Jeff Grubb and friends make a meal out of today's top stories in video games.
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Game » consists of 21 releases. Released Apr 22, 1996
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Valve's counterpart to Microsoft's popular achievement system.
Steam Trading Cards is a built in feature in the Steam client. It lets users collect cards from certain games and trade them and receive rewards for complete sets.
Those that attend a school seeking knowledge. In many video games (especially RPGs) students, most commonly high school students, are the protagonist of the game.
Survival is a concept that signifies that the player's life is constantly in jeopardy.
In video games set in schools, teachers typically play a major role in the development of the students.
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
The ability to manipulate objects with one's mind. Telekinesis is often displayed as an incredibly powerful ability.
Games set in, or focused primarily around, the years between 2000 and 2009.
Characters that fight with their tongues - often this involves characters with long, extendible tongues.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Anguish of body or mind. Can be used by authority figures to extract sensitive information that would not be given under normal circumstances.
A tragic hero is a protagonist who makes several mistakes to fall from glory, or is affected by tragedy and seeks revenge or redemption.
An antagonist who isn't a villain by choice and is not in control of their emotions or a victim of tragic circumstance.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
Unrequited love is when one person loves another, but that love is unreturned. It could be unreturned because that person hates the other person, just doesn't love the other person, or doesn't even know he or she is loved by that person.
Games where players can choose to talk their way out fighting, which is often an option in RPGs.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
The big bad is defeated, the world is saved, and any last minute moral decisions are made, but what happens to all your favourite characters after the credits roll? Some games leave that thread hanging, while others use slideshows, cutscenes, or text to explain what life had in store for them.
Player characters that are infants, children, or adolescents.
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