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Game » consists of 18 releases. Released Jan 25, 2011
Downloadable Content that is only obtainable through outside promotions (i.e. not from game retailers or pre-order bonuses).
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
A gathering of people who believe in the same higher power(s), and follow the rules laid out by the mortals chosen to be their prophets. Video games generally try to shy away from negatively portraying real religions to avoid controversy, however they make ample use of fictional in-game religions.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
The idea of deriving a feeling of pleasure through inflicting pain or suffering on another living being.
Special locations in game that allow the player to manually save their progress.
Not all scientists are mad and/or hell-bent on dominating worlds. Some are just your ordinary egghead with a coat.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Water vaporization usually represented in video games as a particle effect.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Usually the room before a boss battle, filled with ammo, health and other goodies for players to stock up on.
Damaging enemies by simply jumping on top of them.
Moving to the left or right without rotating the body axis. The technique, also called side-stepping, is useful in FPS games to avoid incoming fire without turning away from a target.
Strategic dismemberment allows players to separate an enemy's limbs from its body without killing it, disabling limb-specific functions.
The option to display dialog and other information with text on screen.
The act of taking one's own life.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
Enemies that are small, deal relatively low damage, and have low health, but make up for it by attacking in large numbers. Examples include Flood infection forms from Halo, Trites from Doom 3, or Crawlers from Resistance: Fall of Man.
The ability to manipulate objects with one's mind. Telekinesis is often displayed as an incredibly powerful ability.
What lies ahead, and is distant from the present.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
When a populated area is overrun by legions of the undead. They are often accompanied by demons or parasitic lifeforms.
Major religion of the game Dead Space. Members believe that the scientist Michael Altman discovered an alien artifact on Earth and was later assassinated for it.
Weapons can often be upgraded with new attachments, augmentations, or magical enchantments. These upgrades result in the original item being more powerful than originally intended.
Sequences within a third-person game where the player character is inverted and usually immobilized. The camera may also be rotated to reflect the character's perspective.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
The disgusting process in which a character regurgitates the contents of their stomach back into the world, usually performed as a means of purging the body of poisons or intoxicants, but often (in videogames, anyway) used as a means of projectile attack by non-human enemies.
Games with organic tissue covering or growing out of the walls (or floor). Typically seen in horror games. This concept does not cover situations where characters are actually inside larger organic beings.
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