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A person serving time in prison or an escaped criminal on the run from the law.
The act of preparing food by applying heat, often cooking in games produces items which yield some kind of benefit towards your character.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
The ultimate pressure feature. Players have to complete the task at hand, be it defeating opponents or cutting the right wire, in the allotted time.
Crafting allows players to create their own items with the correct ingredients. It is used mainly in MMOs and RPGs.
These games let players see the credits without needing to play the game first.
Crooked Cops work both sides of the law for their own benefit.
The act of dressing in clothing generally associated with the opposite sex, often employed in video games for comic effect or for sexual excitement.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
Crowd control is the art of whittling down large groups of attacking enemies via the constant reassessment of the greatest threat to the player; achieved by constant player movement, and adjusting the aim to the closest threat, then quickly moving on to the next greatest threat, and so forth.
Crowd surfing is the act of riding a wave of arms across a sea of humanity. Often part of live rock shows - just be careful not to land on your head.
Cults don't necessarily have to be evil or out to destroy the world, but in video games it's usually safe to assume so.
Effective and brutal way to put an opponent down. Involves stomping on the back of someone's head while they're in a prone position.
The Citizens for Undead Rights and Equality is a group that appears first in Dead Rising 2. They are compassionate towards zombies and view them as being just as human as the rest of us.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
A non-interactive sequence within a game most often used for plot advancement.
Cutscenes that do not take into account the specific gear that the player has equipped.
Some games just won't settle for laughs. Some games make you want to cringe as you're busting a gut.
Environments cycle between day and night, often with effects on other aspects of the game.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Decapitation is the removal of the head of a person or animal.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
The severing of limbs is a good way for designers to make every battle a bloodier, gorier mess. Or sillier in the right situations.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
When a game opens with a ride in a vehicle or a camera fly-by, which serves to give the player a peek at some places of interest in the game world, establish elements of the story, or both.
Durability refers to the condition of the currently equipped weapons and armor, among other things. Overusing the said item without repair generally results in it breaking or otherwise becoming non-functional. Many games with role-playing elements incorporate this feature.
The ability to freely slice or chop, based on a physics engine instead of predetermined spots. Slicing where you cut instead of where the game "lets" you cut.
The 2005 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 18-20.
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