The Gradius wiki last edited by ReverendHunt on 12/24/14 10:35AM View full history

Overview

Gradius is a side scrolling shooter, a spiritual successor to Scramble, and the first in the Gradius franchise. Players control a ship called the Vic Viper through multiple space stages. The enemies encountered include a large array of alien ships and creatures which try to collide into the Vic Viper or shoot it down. Luckily, throughout each stage power-ups are collected by shooting down certain color enemies. Power-ups are saved up on a power meter on the bottom of the player's screen. Once a player reaches the power-up cell that they wish to buy, it can be obtained by pressing the select button (NES release). The power-up cells include:

  • Speed Up: Increases the movement speed of the Vic Viper.
  • Missile: Drops missiles to kill ground targets with every shot.
  • Double: Shoots two cannon shots at once rather than one shot.
  • Laser: Replaces the standard cannon shot with a laser beam.
  • Option: Creates a hovering orange ball that follows the Vic Viper doubling its firepower with each Option.
  • ?: Provides a shield on the front of the ship.

At the end of each stage a boss battle takes place where, more often than not, the Vic Viper must shoot at its core to destroy it. Many of these bosses have shields that protect their core that the player must destroy before being able to lay waste to the core itself.

Trivia

  • The NES version was the first game to ever include the Konami code.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.