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The rare occurrence of a game being released between Christmas and New Year's Day.
Backtracking is the act of navigating through previously explored areas, usually for the purpose of progressing in an objective-based adventure game. Players who are lost may also backtrack to reorient themselves.
Games with stories that involve aliens invading another planet.
Often a timed sequence where players must escape a building, spaceship, planet, etc... before it explodes.
By definition, a pirate is a (mostly naval) robber without commission from a sovereign nation. While maritime robbery has been around since ancient times, Piracy had its highpoint during the 17th century. They are easily identified by the "Jolly Roger", which is the traditional name of the famous skull flag.
The Screw Attack is one of Samus Aran's special moves from the Metroid franchise.
This concept occurs in many RPGs and Sci-Fi games. The Ancient Advanced Civilization Technology is often a giant weapon (Halo Rings, Giant of Babil, etc.) that becomes a major plot focus in the stories of these games.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Games where characters have a cannon for an arm.
In video games Plasma is often used as a core ingredient in weapons due to its high temperature. Due to the amount of damage it can inflict it is effective against any type of target, whether organic or metallic
The face of the Metroid franchise, a race of parasitic creatures used in various experiments and tests.
Like pirates, only spacier. Frequent antagonists in sci-fi games, especially the Metroid series.
It may seem like bottom rung, but its your best friend when you just HAVE to find out if the Princess is in the castle and your date is waiting for you. Go ahead and hit those crosshairs until your shame is backlit by neon text outline, just don't expect any achievements!
The Galactic Federation is a galaxy-wide government of the Metroid series. Its importance in the Metroid storyline has increased as the series as progressed.
A maneuver involving both horizontal movement and rotation about a horizontal axis. Many characters roll in a unique fashion, and certain vehicles are even capable of rolling
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
Some creatures can easily take off some of their "major" body parts without any real harm to them. Sometimes they can grow new ones quickly or re-attach the parts they took off.
Technology based on biology.
Placing the player in an environment and making them feel alone. Games often use this for atmospheric effect.
Games that feature enemies that were at one point unconscious in a sealed glass or metallic chamber (generally full of goo). Most of the time, the enemies break through the chamber to attack the player or are activated by an outside force.
The "Seal of Quality" was a gold seal Nintendo put on the boxes of games it officially licensed. Originally Nintendo used it to restrict games on their systems. It still appears on games today, despite the restrictions being far less strict.
A dead end is when a path or road is blocked off, whether intentionally or accidently, and players are forced to turn around.
Weapons that use a freezing effect to damage opponents, slow them up, or freeze them solid.
Sidehoppers are recurring enemies from the Metroid series that jump from side to side to crush their foes.
A situation where the player must quickly escape from a building currently in the process of blowing up. Could either be a cinematic or actually gameplay.
Characters that are designed to be scantily-clad.
It's easy to lose oneself in the heat of battle. Luckily, some games will alert the player as to when they are close to death.
This concept deals with platforms that phase in and out of existence as time passes. It is used to create tricky platforming situations requiring excellent timing to overcome.
The act of using one's enemies as platforms, be they stationary or moving, permanent or temporary.
A general term to describe a race or species that predates the civilisation/setting that the game takes place in, usually used in the game to provide hints or clues to the protagonist to help solve some sort of grand mystery or defeat an enemy through the help of relics left behind. Occasionally, there may still be traces of them, either through technology or lone survivors that have somehow managed to live to the present day.
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