Dragon Age Origins is a fantastic game, I played through it 4 times with different characters.
Dragon Age 2 felt like a much smaller game, perhaps rushed to the market, but it had an interesting story and characters that made the game enjoyable.
Dragon Age Inquisition feels like a game made solely to combat the negative criticism that the second game received. At the same time it feels like a game that was created by committee, shoehorning in all of the most popular elements of modern RPGs and losing its heart and soul.
The game is in no way a "bad game," just one without its own identity.
My first 8 hours with the game have consisted of me running around expansive maps towards icons, killing random templars/apostates whom I can barely distinguish from one another, and reading codex entries which are far more interesting than anything going on in the game.
None of the characters are interesting.
The combat is a poor approximation of a 5 year old MMO.
When you speak to a character it does not go into the sort of "conversation mode" that bioware games are known for. By this I mean the camera stays the same as if you were just roaming around the world, except now a conversation wheel has popped up.
The story seems rather aimless. Templars and Mages are at war because reasons, theres a green hole in the sky leaking demons because I don't know why, and my hand can close the hole but not until after I revive an ancient order and unite everyone.
I spent $60 on it, so I honestly do hope it improves. But I as I play it I can't shake the feeling that I am wasting my time.
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