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Game » consists of 0 releases. Released Nov 25, 1996
The continue is a classic gaming concept, and usually arises when the player "dies" or fails in the game. Usually some loss is tied to a continue, in a form of a "life" or something of other value.
The "Physical" objects in a game world. All objects which a player can collide with, or interact with through game physics, consists of geometry.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A lap is one circuit around a race track. This is featured in many, but not all racing games.
Games which allow players to interact with others over the internet.
Various effects using "particles" (billboard/sprite planes or full models).
The wheels are already in motion when you begin the race, there's no turning back.
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