The DuckTales: Remastered wiki last edited by SpongeBat1 on 03/29/14 05:38PM View full history

Overview

DuckTales: Remastered is a remake of Capcom's NES classic. The game was announced during Capcom's PAX East 2013 panel. DuckTales: Remastered features the surviving original voice cast, including Scrooge's original voice actor Alan Young. The graphics are a 2.5D blend of three-dimensional backgrounds and 2D sprites. The classic 8-bit music has been remastered by Jake 'Virt' Kaufman to create more modern sounding takes of the classic tunes.

Now with more mine cart levels.

DuckTales: Remastered features the game's original stages, with some portions having been redesigned. Also included in this new version are new areas such as a tutorial section, Scrooge's Money Bin (allowing players to actually swim in the money they collect!) and a museum. Bosses now have more tricks up their sleeve and even Scrooge's iconic pogo-jump can now be executed via a single button press (with the option to turn on "hard pogo jump").

The game is scheduled for an August 13 2013 release onPSN, Wii U eShop and myriad PC download services, among them Steam and Origin with an XBLA version arriving September 11, 2013. A boxed retail version that comes with download code and a DuckTales collector's pin will be available exclusively for PS3 on August 20, 2013 for $19.99. The Wii U version will support Off-TV Play and display the map on the GamePad screen during regular play.

System Requirements

Minimum

  • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
  • Processor: Intel™ Pentium 4 2.4 ghz with Hyper Threading
  • Memory: 1 GB RAM
  • Graphics: NVIDIA® Geforce 9600GT, AMD® Radeon™ HD 3870 or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
  • Hard Drive: 1 GB available space

Recommended

  • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
  • Processor: Intel™ Core 2 Duo / AMD™ Athlon 64 X2 or higher.
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce™ 200 series or higher, AMD® Radeon™ HD5000 series or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
  • Hard Drive: 2 GB available space

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