The Final Fantasy Mystic Quest wiki last edited by Guided_By_Tigers on 02/24/13 08:13PM
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Overview
Chopping down a tree.Final Fantasy Mystic Quest was released on October 5, 1992 for the Super Nintendo Entertainment System. The game was touted as a simplified role-playing game for entry level players. This was done to appeal to people not familiar with the role playing genre.
The game begins with the player controlling a young adult named Benjamin during an adventure to reclaim stolen crystals that represented the world's elemental powers. Unlike most of the Squaresoft RPG's of the time, there are no save points; players were allowed to save at any time. Party size is limited to two with Benjamin and a secondary character slot that rotates as the story progresses. In place of random battles, the player is able to see enemies on the field without the need of an item until a specific point in the game, but all enemies are stationary and incapable of roaming. Also unlike most RPGs, players are not allowed to free roam the world map, making the gameplay linear. The player is required to follow guided paths, some of which could be blocked off until tasks are completed. Characters can jump, and use weapons outside of battle lending it an action-adventure type of gameplay also not found in other Final Fantasies. Mystic Quest includes many puzzles during the gameplay. Mystic Quest does not have the tradition of random enemies like the rest of the Final Fantasy franchise, instead you battle stationary enemies within dungeons. The player has the choice whether to attack the enemy or not. The battle screen appears after approaching an enemy, turns are awarded back and forth with the fastest character getting the most turns. Players can battle, run, or "control" during the battle menu. Control can allow the player to manually control your allies or have the CPU control them. Battle is influenced by statistics like speed, accuracy, or attacking power. Characters gain experience points and gold pieces from winning battles. The game also includes battlefields that you can enter and attempt to clear out ten enemies which rewards the player with a large award.
Soundtrack
Soundtrack cover The Soundtrack for Final Fantasy Mystic Quest was composed by Yasuhiro Kawakami and Ryuji Sasai.
01 - MYSTIC RE-QUEST I
02 - MYSTIC RE-QUEST II
03 - Mystic Quest
04 - Hill of Fate
05 - World
06 - Beautiful Forest
07 - Battle 1
08 - Victory Fanfare
09 - City of Forest
10 - Fossil Labyrinth
11 - Battle 2
12 - Middle Tower
13 - Shrine of Light
14 - Rock Theme
15 - Fanfare of Friendship
16 - Dungeon of Ice
17 - Dungeon of Waterfall
18 - City of Fire - Faeria
19 - Rock 'n' Roll
20 - Lava Dome
21 - City of Wind - Windaria
22 - Mountain Range of Whirlwinds
23 - The Crystal
24 - Last Castle
25 - Battle 3
26 - Mystic Ballad
27 - Ending
28 - RE-MIXTIC QUEST
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