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    Fallout: New Vegas

    Game » consists of 25 releases. Released Oct 19, 2010

    The post-apocalyptic Fallout universe expands into Nevada in this new title in the franchise. As a courier once left for dead by a mysterious man in a striped suit, the player must now set out to find their assailant and uncover the secrets of the enigmatic ruler of New Vegas.

    Who is the 1 NPC who can't be killed in the whole game?

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    natetodamax

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    #1  Edited By natetodamax

    During the E3 2010 demo with Jason Bergam, he said that there were 2200 characters in Fallout New Vegas and that only 1 of them cannot be killed. That got me thinking, who is the 1 NPC who cannot be killed? Any ideas?

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    TheSeductiveMoose

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    #2  Edited By TheSeductiveMoose

    Yes Man and the kids.

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    natetodamax

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    #3  Edited By natetodamax
    @TheSeductiveMoose said:
    " Victor. "
    Is it really Victor? I guess that makes sense, since he basically takes over any Securitron he wants.
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    MooseyMcMan

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    #4  Edited By MooseyMcMan

    What about the children in the game? Aren't they un-killable, like in Fallout 3? 

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    TheSeductiveMoose

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    #5  Edited By TheSeductiveMoose
    @natetodamax:  I edited my post.
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    ryanwho

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    #6  Edited By ryanwho

    Victor's just a standard security bot. Pretty sure you can kill him. 

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    Sooperspy

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    #7  Edited By Sooperspy
    @MooseyMcMan said:
    " What about the children in the game? Aren't they un-killable, like in Fallout 3?  "
    They don't count, apparently. As for the 1 that can't be killed, I have no idea.
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    ryanwho

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    #8  Edited By ryanwho

    This was just a line of BS they fed, really. 

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    natetodamax

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    #9  Edited By natetodamax
    @MooseyMcMan said:
    " What about the children in the game? Aren't they un-killable, like in Fallout 3?  "
    Children weren't killable in Fallout 3 without mods so I guess it was easy to assume that they would be unkillable in Fallout 3. 
     
    @ryanwho said:
    " Victor's just a standard security bot. Pretty sure you can kill him.  "
    I was under the impression that he could just "possess" any Securitron robot he wanted. Seems pretty far fetched that he would actually roam across the entire wastes showing up in random places without getting destroyed.
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    MooseyMcMan

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    #10  Edited By MooseyMcMan

    Hm. Aside from children, I can't really think of anyone that can't be killed. 

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    natetodamax

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    #11  Edited By natetodamax
    @TheSeductiveMoose: Why wouldn't Yes Man be killable when the leaders of the other factions including Mr. House can be killed?
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    TheSeductiveMoose

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    @natetodamax:  I dunno, but everytime I tried he just came back.
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    The_Laughing_Man

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    #13  Edited By The_Laughing_Man
    @ryanwho said:
    " Victor's just a standard security bot. Pretty sure you can kill him.  "
    YOu can kill the current host he is in but he just comes back in another robot body. So as an NPC he can not fully die. He will come back. 
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    #14  Edited By ryanwho
    @natetodamax said:
    " @MooseyMcMan said:
    " What about the children in the game? Aren't they un-killable, like in Fallout 3?  "
    Children weren't killable in Fallout 3 without mods so I guess it was easy to assume that they would be unkillable in Fallout 3. 
     
    @ryanwho said:
    " Victor's just a standard security bot. Pretty sure you can kill him.  "
    I was under the impression that he could just "possess" any Securitron robot he wanted. Seems pretty far fetched that he would actually roam across the entire wastes showing up in random places without getting destroyed. "
    He's not Mr. Anderson, no. If Victor could do that you wouldn't have to do the last quest at the dam. Victor exists in multiple places because its a game, but if you need the fiction to work, tell yourself about 4 security bots around Vegas are programmed with Victor.
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    MooseyMcMan

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    #15  Edited By MooseyMcMan
    @TheSeductiveMoose: Why would you try to kill Yes Man? He's always so agreeable! 
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    TheSeductiveMoose

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    @MooseyMcMan said:

    " @TheSeductiveMoose: Why would you try to kill Yes Man? He's always so agreeable!  "

    He started getting too agreeable, it was just a security measure.
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    ryanwho

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    #17  Edited By ryanwho
    @The_Laughing_Man said:
    " @ryanwho said:
    " Victor's just a standard security bot. Pretty sure you can kill him.  "
    YOu can kill the current host he is in but he just comes back in another robot body. So as an NPC he can not fully die. He will come back.  "
    Rebirth is different than immortality. Victor's robosoul isn't floating around to possess another bot. Mr. House makes another one, presumably. And presumably Victor is tied to Mr. House's life because he goes away when you kill House, therefore he can die.
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    deactivated-5fb7c57ae2335

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    @TheSeductiveMoose said:
    " @MooseyMcMan said:

    " @TheSeductiveMoose: Why would you try to kill Yes Man? He's always so agreeable!  "

    He started getting too agreeable, it was just a security measure. "
    Yeah, shotgun to the face, "Okay, make me take my medicine!" or something like that.   
     
    I ran away very very quickly.
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    SmasheControllers

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    I was literally going to make this thread.

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    infininja

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    #20  Edited By infininja
    @natetodamax said:

    " @MooseyMcMan said:

    " What about the children in the game? Aren't they un-killable, like in Fallout 3?  "
    Children weren't killable in Fallout 3 without mods so I guess it was easy to assume that they would be unkillable in Fallout 3. 
     
    @ryanwho said:
    " Victor's just a standard security bot. Pretty sure you can kill him.  "
    I was under the impression that he could just "possess" any Securitron robot he wanted. Seems pretty far fetched that he would actually roam across the entire wastes showing up in random places without getting destroyed. "
     I've literally followed Victor across the Mojave Wasteland from one destination to the next. I don't think he possesses anything. 
     
    Wait, yes he does. But I killed him at the end once he had reached New Vegas.
     
    @natetodamax said:

    " @TheSeductiveMoose: Why wouldn't Yes Man be killable when the leaders of the other factions including Mr. House can be killed? "

    Because killing all the other faction leaders would make Yes Man the only one who would still allow the game to be completed. Yes Man is the one
     
    Yes Man does not become hostile when attacked, and the destruction of his body yields a single experience point. His personality is distributed between all securitrons, so he is theoretically immortal - if destroyed, he will simply "hop" to another securitron."
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    #21  Edited By SSully
    @ryanwho said:
    " Victor's just a standard security bot. Pretty sure you can kill him.  "
    You can, and he has died for me. Early in the game i was roaming around and was attacked by some giant radscorpians when I was like level 4. I was getting my ass kicked and victor came to my rescue. Sadly while he was trying to save me he got his ass kicked worse then me and died. 
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    benpack

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    #22  Edited By benpack

    Seems like the case is closed. That's some good police work there, Lou.

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    rjayb89

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    #23  Edited By rjayb89

    I remember seeing Victor get merced (second definition) by some lakelurks near an NCR encampment.  I looted his body and threw it into the nearby lake. Then a few days later, I saw him in front of Lucky 38 and freaked out.

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    mikemcn

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    #24  Edited By mikemcn
    @The_Laughing_Man said:

    " @ryanwho said:

    " Victor's just a standard security bot. Pretty sure you can kill him.  "
    YOu can kill the current host he is in but he just comes back in another robot body. So as an NPC he can not fully die. He will come back.  "
    If found this out when victor died saving me from two Legion assassins outside of goodsprings, i was sad he died, but later 
     

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