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Game » consists of 4 releases. Released Feb 10, 2004
Any object that holds health, ammo, equipment, money, etc. The container must be opened or destroyed in order to procure the items within.
Take an item and throw it at the enemy.
Games with this concept focus on diversifying items for different play styles and classes, usually found on hack and slash games and MMOs.
Jewelcraft is the art of creating jewelery from precious metals and gemstones. The necklaces, rings, bracelets, earrings, and other items crafted by this trade skill are often highly sought after.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
a jumping or leaping kick often portrayed in action movies.
Quest givers that task the player with killing an enemy or specific number of enemies.
Kill Stealing involves a player killing another player's target in order to gain his or her "prize". These include loot, experience points, a point score, etc.
Kiting is a concept popular in MMOs where a player roots or snares enemies in order to keep them at a distance allowing for utilization ranged attacks and spells while soloing.
An effect or ability that pushes an object or person away. Often found in, but not limited to, explosive weapons.
The delay between what you do and when it actually happens, latency can result in a lessened ability to enjoy a game or get high scores.
This form of leveling up does not need XP to level up stats. The character levels up a skill simply by doing the action.
The maximum capacity for leveling up something in-game (usually a character).
Everyone knows how rewarding it can be to Level Up, but some people aren't as aware of games in which the developers will attempt to punish careless players by decreasing their level.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
The ability to float through the air without the aid of a mechanical device such as a jetpack, or the usual biological aids, such as wings.
A lich is a powerful sorcerer who became undead through a magical ritual they cast on themselves. Usually lichdom is achieved to extend their "lives" or give themselves more power. They can control vast hordes of undead.
A process by which one player/creature's health points are transferred to another, particularly via a spell, technique or item.
The ability to control the direction and/or behavior of lightning; this may also be connected with the ability to generate lightning. Many games involve characters with lightning element attacks. These are unique because of their potency with water.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Some games will give the player hints and tips on how to play while the game loads.
Sometimes, a key just won't cut it. When you really need to get through a locked door or open a sealed chest, you need a certified master of unlocking, complete with a lock-pick.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
Typically, losing experience is a penalty of dying or being hurt. Other games will allow players to use experience as currency.
Losing consciousness is often a result of being knocked out or fainting. In games, this mental state is often used to allow a checkpoint to be reached, for the plot to be moved forward, or even for location changes. Sometimes it can be a state of limbo between health being depleted and actual death.
The single most important thing in the world, love is a powerful story telling element that can connect characters or drive a story. There are many video game characters who have fallen in love with someone or something.
Some games have features or elements that can be affected by the phase of the game world's lunar cycle. Enemies may be stronger or encounters may become more frequent. The following are some of those games.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The meter which is used to gauge how much power there is left to use magic abilities.
A weapon that has been forged and/or imbued with mystical energy, magic, or some other supernatural force. It is often required to solve a specific puzzle, or vanquish an impossible foe.
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