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Jump into the shoes of a genetically-enhanced operative of The Agency and fight off criminal organizations alone or with a friend in Crackdown, an open-world sandbox game for the Xbox 360.

Overview

Crackdown is a open world third-person action game developed by Realtime Worlds  and David Jones (one of the creators of Grand Theft Auto and Lemmings ) exclusively for the Xbox 360 and released on February 23, 2007. Crackdown's pre-order bonus (and later, all inclusive bonus) granted players access a multiplayer beta for Halo 3. Crackdown is a sandbox game, which lets players take control of a super-powered Agent and roam about Pacific City, a metropolis comprised of 3 Boroughs. The agent's 
Crackdown Logo
Crackdown Logo
abilities grow through experience, so shooting enemies with guns increases firearm statistics, any form of physical kill (thrown objects, melee combat) increases melee strength, hit-and-run levels up your driving abilities, and explosives raise the effectiveness of future detonations. Leveling up the Agility skill (speed and jump height) is primarily done by finding agility orbs hidden around the city, mostly on rooftops. Once the agility statistic is leveled up entirely, the player can run at approximately 70 miles per hour (in game) and leap several stories. The player's goal in Crackdown is to take down three different criminal organizations that each operate in a separate Borough. Each organization has multiple lieutenants and other minor bosses that can be taken down in any order. You may take down the gang's Kingpin at any time, although killing lieutenants drastically lowers the firepower and abilities of the Kingpin's guards. Getting to some of these bosses requires planning and navigation of large buildings or objects.


Gangs

There are three gangs for you to battle in Crackdown. They are the Los Muertos, the Shai Gen, the and Volk. The Los Muertos are the easiest gang, the Volk are the medium difficulty gang, and the Shai Gen are the hard gang. The Los Muertos are a Hispanic gang, the Shai Gen are an Asian gang, and the Volk are a Russian gang. There are 7 leaders in each gang, one of the leaders being the kingpin. Defeating all bosses in each area unlocks a new island, where you can defeat more bosses and progress in the game. Each boss is a head of a certain division in the gang, such as munitions, recruiting, training, etc. By taking out one of the bosses, the entire gang is affected, and the kingpin becomes easier to defeat. Defeating certain bosses also has an effect on the game world, doing such things like making gang activity less dense.

Gang Bosses


Los Muertos:

Rodrigo Alvarez
Violetta Sanchez
Juan Martinez
Jose Guerra
Ramon Gonzalez
Rafael Diaz
Don Domingo Garcia (Kingpin)

Volk:

Natalya Gryzunova
Boris Mikhailov
Igor Biragov
Sergei Sovetnik
Olga Romanova
Viktor Rabotnikov
Vladmir Golyak (Kingpin)

Shai Gen:

Mrs. Timbol
Dr. Baltazar Czernenko
Melissa Fang-Yin
Colonel Axton Cowell
Thadeous Oakley
Vitaliy Rzeznik
Zuang Lun Wang (Kingpin)

 

Weapons


Pistols

  • Colby 'Master'
  • Smithers 'Punisher'
  • Kokav "Diktat"
 

Shotguns

  • Dempsey SO-6 "Stub"
  • Dempsey 190 "Equalizer"
 

Sub-Machine Guns

  • Ingalls X80 SMG
  • Harman MP-50
 

Assault Rifles

  • Colby EAR50 - Attached Scope
  • Ingalls MG-60
 

Machine Guns

  • Harlington HMG-90
  • MZ360 "Minigun" - Requires short pause to begin firing.
 

Sniper Rifles

  • Bastion SX900 "Longshot" - Bolt Action
  • Bastion S600 "Longeye" - Semi Auto
 

Explosives

  • Watson HE79 "Grenadier" - Semi Auto Grenade Launcher
  • Watson HE99 "Hothead" - Single Shot Rocket Launcher
  • Watson HE99-X "Firefly" - Semi Auto, Heatseeking Rocket Launcher
  • (DLC) MSK Lobber - Homing Rocket Launcher/Minigun
 

Grenades

  • Grenade - Default starting grenade
  • Colby "Limpet Charge" - Remote Controlled Mine
  • Shrapnel Grenade - Same as default grenade only with added shrapnel
  • Cluster Grenade - Scatters small bombs
  • (DLC) EX1 "Proximity Charge" - Proximity Mine
 

Miscellaneous

  • (DLC) HLX "Harpoon" - Harpoon gun which sticks enemies to objects
  • (DLC) VS1 Cloaking Device - Turns user invisible until shields are drained

Downloadable Content

After the launch, Crackdown received two downloadable content packs, one for free, the Free-for-All Pack, and one costing 800 Microsoft points, that was called Getting' Busy Bonus Pack.


