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    Castlevania: Portrait of Ruin

    Game » consists of 4 releases. Released Dec 05, 2006

    The second Castlevania entry for the Nintendo DS, extending the story of the 20th century heirs to the Vampire Killer whip (the Morris family).

    icemael's Castlevania: Portrait of Ruin (Nintendo DS) review

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    A great game for everyone who enjoy 2D action games.

    Portrait of Ruin is the second Castlevania for DS, and while I'm surprised that it's worse than the first one, it's still a really good game. The main change from Dawn of Sorrow is that you have two characters, Jonathan and Charlotte. Jonathan is the warrior-type, while Charlotte is a magician.

    You'll probably stick with Jonathan, just pressing the R-button every once in a while to have Charlotte use a spell before disappearing again. The X-button, with which you swap characters, won't be used much. The only times you'll want to use Charlotte are in the very few puzzles where you actually need her to proceed. There is no reason at all to use Charlotte - her offensive and defensive powers are inferior to Jonathan's, and she needs to chant before using a spell, leaving her vulnerable. The reason there are two characters in this game is the Julius mode in the first DS Castlevania, Dawn of Sorrow, where you had three different characters to swap between.

    However, in Julius mode the three characters were balanced, each with their own pros and cons. Charlotte, however, is completely useless. She has some good spells, but as I said, pressing the R-button will cause her to appear, use her spell, and then leave. Did we really need another character for that? Why couldn't they simply have Jonathan use the spells instead? Whatever...

    Jonathan has his own counterpart to Charlotte's spells, including a handgrenade, a throwing-star, the subweapons from the old CV titles(cross, bible, holy water, knife) and much more. In a particular room in the castle, there is a ghost who gives you quests. He gives you some pretty sweet rewards when you complete them, like skills, spells and weapons.

    And yeah, then there's the story. The story is, as in most other CVs, not that important. A new vampire called Brauner, accompanied by his two daughters Stella and Loretta, has taken control of Dracula's castle. Jonathan, the current owner of the Vampire Killer whip, sets out to defeat him, with the aid of his friend Charlotte.

    The setting is, as usual, in Dracula's castle. Most of the time is spent out of the castle though. To stop Brauner, you need to enter his magical paintings and defeat the bosses in them. The paintings will take you to eight different places(the last four are pretty much the same as the first four, just recolored and with different enemies), ranging from an Egyptian pyramid to a hotel in a swamp. While these areas are nice, IMO they should have focused more on the castle.

    The graphics are beautiful 2D backgrounds and sprites. While not as visually appealing as the previous DS CV, the graphics are still outstanding. The horrible anime-style character design from DoS is still present, but luckily we don't have to see those god-awful faces that much. The enemies look good, and the boss fights are terrific. The music is, as always, great.

    There are a few unlockable modes, like Sisters mode, where you play as Stella & Loretta, Richter mode, where you control Richter and a child version of Maria, and Old Axe Armor mode, where you use an Old Axe Armor enemy to chop up Drac's minions. Richter mode is nice, but none of these extra modes can compare to Julius mode in DoS.

    Another new thing is the level caps in hard mode. You can choose to set the cap at level 50, 25(?) and 1. If you think this game's a piece of cake, just wait until you try playing it through with level 1 cap and no equipment.

    All in all, this is a great game, with a few flaws. If you don't own Dawn of Sorrow, buy that instead, as it's a better game IMO. If you have it and enjoyed it, you'll definitely enjoy this too.

    Other reviews for Castlevania: Portrait of Ruin (Nintendo DS)

      The Formula is wearing thin 0

      Castlevania’s 2nd installment on the DS implements yet another gimmick attempting to rejuvenate the formula: players can swap between two new heroes named Jonathan and Charlotte.  Unfortunately neither character possesses unique abilities of the sort seen in Castlevania III: Dracula’s Curse.  Jonathan’s your typical Belmont wannabe and Charlotte’s your typical spell-casting magical schoolgirl.  Usually you control one or the other though they can called upon to perform special moves and t...

      1 out of 1 found this review helpful.

      Castlevania continues strong on the DS. 0

       Castlevania Portrait of Ruin is the second iteration of the Castlevania series on the Nintendo DS, the first one, Dawn of Sorrow, released in late 2005, was a success, at least critically the game was highly acclaimed. This sequel, released a little more than a year later at the end of 2006, follows primarily the formula and style found in Dawn of Sorrow, with more than needed new stuff to keep it interesting and fresh. The major change here seems to be the addition of a new character to play s...

      0 out of 0 found this review helpful.

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