The Sap is Definitely Rising
I'll start this review by saying: I played the hell out of Dead Rising one, but I never really liked it. It was challenging not in an intuitive and fun way, but in an annoying and frustrating way. It had a time limit that seemed destined to piss the player off, and the controls were clunky and not well thought out. That being said, I loved Dead Rising 2. It reminded me why I played the original so much and it really does seem like Capcom tried to bring something new to the table while fixing things at the same time. I know! That's unheard of from a sequel from a major developer these days, I am amazed! The game is not challenging, true, but it has a better story, new and enjoyable ways to kick zombie ass and the same original zest that made the original an underground hit. The option to mow down the hordes with an electric wheelchair or battle a psychotic toys tore mascot is just plain gory, zombastic fun. Even the online play is fun, and the player can use the money in game that they win online (finally an incentive to play online other than merit badges and pissed off ten year-old tea parties). I had fun with this game, played it several items and would play again. It may not be perfect. Sure the controls are still kind of clunky and its a very arcade experience, but i think that is a pretty fitting method of presentation for a zombie killing gore-fest in Las Vegas. Capcom still remembers how to give bang for the buck and how to make a game fun, and I respect them for that. Now I think I'll grab my paddle-saw and go mow down a few hundred brain junkies.