• 74 results
  • 1
  • 2

This topic is locked from further discussion.

#1 Edited by Fredchuckdave (5739 posts) -

I mean we have your bullshit sci fi, your magical space powers, your over emphasis on shooting, your thinly disguised usage of the same environments, and even an RNG loot system in ME3 multiplayer. As someone who thinks Mass Effect was a pretty good but not amazing series I'm not really seeing anything about Destiny that makes it particularly exciting by comparison (Borderlands at least has some random crazy shit). You might have the option to punch dudes in Destiny but can you punch reporters?

I mean it probably has better shooting but if that's the only thing you've got going for you... there's a lot of pew pew games out there.

#2 Edited by csl316 (8985 posts) -

I, uh...

Hmm..

After thinking for a minute, I just wanna ditch Destiny for more ME3.

#3 Posted by believer258 (11999 posts) -

Far more open areas? A hoverbike you can summon out of nowhere? A more interesting skill tree than Borderlands's "Half percent shaved off of shield recharge time"? A multiplayer where you can see other dudes doing stuff at random a la Journey? And... well... much better shooting?

Don't get me wrong, Destiny probably isn't going to be a better game than Mass Effect 2 overall, but it does have some qualities that differentiate it. It kinda just sounds like you're bagging on Destiny. If you're trolling... well, this is some crappy trolling.

Online
#4 Edited by ArtisanBreads (3882 posts) -

They aren't even similar games. I don't know what you're talking about here.

#5 Posted by SomeguyJohnson (50 posts) -

Run on my ps4

#6 Edited by nasp (359 posts) -

well you dont get the RNG loot in the single player which is what people play it for.so if we are comparing mass effect single player to destiny,ill take destiny.if we compare the mp me3 had which had loot and so on,ide still take destiny.the thing destiny does is combine the sp and mp together,which i like better then what mass effect did.destiny is also way bigger since its open world.its alot deeper in the customization department from what ive seen as well.so what does destiny do better ?well from what ive seen pretty much everything except for the story and characters,which considering destiny is more mmo like and mass effect is more story and character driven that makes sense.since i care about gameplay and customization and so on more then a story or characters i dont think its much of a contest for which ill like more.

#7 Posted by EuanDewar (5033 posts) -

Normally I got a keen eye for it when it comes to your stuff but I have no idea on this one.

#8 Posted by Fredchuckdave (5739 posts) -

Run on my ps4

This is definitely the correct answer.

I'm not trolling, just curious. Obviously we haven't seen the full game yet but you can basically see what the loop entails which is essentially a prettier version of Defiance with less players. Fundamentally they're (ME and Destiny) similar games even if the genre split is more in favor of shooting on Destiny's side (though the appeal of Destiny isn't supposed to just be the shooting), except instead of having interesting characters to talk to you have laughably bad soliloquies.

#9 Posted by jArmAhead (341 posts) -

@fredchuckdave: I'm pretty opposed to the idea that things need to be spectacular or especially unique just to be superb. Destiny looks like a hyper-polished Bungie product. For a lot of people, that's enough. And for a lot of people, pew pew games are the games they want.

Personally, I think Mass Effect is a bizarre comparison. Sure, they are both space related sort of, but not really in the same way at all. I think they are totally different and equally interesting and inviting, at least to me. Both hit on very specific and appealing influences, and I'm really looking forward to Destiny.

It doesn't need to do things "better" than Mass Effect. It's a completely different game.

#10 Edited by KaneRobot (1689 posts) -

On a related note, what did Kid Icarus do that God of War 2 didn't do better?

Come on. Completely different games that share mildly similar thematic elements. I don't understand how someone could even come up with a question like this.

#11 Edited by freakin9 (1153 posts) -

Destiny doesn't seem particularly unique or interesting, it does however seem like the kind of mass produced crap people will gobble up.

I don't think that's a bad thing, I'm not opposed to companies doing what they need to do to make the most money.

#12 Posted by TheManWithNoPlan (5808 posts) -

Well, it seems more grander in scope... That's all I got.

#13 Posted by Hailinel (25179 posts) -

On a related note, what did Kid Icarus do that God of War 2 didn't do better?

If we're judging by Uprising, then...

