Final Fantasy XII: Revenant Wings
Game » consists of 6 releases. Released Nov 20, 2007
Final Fantasy XII: Revenant Wings continues the adventures of Vaan and Penelo as they start their careers as real sky pirates. Rather than using the gambit system from FF XII or the classic turn based system, Revenant Wings plays like a real time strategy game built for the DS.
Short summary describing this game.
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5 (0) 4 (0) 3 (2) 2 (0) 1 (0) 3.0 starsAverage score of 2 user reviews
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Mindless, easy, fun. 0
The designing of a handheld RTS has failed numerous times in the DS' history; Heroes of Mana, Shogun Empires and other titles tried but never quite made a fun, standard RTS. Revenant Wings, however, proved that it is possible to have an enjoyable RTS on a handheld. RW's plot is mediocre and exists solely to keep up the FF XII name. After taking flight on a newlyfound ship, Vaan and friends discover a new continent, with a new species and familiar monsters (aegyls pose as the humes of this conti...
0 out of 0 found this review helpful. -
Mini-review : fun to start, frustrating to complete. 0
If you are a Final Fantasy fan, you can probably skip this game. You are not missing anything by not playing it. At the start the game is fun and simple. As your characters get more abilities and the number of espers you can summon per-character increases, the touch screen controls really start to become a frustrating focal point of the game. The pathing and collision of your armies make it difficult to employ any real strategy. Unit selection and targeting in large fights is very inconsist...
0 out of 0 found this review helpful.
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