The Super Mario World wiki last edited by Deathawk on 02/19/15 03:39PM View full history


Super Mario World Intro Screen

Super Mario World, or Super Mario Bros. 4 in Japan is a platformer developed and published by Nintendo launched as a bundle title for the SNES/Super Famicom. It was developed by Nintendo EAD, led by Shigeru Miyamoto and Takashi Tezuka. The game depicts Mario and Luigi trying to save Dinosaur Land from Bowser, the series' main antagonist. It introduced new power ups, and also Yoshi, the riding mount and loyal sidekick/pet of Mario's, who would continue to appear in the later games of the series.

The game was a commercial success, selling more that 20 million copies globally. It was re-released multiple times, first as a part of Super Mario All-Stars in 1994, then it was ported to the GBA and then again for the Wii Virtual Console in 2007.


Yoshi's first appearance

The game follows Mario as he traverses several differently themed worlds, fighting against the minions of Bowser to once again rescue Princess Peach. Super Mario World first introduced Yoshi the dinosaur, who has since become a favorite among fans and went on to star in his own games, such as Yoshi's Story, Yoshi Topsy-Turvy, and Yoshi Touch & Go.

Mario can ride Yoshi in all stages of the game except for castles and fortresses, and can make Yoshi shoot out his long tongue to snare and eat enemies. Super Mario World also introduced the cape power-up, which allows Mario to fly and glide in a slightly different manner than he did in the previous game, Super Mario Bros. 3.

Super Mario World was the first game to give the player a reward for completing Star Road (all of the starting 5 and subsequently-unlocked 8 bonus levels). Once this is accomplished, the player may replay the game in EXTRA mode, in which several enemies' sprites are changed and the over world's color scheme changes. For instance, once-brown "Chocolate Island" turns green, while the green grass in other areas changes to brown, as does the green forest.

Development & Reception

Creator Shigeru Miyamoto has said conflicting things about Super Mario World, ranging from a feeling that the game's development (said to take 29,000 man hours to program) was rushed in order to more immediately compete with Sega's Sonic the Hedgehog to a 2010 interview with USA Today where the legendary creator cited SMW as his favorite in the series.

Super Mario World was a North American launch game for Nintendo's 16-bit SNES in August 1991. The game launched alongside other SNES launch titles that included F-Zero and Pilotwings. The original version was released in 1990, alongside the Super Famicom launch. The game was well-received at release and would eventually go on to sell over 20 million copies, worldwide.


The game is laid out in an island overworld.

World 1: Yoshi's Island

World 2: Donut Plains

World 3: Vanilla Dome

World 4: Forest of Illusion

World 5: Chocolate Island

World 6: Bowser's Valley

Bonus World: Star World/Star Road

Bonus World: Special World


Both Mario and Yoshi had power-ups in the game.

Super Mushroom

Fire Flower


Feather Cape

Yoshi also had his share of power-ups, which he got via eating colored shells which gave him special abilities such as flying, spitting out fireballs, and more.

Super Mario World: Super Mario Advance 2

Mario finds a secret passage.

This game is an almost identical port of Super Mario World for the Super Nintendo, but there are some changes. Some of the minor differences that were made for this version on the Game Boy Advance were the ability to slightly move the camera and additional noises that Mario and Luigi make.

Yoshi coins were also included in every level, while Yoshi coins previously appeared only in certain levels in the original version. In addition to that, you can save your progress after each level, making it more convenient to play a little here and there on the GBA, you can also check how much of the game you have completed. The Life counter was increased to 1000 lives.

TV series

The TV series based on the game with the same name.

In addition to the video game, there was also a TV show based on the game with the same name in 1991 and It was also the third and final Mario cartoon in the series (The other two are The Super Mario Bros. Super Show and The Adventures of Super Mario Bros. 3). The show was produced by Nintendo in association with DiC Entertainment. The series span only thirteen episodes and it took place in Dome City in the TV series. The cast of characters include Oogtar, Yoshi, and the Mario Bros. This was also the second show to feature the Koopalings in the series. Each one of the 13 episodes has a song that corresponds to the troubles that they cause during the episode. For example: If Mario and Yoshi were playing football against the Koopalings, then the song that corresponds to "The Yoshi Shuffle" is called "Fight to the Finish". This chart shows the episode and the song that plays in the episode.

Speed Running

Super Mario World has taken it's place among speed runners, the streamlined levels allowing players to keep moving or find a way to keep moving with out ever stopping for anything.without using any glitches or bugs in the game. Timers are started when the player presses start on the main game screen and ends when a player has made his last hit on Bowser.