Free-for-All Pack

The free-for-all pack featured several new modes and features:
  • Keys to the City: A cheat mode, which loads a separate city to start from a clean slate and be able to fully exploit and customize your experience, alone or with a friend through co-op. This mode added some new things such as a super strength and super agility mode for more power. Other examples of the cheats are the ability to spawn a selection of vehicles and object, including explosive drums.
  • Vehicle Impounding: This mode allows players to collect their preferred vehicles in the color they want, and an achievement can be unlocked by collecting all cars.
  • Co-op trophy sequences: Special trophies are displayed at the end of each mini-game for co-op
  • Psychotic Mission Trials: This adds the ability to beat all bosses in a time trial fashion on the highest difficulty mode, which are also ranked on the leaderboards. An achievement is available when all bosses are defeated in this mode.

Getting' Busy Bonus Pack (800 points)

This pack added several vehicles and modes:
  • The Agency Patrol Buggy
    The Agency Patrol Buggy
    Agency Patrol Buggy: A dune buggy that can drive over anything, even up walls. There's also a machine gun and an insane amount of control in-air for awesome stunts.
  • Agency Pursuit Vehicle: A race car with just one seat and a ridiculously powerful engine.
  • Agency Armored Vehicle: This enormous vehicle is essentially a tank. The player is completely safe while inside.

New modes were added as well:
  • Street Racing: This adds in 6 races, which can be raced with 12 contestants, two of which are human. Because this is Crackdown, it allows players to win by any means necessary: Create a road block, shoot at gas tanks or just slam opponents of the road.
  • Max-Agility Rooftop Races: Adds 9 new races, allowing the player and a companion to test their skills in races that cross the city rooftops.
  • Stockpile: In this mode, the player (with or without a friend) needs to collect the game specific orbs as fast as possible.
  • Checkpoint Chase: In this mode the player and his friend need to get to a random location as quickly as possible and try to beat each other to it. The catch is that the points are only displayed on the tracker, not on the mini map, which makes the challenge even tougher.
  • Rocket Tag: This modes sets the player and his friend up against each other. One is armed with a rocket launcher, one with just a pistol. The player with the pistol needs to avoid being caught in the blast of the rocket for 60 seconds in order to win.

Five new weapons were added as well:
  • MSK Lobber: This shoots mini homing rockets.
  • HRX 'Harpoon': With the HRX Harpoon, players can pin their opponents to the wall, literally.
  • MZ360 'Mini-Gun': The ultimate fast-firing weapon in the game. The only disadvantage it has is that the barrel needs to spin up before bullets can be fired.
  • EX1 'Proximity Charge': This charge can be attached to any surface and will explode when approached.
  • VS1 'Cloaking Device': This device allows the player to cloak, which gives certain advantages when trying to defeat certain enemies. The device is fueled by the suit armor of the player, so when the cloak is run out, the player is extremely vulnerable.

Xbox 360 Game Installation

Crackdown is not permitted to be installed on the Xbox 360 HDD.

Sequel

The possibility of a sequel for Crackdown is becoming a reality day by day. Microsoft Game Studios corporate VP Shane Kim said that a sequel to its 2006 sandbox superhero game Crackdown is still a possibility, despite developer Realtime Worlds' movement towards other projects. Kim added that Crackdown's commercial success marks the title as an easy choice for a sequel. "I think that customers would like to see more in that space," he said. "Any intellectual property that we own can always be on the table." And for anyone who has beaten the game should know that the sort of cliff hanger that was left at the end suggests that a sequel should be on its way in the up-coming years.

The sequel was announced at E3 09 and a teaser trailer released; Crackdown 2 is set for release in early 2010.  Though Realtime Worlds is not the developer, much of its prior staff is apparently involved in the project as members of Ruffian Games.

A recent interview by Edge Magazine has revealed a few more bits of information regarding Crackdown 2. The developers state that the game world is still Pacific City, but "further along" in time. The interview also states that, while the developers have no intentions of using dialogue-driven cutscenes to move the story along, they stated that they were working on ways to put more story into the game and less free-for-all to find and eliminate bosses, and were listening closely to fan reactions and finding ways to improve on the original formula.

Also, a listing on the Xbox.com website revealed the possibility of 4 player online co-op in the sequel, with another listing for 16 players online which appears to allude to possible standard deathmatch modes seen in other online titles where the fully open world is limited to a certain area.

The announcer/narrator from the original game has not been confirmed to make a comeback.

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Original US Release Feb. 23, 2007
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