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Class 2 Supervisor Robot
A enemy in Descent that heightens the awareness of the other enemy robots.
Appears in 1 games
First appeared in Descent
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Secondary Lifter
A enemy robot in Descent.
Appears in 1 games
First appeared in Descent
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Class 1 Driller
A particularly irritating enemy in Descent.
Appears in 1 games
First appeared in Descent
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Slow In-Game Introduction
Sometimes, a game will tease you with control of your character and a view of the world, before any action occurs. The most classic example of this is the original Half-Life, in which you control Gordon Freeman, as he journeys through the Black Mesa transit system.
Appears in 3 games
First appeared in Half-Life
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EA Gun Club
EA Gun Club is a rewards program providing exclusive content to loyal consumers of EA's shooter games.
Appears in 5 games
First appeared in Battlefield Heroes
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InstantAction
InstantAction was a digital distributor of video-games available to play in the browser.
Appears in 8 games
First appeared in The Secret of Monkey Island
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Battlefield Veterans
BF Veterans is a system implemented by DICE in their games to reward those who played previous games in the series.
Appears in 4 games
First appeared in Battlefield: Bad Company
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Traitorous Protagonist
A protagonist who betrays his or her allies.
Appears in 9 games
First appeared in Feda: The Emblem of Justice
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Unlit Cigarettes
When a character motions to light a cigarette but there's no fire or burning animation on the tip. May or may not include smoke.
Appears in 2 games
First appeared in Exile
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Pope
The pope is the head of the Roman Catholic Church.
Appears in 10 games
First appeared in Spitting Image
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Combat Stutter
The game pauses for a very brief amount of time upon the player striking and making contact with the enemy.
Appears in 11 games
First appeared in God of War
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Fidelis Forma
Fidelis Forma translates to "True Form." It represents a situation where a character reveals a power or nature they had previously hidden away.
Appears in 6 games
First appeared in Mega Man 2
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1-to-1 Motion Control
The term 1 to 1 is the phrase used to describe completely responsive motion controls in a videogame. Where your movements mirror the movements of the in game character perfectly.
Appears in 10 games
First appeared in Police 911
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Felyne
This cat race appears throughout the Monster Hunter Franchise. They have become one of the most popular icons of the series.
Appears in 24 games
First appeared in Monster Hunter
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Silhouetted 2D
Having the main protagonist(s) and foreground appear only as silhouettes against an often colourful background has become a popular art aesthetic for 2D games in the last few years.
Appears in 71 games
First appeared in Haunted House
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Spike Video Game Awards 2009
The Spike Video Game Awards recognized the best games of 2009.
Appears in 10 games
First appeared in Grand Theft Auto: Chinatown Wars
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Spike Video Game Awards 2008
The Spike Video Game Awards recognized the best games of 2008.
Appears in 14 games
First appeared in Professor Layton and the Curious Village
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Morolian
The alien adversaries from Sega's Space Channel 5 series. They plan to conquer the galaxy by hypnotizing people and forcing them to dance.
Appears in 7 games
First appeared in Space Channel 5
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Genophage
In the Mass Effect universe, the genophage was a biological weapon used against the Krogan race to severely halt their reproduction and cause their numbers to dwindle following the Krogan Rebellions.
Appears in 1 games
First appeared in Mass Effect 2
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Spike Video Game Awards 2007
The Spike Video Game Awards recognized the best games of 2007.
Appears in 11 games
First appeared in DiRT
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Spike Video Game Awards 2006
The Spike Video Game Awards recognized the best games of 2006.
Appears in 12 games
First appeared in Burnout Revenge
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First Person Melee
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
Appears in 238 games
First appeared in Portopia Renzoku Satsujin Jiken
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Spike Video Game Awards 2005
The Spike Video Game Awards recognized the best games of 2005.
Appears in 12 games
First appeared in Lumines: Puzzle Fusion
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Pedestrians
Whether they're getting in the way while you're walking or driving, you always feel the need to trample them.
Appears in 142 games
First appeared in Frogger
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Spike Video Game Awards 2004
The Spike Video Game Awards recognized the best games of 2004.
