | Gearbox Software LLC | |
|
Brothers in Arms: Road to Hill 30 released on March 1, 2005 |
XBOX, PC, PS2 | Gearbox Software LLC |
| Name: | Brothers in Arms |
| Total games: | 7 games |
| First game: | Brothers in Arms: Road to Hill 30 |
| Aliases: |
|
Samuel Corrion first in Brothers in Arms: Road to Hill 30 |
5
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Matt Baker first in Brothers in Arms: Road to Hill 30 |
5
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Joe "Red" Hartsock first in Brothers in Arms: Road to Hill 30 |
5
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Greg "Mac" Hassay first in Brothers in Arms: Road to Hill 30 |
5
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Franklin Paddock first in Brothers in Arms: Earned in Blood |
3
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| See all » |













