So.... what? It's a puzzle game?

#1 Edited by nohthink (1223 posts) -

I thought this was supposed to be an action RPG.
 
But the gameplay trailer showed only the main character climbing a wall while a giant hand tries to stab him with a fork.
 
I really hope that is not the only gameplay in this game.... Does anyone have an idea what this is actually going to be?

#2 Posted by Catolf (2653 posts) -

It was never really said it was an action RPG There was speculation..
 
It even says on the Play Asia page for where they sell the game it's labeled strategy. And more or less yes that is the gameplay of the game, other than that you will be going to the bar and busy with texting Catherine and Katherine trying to keep them happy as you duck and dodge seeing both of them until you come to a decision on who you want.
 
 

Original Name 
Release Date Feb 17, 2011
Genre Strategy
Version  Japan
  CERO C (15+)
PAX-Code PAX0003184287
Catalog No.  BLJM-60215
Item Code  4984995900636
Players  1
#3 Posted by FluxWaveZ (19308 posts) -

Almost from the get-go, ATLUS' Persona team stated that they were intentionally straying away from their known formula to make something new. Eventually, they straight out said that this was absolutely not going to be an RPG. The core gameplay of Catherine can reductively be defined as being a puzzle-platformer.

#4 Posted by Catolf (2653 posts) -

Still got plenty of action.. just you gotta think on your feet.

#5 Posted by mutha3 (4985 posts) -

Its got some traditional adventure game gameplay to, but  besides that, we've known for a looooooooooooong time now that Catherine was going to be a puzzle platformer. Don't know where you read that it was  going to be a rpg in any sense.

#6 Posted by Azteck (7449 posts) -

The gameplay confuses the hell out of me. Even knowing it wouldn't be an RPG, I still don't get it.. but I want it for some reason.

#7 Posted by ProfessorEss (7281 posts) -

My hopes are still high, but so are my gameplay worries.

#8 Posted by mutha3 (4985 posts) -
@ProfessorEss said:
" My hopes are still high, but so are my gameplay worries. "
I'm a lot more worried about the story! Never played a poorly designed game coming  from Atlus R&D1.
 
But then again, I'm a huge Atlus whore.
#9 Posted by DonutFever (3550 posts) -

There's also drinking gameplay. Press Square for Sake!

#10 Posted by benjaebe (2783 posts) -

It seems like the nighttime nightmare sequences will be puzzle based, but from what I've gathered reading the articles you'll spend the day time doing traditional adventure RPG/storyline/plot/character interaction and what-have-you.

#11 Posted by natetodamax (19177 posts) -

I don't even think Atlus knows.

#12 Posted by DonutFever (3550 posts) -

I don't think that there is a game, I think they've just been spending the last couple years making those trailers.

#13 Posted by TheChaos (1158 posts) -

It's made by Atlus. Therefore I must play it, regardless of whatever genre it ends up as.

#14 Posted by I_smell (3925 posts) -

Yeah I was pretty confused in the Quick Look there.
 
I'm fine with it. I think JRPGs are effin boring, but Persona was great for the characters n dialogue stuff.
So as long as there's that, I'll deal with some block puzzle minigame every few minutes.

#15 Posted by Kjellm87 (1728 posts) -

Screw the story and cutscenes, the block climbing parts is enough for me

#16 Posted by Urmean (599 posts) -

Don't like this game?
 
Love is over.

#17 Posted by DaManGB (377 posts) -

I'm not really feeling the gameplay however it is Atlus so I'll at least give it a try.

#18 Posted by GlenTennis (3144 posts) -

I don't know what to believe in anymore.

#19 Posted by LordXavierBritish (6320 posts) -

The gameplay is what I'm most excited about. 
 
I can't even remember the last time I played a retail game that wasn't guns.

#20 Posted by Cazamalos (983 posts) -

since the very beginning it was know that Catherine wasn't a RPG, and the last couple trailers showed clearly segments with the puzzle gameplay

#21 Posted by Weltal (2272 posts) -

All the story and none of the grind?
 I'm pretty stoked.

#22 Posted by FritzDude (2253 posts) -

I just hope the gameplay formula will get more evolved. After the Quick Look it almost feel i've seen everything the game has to offer. Nightmare = block platformer puzzler. Real life = typical JRPG interaction and dating sim. But man, the art style, the camera work and the "WTF"-moments are awesome, and that alone is a good reason why i would purchase this game... If it comes out where i live that is.

#23 Posted by Video_Game_King (36071 posts) -

....I'll still get it.

#24 Posted by Renachan (137 posts) -

gameplay is actually one of the top points for me, I found the fighting insanely boring in persona 3 and 4. I remember spending two hours once on figuring out myself a... Five step fusion I think it was? All so I didn't have to level up the six levels I needed to be at for the usual way people solved that fusion challenge. I blame persona 1, it made me realize I want more strategy in a system like the persona games have, otherwise its just something to suffer through.

Catherine demo on the other hand I had fun playing :) simple set up, but lots you can do with it. I love a good puzzle, and the mix of strategy and speed made it even more interesting.

#25 Posted by BBQBram (2205 posts) -

Doesn't bother me. The gameplay seemed cool, and I've always wished I could endure the mind-numbing grind of JRPGs just to experience the stylistic and narrative stylings of the Atlus games.

#26 Posted by Gaff (1655 posts) -

I'm really intrigued by the obvious game play metaphor and curious how far they're going to take it, story-wise. So yeah, day one purchase, I think.

Also, nice to see good looking characters in a Gamebryo powered game!

Online
#27 Posted by OneManX (1681 posts) -
@Weltal said:
" All the story and none of the grind?  I'm pretty stoked. "
hell yes, I will eat this up with a fucking shovel.
#28 Edited by ryanwho (12082 posts) -

JRPGs are boring, this looks less boring to actually play. Assuming they introduce new facets to the puzzles at an even keel. Instead of thinking of it as "omg fuk this i want bufu" think of it like "finally, a puzzle game with story elements that doesn't suck a fat cock like Puzzle Quest, yay".

#29 Posted by frankfartmouth (1016 posts) -

I'm all for something new from them. Persona's gotten stale to me

#30 Posted by logicfracture (158 posts) -

I'm  really glad they're shaking things up.

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