  • Story
  • Characterization
  • Weapon variety
  • Gameplay variety
  • Multiplayer
  • Fun homage moments
  • ...

...Sorry. You weren't being serious, were you?

#14 Posted by Fredchuckdave (5739 posts) -

@believer258: The original ME did have big environments and a vehicle that appeared out of nowhere (so did the ME2 Firewalker DLC), you can even make the tank spawn in interior environments for PC via console/mods.

#15 Posted by Ruined_Fokkusu (16 posts) -

I'll add Co-Op to the list of things Destiny does better.

#16 Posted by Random45 (1233 posts) -

They aren't even similar games. I don't know what you're talking about here.

My thoughts exactly.

#17 Posted by ArbitraryWater (11918 posts) -

I don't understand this comparison at all. Destiny is a MMOish shooter thing and Mass Effect is a single-player RPG shooter thing. While both are set in space and involve pressing the right trigger to shoot, they are going for completely different things.

It's like comparing any RPG with vaguely tactical combat to Vagrant Story or something.

#18 Posted by Fredchuckdave (5739 posts) -

@arbitrarywater: ME3 has the same kind of co-op, waves of various types of enemies; just the powers you use work in tandem with your allies and don't have absurdly long cooldowns. The "open world" aspect of the game seems to mainly just be a go-between for instances; you could grind there if you wanted but it isn't the main focus of the gameplay/missions.

#19 Posted by HockeyJohnston (72 posts) -

It's an action game, and ME never was?

#20 Posted by StarvingGamer (8380 posts) -

Complex co-op boss fights? I'm assuming the game will have those.

#21 Posted by John1912 (1908 posts) -
#22 Posted by HeyGuys (547 posts) -

@freakin9 said:

Destiny doesn't seem particularly unique or interesting, it does however seem like the kind of mass produced crap people will gobble up.

I don't think that's a bad thing, I'm not opposed to companies doing what they need to do to make the most money.

Obviously you do.

#23 Posted by TheMasterDS (2084 posts) -

It's a bad comparison. Destiny is set in the ruins of a once great Space Empire that spanning the solar system. Mass Effect is a space empire in its prime. Different things.

#24 Edited by Fredchuckdave (5739 posts) -

@starvinggamer: That would be cool, but I think you'd need more than 3 players for it to be super special awesome. I think technically everything has to be doable solo without "creative usage of game mechanics."

#25 Posted by Splodge (1769 posts) -
@random45 said:

@artisanbreads said:

They aren't even similar games. I don't know what you're talking about here.

My thoughts exactly.

I cant believe anyone would play Destiny when you can play Poy Poy 2 on the PS1. It is clearly the superior game.

#26 Posted by FoolishChaos (444 posts) -

They are completely different games. I don't understand

#27 Posted by seveword (177 posts) -

I haven't touched the beta and doubt I'll ever play Destiny, but I can already tell you what it does better than Mass Effect:

-no boring, whiny characters (Tali, mostly) that the game forces you to engage with and foster "relationships" with

-more rewarding gameplay in every area

-not stealing the only worthwhile mechanic from Gears of War and making it less interesting

-seriously, fuck Tali. Also, Garrus is a douche

-I was gonna say a better ending, but I finished 3 before Bioware shit the bed and caved to fan pressure to make it different, and I liked the "everything everywhere gets fucked" ending originally, because I wanted the game to end that badly

I didn't like the Mass Effect series after the first game, and I mostly liked that one for its potential to get better (surprise, they got worse). This was mostly a vehicle for me to rant about Mass Effect, if you couldn't tell.

#28 Posted by BisonHero (6674 posts) -

@arbitrarywater: ME3 has the same kind of co-op, waves of various types of enemies; just the powers you use work in tandem with your allies and don't have absurdly long cooldowns. The "open world" aspect of the game seems to mainly just be a go-between for instances; you could grind there if you wanted but it isn't the main focus of the gameplay/missions.

I don't see how that's true. ME3 only had wave-based survival on small arena maps. Destiny has more mission types than that, including ones where you progress through a "dungeon" as part of a story. That really isn't the same kind of co-op.

