Chris Taylor was born in British Columbia and started to get into the video game industry in the 1980s. Taylor developed his first game, Hardball II
, in 1989. Taylor eventually moved to Seattle, Washington in 1996 where he started to make a name for himself. Taylor joined Cavedog Entertainment
. During his time at Cavedog, Taylor developed RTS Total Annihilation
and its expansion, Total Annihilation: The Core Contingency
After his time at Cavedog, Taylor went on to found Gas Powered Games
in 1998. At Gas Powered, he would go to developed Dungeon Siege
, one the pioneer dungeon crawler RPGs. Taylor also developed its sequel, Dungeon Siege II
. After both these titles were wrapped up, Taylor immedietly announced his new project, Supreme Commander
. This was a RTS that was to act as a spiritual successor
to Total Annihilation. Supreme Commander was released in February 2007 and was met by universal acclaim from press and fans of Total Annihilation.
Taylor would go on to develop Space Siege
, a sci-fi take on the Dungeon Siege formula; and Demigod
, an RTS in the vein of Defence of the Ancients. It was also announced during E3 2009 that Gas Powered will develop a sequel to Supreme Commander, titled Supreme Commander 2
to be published by Square Enix
- Chris Taylor once spilled fabric softener in the trunk of his BMW, which ended up costing him almost a thousand dollars as it fried his car's circuit board.