Appears in 8 games
First appeared in Metroid: Zero Mission
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Spike Video Game Awards 2003
The Spike Video Game Awards recognized the best games of 2003.
Appears in 14 games
First appeared in Halo: Combat Evolved
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Spike Video Game Awards
The Spike Video Game Awards (VGAs) were an award show hosted by Spike TV and produced by Geoff Keighley. They began in 2003 and lasted until 2013, gathering a considerable audience for the time.
Appears in 4 games
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Victory Lap Final Boss
After overcoming the intense trials and troubles of the quest, the hero reaches the final encounter with the antagonist and defeats him easily. Whether this is for cinematic value, an example of the characters grown power or some metaphor for the weakness of evil, this boss acts as a "victory lap" at the end of a game.
Appears in 19 games
First appeared in Gradius
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Knights of the Silver Hand
This article is about the Knights of the Silver Hand, the first order of paladins in the Warcraft universe
Appears in 2 games
First appeared in Warcraft II: The Dark Saga
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ManiaPlanet
ManiaPlanet is Nadeo's content-sharing hub created for the upcoming Trackmania 2, Shootmania and Questmania. It will launch alongside a Trackmania 2 beta in Q4 2010.
Appears in 4 games
First appeared in TrackMania² Canyon
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Summer of Arcade 2010
The 3rd annual Microsoft promotion of Xbox Live Arcade games.
Appears in 5 games
First appeared in Limbo
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Virtual Pet
All the fun of a real pet without the real part. And stained carpets.
Appears in 77 games
First appeared in Puppy Love
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Busking
Busking is the practice of performing in public places for tips and gratuities.
Appears in 3 games
First appeared in Disney's Aladdin in Nasira's Revenge
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Undine Spirits
These eight yellow wisps go unnoticed by many who venture to the Plane of Sky. They are clerics hidden in the attic of the tower on the seventh isle.
Appears in 2 games
First appeared in EverQuest
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Greater Sphinxes
These seven enchanters help protect the seventh isle of the Plane of Sky. They each carry a replica of Veeshan, which can be used as a key to the eighth isle.
Appears in 1 games
First appeared in EverQuest
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Windrider Drakes
Five of these drakes patrol the seventh isle of the Plane of Sky. They are not aggressive, but will defend themselves and any other creatures on this isle. They each carry a replica of Veeshan which can be used as a key to the eighth isle.
Appears in 1 games
First appeared in EverQuest
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Fatestealer Drakes
Five of these drakes patrol the seventh isle of the Plane of Sky. They are not aggressive, but will defend themselves and any other creatures on this isle. They each carry a replica of Veeshan which can be used as a key to the eighth isle.
Appears in 1 games
First appeared in EverQuest
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Heartsbane Drakes
Five of these drakes patrol the seventh isle of the Plane of Sky. They are not aggressive, but will defend themselves and any other creatures on this isle. They each carry a replica of Veeshan which can be used as a key to the eighth isle.
Appears in 1 games
First appeared in EverQuest
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Bizazzts
Two of these giant bees will spawn (one at a time) upon the death of a particular Bazzzazzt on the sixth isle of the Plane of Sky.
Appears in 1 games
First appeared in EverQuest
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Bazzzazzts
These six enormous bees spawn immediately following the deaths of each Bzzazzts that inhabit the sixth isle of the Plane of Sky. Depending on which bzzazzt is killed, one to three Bazzzazzts will spawn.
Appears in 1 games
First appeared in EverQuest
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Bzzazzts
Three bzzazzts inhabit and protect the sixth isle of the Plane of Sky.
Appears in 1 games
First appeared in EverQuest
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Soul Tamers
These pegasuses spawn immediately after the death of each Soul Harvester on the fourth isle of the Plane of Sky.
Appears in 1 games
First appeared in EverQuest
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Essence Tamers
These griffons spawn immediately following the death of an Essence Carrier on the fourth isle of the Plane of Sky.
Appears in 1 games
First appeared in EverQuest
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Soul Harvesters
Two soul harvesters spawn immediately upon the death of an Essence Harvester on the fourth isle in the Plane of Sky. They each carry a bird whistle, which can be used as a key to the fifth isle.
Appears in 2 games
First appeared in EverQuest
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