Also, you can't just dismiss the open world because it's largely used as a traveling area between dungeons, story missions, etc. That's true of nearly every open world game/game with an overworld, since it's harder to script stuff out in the open that can't easily be broken by players walking around it, or jumping a car over it and trivializing it. Having that open world is a legitimate feature that makes the pacing of the game feel different, one that the ME3 co-op didn't have.

Online
#29 Posted by Immunity (67 posts) -

@artisanbreads said:

They aren't even similar games. I don't know what you're talking about here.


This is the only answer to this poorly thought out question.

#30 Edited by Fredchuckdave (5739 posts) -

@bisonhero: That's true of most games with open worlds, but it certainly isn't true of MMOs/MMO wannabes; it's not really something that makes it substantially different if it is simply a place you walk around for a while. A dungeon in Destiny appears to just be a glorified arena mode (which is how almost every interior lengthy encounter in Halo played out) spread over several maps/corridors.

#31 Posted by believer258 (11999 posts) -

@arbitrarywater: ME3 has the same kind of co-op, waves of various types of enemies; just the powers you use work in tandem with your allies and don't have absurdly long cooldowns. The "open world" aspect of the game seems to mainly just be a go-between for instances; you could grind there if you wanted but it isn't the main focus of the gameplay/missions.

With this response, I can pretty easily write this off as you stretching things to make a rather silly point.

@believer258: The original ME did have big environments and a vehicle that appeared out of nowhere (so did the ME2 Firewalker DLC), you can even make the tank spawn in interior environments for PC via console/mods.

Not as big, and spawning vehicles in with mods or console commands doesn't count.

Online
#32 Edited by Maddman60620 (142 posts) -

Dr Bill Cosby is confused and/or perplexed by your quarry of how Mass Effect has 'gotten wrong' and/or made a mistake in its presentation of a science fictional story and/or gameplay in comparison to the yet to be released Destiny's science fictional setting and/or game works.......

please tell Dr Cosby WHAT?!?!?! do you mean in your thesis........

#33 Edited by Corevi (3978 posts) -

They are completely different games in every way.

#34 Posted by BisonHero (6674 posts) -

@believer258 said:

@fredchuckdave said:

@arbitrarywater: ME3 has the same kind of co-op, waves of various types of enemies; just the powers you use work in tandem with your allies and don't have absurdly long cooldowns. The "open world" aspect of the game seems to mainly just be a go-between for instances; you could grind there if you wanted but it isn't the main focus of the gameplay/missions.

With this response, I can pretty easily write this off as you stretching things to make a rather silly point.

I mean, yeah, I think we all realized that pretty quickly once we read through the thread.

Online
#35 Edited by Fredchuckdave (5739 posts) -

These lack of argument arguments are pretty impressive. "You can't compare an RPG/Shooter in a space future setting to another RPG/Shooter in a space future setting, how dare you!" Perhaps I've failed to realize the cataclysmic difference between a Shooter RPG and an RPG Shooter that makes them so far apart in the grand scheme of things as to completely negate any need for comparison.

#36 Posted by Entreri10 (218 posts) -

Destiny doesn't have any Volus though so point to Mass Effect.

#37 Posted by DoctorDonkey (336 posts) -

It doesn't play like complete dog-shit. It's got that going for it.

#38 Posted by SomeJerk (3305 posts) -

Destiny handles romances better but that's my opinion of what Bioware writing turned into, it also has better writing than what ME turned into. ME2 was a great great great third person cover-shooter and I like it even today, Destiny is a great great first person shooter and I really want to play the heck outta it once it gets here, but they are so different. Destiny's got the flow of WoW, if Borderlands got the flow of Elder Scrolls Online when it comes to combat. Destiny has the online player versus player that I've long wanted out of Mass Effect, it's kinda got the psi-powers too, so that is the largest step above it for me. You'll hear me mope if ME4 won't have any player on player action, it's a waste of IP.

#39 Posted by Fredchuckdave (5739 posts) -

@somejerk: Thanks for actually delivering a response that actually poses an argument. You must not like Borderlands very much with that comparison, poor Borderlands. I could see PvP doing it if the powers were capable of dictating more than 50% of the gameplay, which maybe they will in time?

