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Law makers and fat cats who will sell the population down the river just to gain more power and money.
Forced labor, indentured servitude, humans relegated to property. One of the greatest affronts to individual freedom. Some games employ this as a gameplay mechanic or a major story point.
Plotting and scheming, usually for wealth or power.
The hindrance of an operation and destruction of property.
Magnetic cards store a person's saved game data on arcade cabinets.
When stuff that always used to work suddenly break down when you need it the most and you either have to fix it or find another way around.
Violence doesn't solve everything - in these games you have the option to arrest perpetrators instead of killing them outright. Often a bonus is attached to taking suspects in alive.
Hidden Objects is a gameplay mechanic in which the player must find specific items within a static scene.
Sometimes there are robotic characters that are programmed to think they are humans or have forgotten they are robots. Other times robots are meant to blend in with humans while knowing that they are robots. Either way they are eventually revealed to be robots as a dramatic plot twist.
A virus which affects computer systems.
Insanity is a condition whereby the sufferer is of unsound mind. Depending on the condition of the individual, he or she may be prone to fits of uncontrollable violent behavior, hallucinations, or other symptoms.
A condition in which two male characters are socially close, but not sexually or romantically, and are often partners.
When a conscious character perceives something that either does not exist or is a contorted reality manifested by the character's unstable psyche.
Therapy is treatment for people with either psychological or psychiatric problems who seek help.
A corrupt military organization that serves as the antagonistic force of Mobile Suit Zeta Gundam.
A playable class in many roleplaying games. Rogues are also sometimes known as Thieves. The class in almost all these games center around their stealth capabilities.
Son of a monarch.
A personality archetype with a name that arose from Japanese fandom. It describes a person with cold, aggressive, or confrontational exteriors that are rather soft or kind deep down inside.
Game titles that pose a rhetorical question to the player. Occasionally, these titles are accompanied with an exclamation point to form an interrobang.
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
Supporting characters who are heard throughout the course of the game, but are never seen physically by the player.
Alternate realities are worlds that exists next to, in parallel of, or in place of our own.
Cartoon characters are personas from cartoons, which are animated moving sequences that are usually drawn but can be computer animated and can come from television, movies, anime or even the web. They can be humans, animals, or even things usually not thought of as living.
Durability refers to the condition of the currently equipped weapons and armor, among other things. Overusing the said item without repair generally results in it breaking or otherwise becoming non-functional. Many games with role-playing elements incorporate this feature.
The insects have stolen our crops! Are you a bad enough dude to commit insecticide?
The roach is a notoriously indestructible insect found in many societies. It is also found in video games.
The ability to influence and control the thoughts of others.
The ability to manipulate objects with one's mind. Telekinesis is often displayed as an incredibly powerful ability.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
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