Overview
In Night of Shadows, adventurers find themselves returning to one of Norrath's moons, Luclin, which has fallen into disarray after earthquakes have ripped through many areas. Shadow Haven, the outpost at the core of the moon, will never be the same. The noble Vah Shir are on the verge of losing their home city of Shar Vahl. And the quakes have torn open entrances to depths formerly undiscovered where it is rumored an ancient spirit resides.
New Zones
- Darklight Caverns
- Deepshade
- Firefall Pass
- Paludal Depths
- Ruins of Shadow Haven
- Shadeweaver's Tangle
- Shar Vahl Divided
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