Included with the 3DS, StreetPass Mii Plaza takes advantage of multiple elements of the 3DS's functionality. Its main draw, StreetPass support, allows players to collect Miis from other players that have their 3DS in sleep mode nearby. Players will only collect the Mii of a fellow 3DS owner if the wireless functions for the 3DS are enabled using the wireless switch on the side. Any Miis collected will arrive in the plaza with a customizable greeting and share a bit of information about themselves including the most recent game they have played. Up to ten Miis can be collected at a time, and then they must be cleared out by welcoming them through the gate before more Miis can be collected.
The 3DS Firmware 3.0 update in November 2011 added many new features: Accomplishments, a sound test music player, more puzzles for Puzzle Swap, and a new adventure in Find Mii 2/Streetpass Quest.
In June 2013, an update added optional DLC to StreetPass Plaza with four new games that could be purchased.
Puzzle Swap is one of the two included games in StreetPass Mii Plaza. The goal is simple: collect puzzle pieces from other 3DS players via StreetPass. Users start with one piece of one puzzle, and if they encounter someone with a puzzle piece they don't have, they can copy one piece into their own collection. Two Play Coins can be spent to buy a random puzzle piece; however, there is no guarantee this will always be a new piece, and the chance of receiving a new piece gets lower if there are fewer spaces left to fill. Pieces bought with Play Coins have zero chance of belonging to a completed puzzle, or one they haven't received a piece for yet. Once a puzzle is completed, a 3D animation of the puzzle is unlocked.
The December 2011 Firmware 3.0 update added new puzzles for the first time. These puzzles had 24 or 40 pieces and included pink pieces (4 and 8 respectively) that could only be obtained via StreetPass as opposed to using Play Coins.
|Puzzle Name||Pieces||JP Release||NA Release||EU Release||AU Release|
|Metroid: Other M||15||Launch||Launch||Launch||Launch|
|Mario & Bowser||15||Launch||Launch||Launch||Launch|
|The Legend of Zelda||15||Launch||Launch||Launch||Launch|
|Super Mario Galaxy 2||15||Launch||Launch||Launch||Launch|
|New Super Mario Bros. Wii||15||Launch||Launch||Launch||Launch|
|Rhythm Heaven Fever||24||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011|
|Donkey Kong Country Returns||24||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011|
|Star Fox 64 3D||24||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011|
|Pilotwings Resort||24||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011|
|Ocarina of Time 3D||24||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011|
|Super Mario 3D Land||40||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011|
|Mario Kart 7||40||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011||Dec 12, 2011|
|Kid Icarus: Uprising||40||Feb 26, 2012||Feb 26, 2012||Feb 26, 2012||Feb 26, 2012|
|Mario Tennis Open||40||Apr 21, 2012||Apr 21, 2012||Apr 21, 2012||Apr 21, 2012|
|Fire Emblem: Awakening||40||Apr 21, 2012||Apr 21, 2012||Apr 21, 2012||Apr 21, 2012|
|Kirby's 20th Anniversary Collection||40||July 19, 2012||July 19, 2012||July 19, 2012||July 19, 2012|
|Brain Age: Concentration Training||24||July 19, 2012||Feb 21, 2013||-||-|
|McDonald's Big Mac||15||Aug 3, 2012||-||-||-|
|ANA All Nippon Airways jet||15||Aug 6, 2012||-||-||-|
|New Super Mario Bros. 2||40||Aug 9, 2012||Aug 9, 2012||Aug 9, 2012||Aug 9, 2012|
|Kirby's Return to Dream Land||40||Nov 7, 2012||Nov 7, 2012||Nov 7, 2012||Nov 7, 2012|
|Animal Crossing: New Leaf||40||Nov 7, 2012||May 17, 2013|| || |
|Luigi's Mansion: Dark Moon||40||Mar 23, 2013||Mar 23, 2013|| || |
|Dillon's Rolling Western: The Last Ranger||40||May 24, 2013||May 24, 2013||June 24, 2013||June 24, 2013|
|The Legend of Zelda: Skyward Sword||40||June 18, 2013||July 11, 2013||June 18, 2013|| |
|Xenoblade Chronicles||40||June 18, 2013||July 11, 2013||June 18, 2013|| |
|New Super Mario Bros. U + New Super Luigi U||40||June 18, 2013||July 11, 2013||June 18, 2013|| |
|Nintendo Starlets (Peach, Zelda, Rosalina, Pauline)||40||June 18, 2013||July 11, 2013||June 18, 2013|| |
|Mario & Luigi: Dream Team||40||July 11, 20113||-|
July 11, 2013
|Chibi Robo!: Photo Finder||40||August 6, 2013|| || || |
|Darumenshi Sports Shop||24||September 6, 2013|| || || |
|Pokemon X and Pokemon Y||40||October 11, 2013||October 11, 2012||October 12, 2013|| |
|Monster Hunter 4||40|
December 18, 2013
| || || |
Find Mii / StreetPass
Find Mii is the second game built into the StreetPass Mii Plaza. The title uses basic RPG elements. The user's Mii is the king or queen of a kingdom, but is captured at the beginning of the story. Mii characters met via StreetPass are 'Heroes' that are then used to save him or her. Players can also spend two Play Coins to hire a low-level Wanderer, which look like cats or dogs. Wanderers are never naturally above Level 2. For each time a player encounters a specific Mii via StreetPass, that Mii's level increases by one, up to a maximum of seven. Each level boosts the damage a Hero can do against enemies.
