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Game » consists of 8 releases. Released Jan 30, 2003
Digital re-releases of PlayStation 2 games for later Sony-branded game systems.
Many games allow you to add characters to your playable group upon fulfilling certain conditions. This is a central mechanic of many RPG franchises, including Fire Emblem and Suikoden. These can be NPCs or even enemy characters that the player persuades to join their cause, through sidequests or dialogue options.
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
Whether you've done some bad things in the past, or inadvertently helped open up a portal that unleashed an army of aliens that would destroy the world, video game heroes have countlessly fought for that one loftiest of goals, redemption.
Often appearing in role-playing games, the reluctant hero starts out not wanting to fight, but ends up getting drawn into the conflict nonetheless. If not forced into it against their will, they are often motivated by love, honor, or a sense of righteousness.
Samurai, or Bushi (literally, "warriors") were a social class in feudal Japan, equivalent to Western aristocracy, knights.
Satire is a form of humor that ridicules aspects of real-world society and culture, usually making a serious but indirect point about the subject that the player is allowed to infer. Games such as Metal Gear, EarthBound, Grand Theft Auto, and Fallout, for example, satirize American culture.
This is an event that occurs when a player is presented with a set of dialogue options with one of the results being an automatic death or game over.
In-game jokes or Easter eggs involving references to characters or events from earlier in a game or the game's series.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Whether it's Super Scaler or Mode 7, growing and shrinking sprites/textures is a concept often used in sprite-based games. It was a popular technique used to create three-dimensional games with sprites, mostly during the 16-bit to early 32-bit eras. Sprite-scaling was an early form of 3D texture-mapping.
A succubus is a demoness with the appearance of a beautiful woman that seduces men to steal their energy during sexual encounters.
An aesthetic sub-genre of fantasy, focusing on brutal barbarians and arcane wizardly magic.
Gameplay type emphasizing deliberately paced tactical battle where each side politely takes turns moving and attacking one another through varied forms of combat.
Multiple fighters/people ganging up to fight another fight/group of fighter.
Tokusatsu is the name for Japanese live-action entertainment with traditional special effects. Made popular in the West by the likes of Godzilla, Ultraman, and Power Rangers, many games use the genre's over-the-top style, such as Viewtiful Joe and The Wonderful 101.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
Weapons can often be upgraded with new attachments, augmentations, or magical enchantments. These upgrades result in the original item being more powerful than originally intended.
Just as heroes sometimes fall from grace, occasionally someone who works for the forces of evil will turn their life around and become a good guy.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Some evil people have aspirations to conquer the world, and beyond!
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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