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Faux East Asia
A fictional location in video games inspired by or based on a real location from Far East Asia such as China, Korea, Japan or Vietnam.
Appears in 38 games
First appeared in Xanadu: Dragon Slayer II
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Inner-Thoughts World
Whenever a game prompts the player to enter a character's mind, or a world where a character's thoughts are shown through the level design.
Appears in 14 games
First appeared in Dragon Quest VI: Realms of Revelation
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False Death
When a character appears to have died a horrible death, but is then eventually revealed to have somehow survived or was never really dead to begin with, often serving as a plot-twist.
Appears in 45 games
First appeared in Lufia & the Fortress of Doom
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Hero Worship
Non-player characters in video games will often submit to hero worship of the player's character in order for the game to make the player feel truly important. It is commonly-used in the Fable and Mass Effect franchises.
Appears in 13 games
First appeared in Final Fantasy VII
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Modern Day Mythology
This is the concept of a figure from ancient mythology being recast into modern times. Sometimes they are meant to resemble their classic incarnations, while other times they completely change to match the times.
Appears in 13 games
First appeared in Persona 2: Eternal Punishment
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Yoshi
A bipedal dinosaur species known for its great appetite and egg-laying abilities.
Appears in 38 games
First appeared in Super Mario World
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Roc
Enormous legendary bird(s) of prey.
Appears in 22 games
First appeared in Monster in My Pocket
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Grapple Tying
A lot of games have grappling hooks, but only a few take it to the next level and allow you to grapple two things at once and tie them together. This maneuver makes no sense in reality, but makes for some devastatingly silly gameplay moments.
Appears in 6 games
First appeared in Rocket Jockey
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Drive-By Intro
When a game opens with a ride in a vehicle or a camera fly-by, which serves to give the player a peek at some places of interest in the game world, establish elements of the story, or both.
Appears in 26 games
First appeared in Under Fire
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Surface Projected Information
Popularized by Splinter Cell: Conviction during its development, this technique involves projecting information, such as objectives and controls, onto the surfaces of a virtual environment.
Appears in 2 games
First appeared in Heavy Rain
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Klixen
Klixen are beetle-like creatures that are native to the Krogan homeworld, Tuchanka. They are capable of breathing fire, and upon death, they explode.
Appears in 1 games
First appeared in Mass Effect 2
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Thresher Maw
Thresher Maws are very large, wormlike creatures that live underground in the Mass Effect universe. They spit toxic acid at their prey and are considered highly dangerous.
Appears in 1 games
First appeared in Mass Effect
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Follow
Common in many MMORPGs, a follow command allows the player character to follow another automatically. Useful for grabbing a drink, a smoke, or bathroom break!
Appears in 10 games
First appeared in Sorcerian
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Multi-Phase Boss
A Multi-Phase Boss is a boss that undergoes a significant and instantaneous change in abilities, attack speed, and/or attack pattern during the fight. These bosses do not fully regain health between forms and appearance changes are usually minimal, if at all.
Appears in 97 games
First appeared in The Legend of Zelda
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Prestige Points
Would an experience point by any other name level up your character as sweet?
Appears in 5 games
First appeared in Dead Rising
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Gun Smoke
The smoke that rises out the barrel of a gun.
Appears in 37 games
First appeared in Gabriel Knight: Sins of the Fathers
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Nug
Nugs are large omnivorous creatures resembling a cross between a rabbit and a pig. They are typically used for food, but can also be kept as pets.
Appears in 1 games
First appeared in Dragon Age: Origins - Awakening
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Gas Bag
Gas Bags are a species of benign creatures found on Eden Prime. They appear to release a toxic cloud of gas upon death.
First appeared in Mass Effect
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Pyjak
Pyjaks are monkeylike creatures. They tend to rapidly infest any ecosystem they are exposed to, annoying the populace of those worlds to no end.
Appears in 1 games
First appeared in Mass Effect 2
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Rakghoul
Rakghouls are hideous mutant creatures that populate the undercity slums of Taris. They often hunt in packs.
Appears in 1 games
First appeared in Star Wars: Knights of the Old Republic
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Varren
Varren are omnivorous reptilian creatures that behave in similar fashion to dogs. They are often used as attack animals by Krogan and Batarians.
Appears in 1 games
First appeared in Mass Effect 2
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Bullet Sponge
A bullet sponge refers to a non-player character or object that takes an unusually large number of bullets or other projectile to destroy (e.g. Tank in Left 4 Dead franchise).
Appears in 17 games
First appeared in Perfect Dark Zero
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Lamia
In greek mythology, a vampiric snake woman. Or in many other cases, vampiric snake women.
Appears in 23 games
First appeared in Final Fantasy II
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Claydol
Claydol is a Ground and Psychic type Pokémon that evolves from Baltoy.
Appears in 26 games
First appeared in Pokémon Ruby/Sapphire
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Falling Blocks
Falling blocks appear in many games.
Appears in 100 games
First appeared in Tetris
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In-Game E-Mail
Sending or receiving fake email inside a game.
Appears in 108 games
First appeared in Brain Breaker
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NosCon
A NosCon (short for Nostalgic Continuity) is a game made with the purpose of appealing to people's nostalgia for the retro gameplay and style of a specific series.
Appears in 25 games
First appeared in Bubble Bobble: Part 2
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Irish Accent
Characters who speak Hiberno-English.
Appears in 21 games
First appeared in Toonstruck
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Zu
The Zu is an enormous birdlike creature of Middle Eastern mythology. It is also a recurring enemy in the Final Fantasy series.
Appears in 12 games
First appeared in Final Fantasy Mystic Quest
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Horsemen of the Apocalypse
Anthropomorphic beings sent by God to wreak divine havoc. There are traditionally four horsemen, though their roles vary greatly depending on the game.
Appears in 20 games
First appeared in NetHack
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One-Button Control
Consists of games that are designed to be played only with a single discrete input button. This does not include the menu navigation, and does not include motion, vision or other sensing controllers.
Appears in 21 games
First appeared in Sharp Shot
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Xenomorph
A primarily hostile endoparasitoid extraterrestrial lifeform.
Appears in 29 games
First appeared in Alien
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E3 2010
The 2010 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 15-17.
Appears in 276 games
First appeared in Shadow of the Ninja
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Dwarf Sawfish
fishy
Appears in 1 games
First appeared in Endless Ocean: Blue World
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Bounded Hound Shark
fishy
Appears in 1 games
First appeared in Endless Ocean: Blue World
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Whale Shark
fishy
Appears in 2 games
First appeared in Endless Ocean: Blue World
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Californian Sea Lion
Semi-aquatic carnivore that eats fishy
Appears in 1 games
First appeared in Endless Ocean: Blue World
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West Indian Manatee
A large aquatic mammal trying to fool other aquatic creatures to thinking it's a fishy.
Appears in 1 games
First appeared in Endless Ocean: Blue World
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Multicolour Rainbowfish
fishy
Appears in 1 games
First appeared in Endless Ocean: Blue World
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Stark's Demoiselle
fishy
Appears in 1 games
First appeared in Endless Ocean: Blue World
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Brown Booby
Flying seabird that just loves to devour fishies
Appears in 1 games
First appeared in Endless Ocean: Blue World
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Chub Mackerel
fishy
Appears in 1 games
First appeared in Endless Ocean: Blue World
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Warty Frogfish
fishy
Appears in 1 games
First appeared in Endless Ocean: Blue World
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Yellowtail Surgeonfish
fishy
Appears in 1 games
First appeared in Endless Ocean: Blue World
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