Combat is basic in terms of RPGs as each Mii or Wanderer has a handful of available actions. A Mii's most basic attack is a 3-hit slash with his/her sword, which does damage equal to his/her level on each hit (unless an enemy has armor or other means of resistance). Each Mii also has a magic spell, which is determined by the color of their shirt. With the introduction of Firmware 3.0 and Find Mii 2, Miis can also purchase potions with various effects. More importantly, Miis wearing the same (or similar) colored (such as red and pink) shirts can join forces to double team enemies for greater effect. Teamed up Mii's do noticeably more damage. Having an effective level one greater than the sum of the 2. And they get one additional swing. So two level 1s would do 12 damage as a team instead of 6 separately
|Black||Covers the area in darkness.||Increase chance of critical hits. Decrease chance of misses.|
|Blue||Attacks with water.|| |
|Brown||Summons a wandering hero.||Random color cat/dog hero appears. Maximum of level 2.|
|Green||Strengthens next hero.||Doubles the level of the next Mii. Cannot exceed Level 7.|
|Light Blue||Freezes enemies.||Sword attacks continue until freeze wears off.|
|Light Green||Puts enemies to sleep.||Sword attacks continue until enemy wakes up.|
|Orange||Invigorates heroes.||Extra (4th) sword attack.|
|Pink||Fills heroes with daring.||Increase chance of critical hits. Decrease chance of misses. Miis will not finish combat until at least one hit has landed.|
|Purple||Attacks with poison.||Every enemy takes an additional 1 point of damage after each remaning hero's turn ends.|
|Red||Attacks with fire.|| |
|White||Bathes area with light.||Illuminates dark rooms. Does extra damage to most Reapers.|
|Yellow||Creates sandstorm.|| |
Upon completion of certain rooms, the player is awarded with hats to put on their Mii in the StreetPass Plaza. Some hats can only be earned by choosing to play the quest a second time after completing it once.
Once the Find Mii has been completed twice, a new quest called Find Mii II opens. Find Mii II has multiple paths to pick from, many new hats, and noticably harder enemies. After Find Mii II has been cleared three times, the Secret Quest unlocks. This contains even more monsters and hats requiring many runs to fully clear it.
The unlockable hats in the original Find Mii are as follows:
- Mario's Cap
- Luigi's Cap
- Toad Hat
- Bowser Hat
- Red Pikmin Hat
- Link's cap
- Samus's Helmet
- Metroid Hat
- Kirby Hat
- Cat Ears
- Dog Ears
- Bunny Ears
- Ultimate Helmet
The unlockable hats in Find Mii 2 are as follows:
- Yoshi Hat
- Top Hat
- Arwing Hat
- Ninja Hood
- Prince's Crown
- Cheeseburger Hat
- Floral Hat
- Epona Hat
- Donkey Kong Hat
- Peach's Crown
- Pirate Hat
- Triforce Hat
- Beehive Wig
- Wario Hat
- Boo Hat
- Soccer Hat
- Shyguy Mask
- Pizza Hat
- Dark Lord Helmet
- Warp Pipe Hat
- Panda Hat
- Lacy Headband
- Tomato Hat
- Piranha Plant Hat
- Daisy's Crown
- Bear Hat
- Magic Hat
- Waluigi Hat
Developed by Spike Chunsoft, Warrior's Way is a game that let's players battle against each other using armies built from the Miis they have encountered via StreetPass.
Each visiting Mii adds troops to your army equal to the number of Mii's in their plaza.
Developed by Grezzo, Flower Town is a garden simulator which relies on Miis from StreetPassing to water the player's plants. Players can collect new, unique seeds from other Miis and arrange their garden to their liking.
Developed by Prope, Monster Manor requires players to escape a haunted mansion by using puzzle pieces from other Miis to create a path through a maze.
Each visiting Mii delivers a map piece colored like their shirt. The Mii's level increases the choices you get for pieces. Placing matching colors will build rooms that contain treasure. Placing unmatched colors creates doors to hallways that may contain ghosts to fight. Hidden in each floor is a staircase to the next floor. When that is discovered you can ascend to the next floor, although certain floors have bosses you need to defeat first. Any new piece can be placed on any floor you have visited before.
Battles consist of shooting with your gun and activating your shield to block. Both of these actions deplete your batteries, so combat is a balance of not attacking so much that you can't defend when an attack comes. Shots can additionally be charged for additional damage. There are five types of gun you can wield, and each one is strong against certain types of ghost. Guns also often have special abilities, such as increasing your batteries or giving more health.
Developed by Good Feel, Mii Force is a 2D side-scrolling and isometric shoot 'em up.
Each Mii visiting your plaza can either fill one of four weapon slots on your ship or power up an already filled slot. There are 3 front slots and one back. Each of them can be powered up twice. The weapon's type is determined by the Mii's shirt color.