So I was able to pick up a copy from my local on Saturday night and so far I'm impressed, like seriously impressed.
I'm only about 4-5 hours in, so I'll try and keep it brief and spoiler-free, of course.
First off, Columbia is incredible! When you first arrive and see how realised and fleshed out the universe is, you're really get a feel of the five years of development that was sunk into this game. It's also absolutely gorgeous (I'm playing on 360) and the games art style and direction really brings Columbia's agenda of American exceptionalism to life, as does the beautiful signage and propaganda posters plastered all over the gaff.
Jeff spoke on this in the Ken Levine interview, about some of the themes the game deals with. They're surprisingly quite heavy, in ways I wasn't expecting. Some of which I've wished video games would explore more often. Kudos to Irrational, I guess. I won't get into this here though as it treads in possible spoiler territory.
And if there was ever an "escort mission" that was a pleasurable one, this is it. Elizabeth is not only free of the usual escort character tropes, she's charming as hell and great to have along for the ride.
I'm really diggin' what Irrational have done here, like I mentioned above I'm only about four hours in, but as of yet there hasn't been a dull moment.
Anyone else receive their copy early. What'd you think?