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These imp-like creatures fly high above the second isle in the Plane of Sky. They are highly hostile, and each carry three broken mirrors, which are used as keys to the third isle.
These six enormous bees spawn immediately following the deaths of each Bzzazzts that inhabit the sixth isle of the Plane of Sky. Depending on which bzzazzt is killed, one to three Bazzzazzts will spawn.
Two of these giant bees will spawn (one at a time) upon the death of a particular Bazzzazzt on the sixth isle of the Plane of Sky.
Chemical weapons are weapons who use chemical products to obtain various detrimental effects.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
Druids were pre-Christian priests in Celtic culture and feature prominently in Irish mythology. In games they are generally nature-based healers and spellcasters.
Ensnaring or rooting an enemy allows a player to keep an enemy from running away or the ability to keep an enemy at a distance.
Throwing a fireball or zapping your foes with chain lighting are both great examples of evocation magic.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Kiting is a concept popular in MMOs where a player roots or snares enemies in order to keep them at a distance allowing for utilization ranged attacks and spells while soloing.
An unwholesome atmoshphere.
Magic or divination involving the dead and departed. One that practices necromancy is generally referred to as a necromancer.
Open wounds are caused by injuries that continue to bleed, which drains Hit Points for its duration. It is a Damage over time effect, similar to poisoning.
Mostly found in RPGs, these are status ailments that continue outside of battle.
Simulating the effects of a great variety of poisons, toxins, venoms and nerve agents can lead to many unique and interesting mechanics. A classic trope in games, Poison usually deals small amounts of damage to health over time.
Shadow Knights are a hybrid of Warriors and Necromancers and are reknowned as the most evil and feared fighters in Norrath.
Spinechillers are horrifying, stark white spiders that have a propensity for sneaking up behind unwary intruders in the Plane of Fear.
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