Fastest Minimalist Completion - 11:00s Rodrigo Lopes 2008-04-04

Fastest Total Completion (getting all 96 exit gates) 1h 31m 44s Jason Baum 2005-03-22

These records were verified through Twin Galaxies though many speed runners continue to run this game with increasingly faster times on streaming service around the internet.

Song Chart

Gopher BashCheatsy's Life
Fire SaleKootie Pie Rap
The Yoshi ShuffleFight to the Finish
Mama LuigiLooking for You
The Wheel ThingMotor City, Here We Come
Rock TVReady To Go
Send in the ClownThe Greatest Show in the World
Ghosts 'R' UsThere's a Wizard, Here Tonight
King Scoopa KoopaKeep on Running
The Night Before Cave ChristmasRockin' With the Sleighbells
Party LineListen to the Grapevine
Born to RideTime to Get Wild
A Little LearningRockin' the High School


Amazing Flying Hammer Bro

A flying enemy, throws hammers. Can be killed by hitting the bottom of his platform.

Amazing Flying Hammer Bro.

Banzai Bill

A large Bullet Bill, shoots out of nowhere and can be avoided by ducking or killed by stomping on its head.

Banzai Bill


A lava monster that jumps out of the lava at Mario. There is a glitch that actually allows Yoshi to eat them.



A fish that endlessly swims in one direction.



A walking bomb that blows up after a set amount of time or when jumped on.


Bony Beetle

A mummy incarnation of the Buzzy Beetle.
Bony Beetles


A ghost that shies away when looked at. When looked away from, the boo chases Mario.
Three Boos

Chargin' Chuck

A football playing koopa. They are known to throw footballs and baseballs. They also charge towards Mario.

Chargin' Chuck

Buzzy Beetle

A koopa that is immune to fire balls.

Yoshi can swallow them whole unlike koopas.

Buzzy Beetle

Bullet Bill

A missile shot out of a cannon that aim for Mario.
Bullet Bill


A fish that swims in a set pattern.

Dino Rhino

A rhino that shoots fire and can only be killed while running around.
Dino Rhino

Dry bones

A skeletal Koopa that pops back up after being jumped on.
Dry Bone


A "Ghost Yoshi" that floats towards Mario.


A fish that swims after Mario when seen.

Fishin' Boo

A boo that bobs down attempting to hit Mario with fire.
Fishing Boo

Fishing Lakitu

A Lakitu that lures Mario with a 1-UP. When the 1-UP is collected, Fishing Lakitu acts like a normal Lakitu and throws Spinys.
FIshing Lakitu


A black ball of fuzz that spin in a circle and can only be killed by a Starman.

Gold Bowser Statue

A hopping statue of Bowser.
Gold Bowser Statue


A popular enemy. In this game, they can be picked up and thrown after being jumped on.
Mario holding a Goomba.


A flying koopa that throws Spinys.


A wizard koopa that shoots blasts. Whenever those blasts hit blocks, the blocks turn into enemies, such as Koopas and Thwimps.

Mecha Koopas

Robotic Koopas that can be thrown when hit.

Monty Mole

Moles that pop up out of the ground and chase Mario.

Monty Mole Artwork

Mega Mole

Larger monty moles that chase Mario. They can be ridden across spikes.

Mega Mole


Creatures that hop up and down in an attempt to hit Mario.

Ninji comparison from SMB 2, Super Mario World, and Paper Mario.

Pipe Lakitu

Lakitus in a pipe that pop up and throw Spinys.

Pipe Lakitu

Piranha Plant

Plants that come up from pipes and try to hit Mario.

Piranha Plant


Balls of fire that hop up from lava trying to hit Mario.



Walking cacti that move towards Mario and can be eaten by Yoshi.



Fish that are covered in spikes and chase Mario.



Dinosaurs that walk randomly and have to be jumped on twice unless they are spin-jumped onto.


Rip Van Fish

A sleeping fish that chases Mario when passed by.

Rip Van Fish


Spike covered Koopas thrown by Lakitus.

Mario avoiding Spinys.

Sumo Bro.

Giant Koopa that stand on overhead blocks and attack by stomping their feet. This sends lightening bolts toward the ground that will catch the ground on fire when they hit.

Sumo Bros. attacking Mario

Super Koopa

Flying Koopas. The ones with flashing capes will drop a Cape Feather when hit.

Super Koopa


Bats that hang on the ceiling of caves and swoop down at Mario.



Giant blocks that drop down at Mario.


Smaller blocks that hop in patterns.

A Thwimp (left) compared to a Thwomp (right)

Torpedo Ted

Bullet Bills of the water. Drop down from boxes and swim towards Mario.

Torpedo Ted


Sea Urchins that swim around in patterns.


Volcano Lotus

Plants that spit several fireballs.

A Volcano Lotus from the Super Mario World T.V. show.


Caterpillars that get angry when Mario jumps on them.


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