#40 Posted by nophilip (153 posts) -

Mass Effect is one of my favorite game series ever, and I doubt that I'm going to have the same lasting love for Destiny, but my time spent with the Destiny beta has been really enjoyable. I sincerely doubt Destiny is going to have nearly as compelling a universe, characters, or story as ME. That being said, I'm enjoying the gunplay a hell of a lot more in Destiny than I ever did in ME. The main enjoyment I got out of ME was the story, and I feel like the main enjoyment I'm going to get out of Destiny is the action and rolling with a couple friends.

#41 Posted by Lukeweizer (2709 posts) -

I think Destiny has better co-op.

#42 Edited by BisonHero (6674 posts) -

@fredchuckdave said:

These lack of argument arguments are pretty impressive. "You can't compare an RPG/Shooter in a space future setting to another RPG/Shooter in a space future setting, how dare you!" Perhaps I've failed to realize the cataclysmic difference between a Shooter RPG and an RPG Shooter that makes them so far apart in the grand scheme of things as to completely negate any need for comparison.

People gave countersarguments to the tenuous link you supposed existed between the two games, to which you said "Poorly conceived, not good enough", so in turn, our response to your thread overall is quickly shifting to "Poorly conceived, not good enough". You're obviously not going to concede this point, since apparently all sci-fi shooters with RPG mechanics are indistinguishable to you.

Online
#43 Edited by BenderUnit22 (1512 posts) -

Ultimately, what I came for in Mass Effect and what I come for in Destiny (judging by the alpha) is entirely different. Mass Effect is a space opera in the style of Star Trek, it's about characters and their relationships. I can overlook the mediocre combat mechanics and typical cover-based shooter level design with hip-high boxes all over the place. What the Destiny alpha sold me on was the fact that it played incredibly well, a thing Jeff pointed out multiple times both in their alpha quick look and the recent "unfinished." It also hints at the underlying loot system, which is something I enjoy a lot. Finally, the dungeon/raid structure of co-op missions was interesting.

#44 Posted by mrfluke (5271 posts) -

Much better, tighter gameplay, more seamless flow between menus. the strike missions are more fun than the co op stuff in me3. there's a loot grind aspect to it thats diablo-esque, not to mention theres a lot of spontaneous moments that can happen in the areas due to having players spawn in and out and the random events that happen throughout the course of the world.

yes there is borderlands, but i could care less for that world and its characters, that world seems very annoying. this world seems very promising. its an interesting take on a sci fi post apocalypse.

yes there is call of duty and battlefield for "pew pew" but again, this has the wrappings of a sci-fi world instead of real life military, it has some freshness to it. its no revolution, but its execution of the tried and true standards of the genre is very promising.

and also, your judging a 6 mission beta with 3 multiplayer maps thats roughly supposedly 10-15% of the game, to the experience you had over the course of a trilogy of games, thats not really a fair fight, and thats very prejudgemental and shows your very jaded if all you see is "pew pew"

at least let the final game come out before arguments like this start. but you seem far up your own ass with your opinion between the 2 series to listen to anyone else as you have dismissed any form of conversation that people have tried to have with you.

peace.

#45 Edited by HurricaneIvan29 (630 posts) -

I don't think any of us can start making comparisons we know nothing of, like the world size of destiny just because it's "open world." Let's hold off a bit on everything until the full game comes out.

I blame "Early Access" & "Unfinished" content for making this seem acceptable!

#46 Posted by SomeDeliCook (2341 posts) -

My guess is that Destiny has good gameplay

I never liked Mass Effect's

#47 Edited by Brodehouse (10079 posts) -

Half the time when I see Destiny trailers in my store I think it's some weird Mass Effect clip. There's exploding blue magic gravity balls and Warlocks look like Tali and they're all in shiny plastocrete whatever combat suits with shiny track lights. It looks a lot like Mass Effect.

#48 Posted by JimiPeppr (390 posts) -

Now I'm just imagining Borderlandsy gameplay in a Mass Effectesque universe written by Bungie and I doubt any game will ever live up to these expectations...

Online
#49 Posted by Strife777 (1605 posts) -

It's actually fun to play?

Ok, I'm being harsh, but the combat is vastly better. I like (love) Mass Effect for it's universe, for the dialogue part of things and simply as a concept. It's a more "fun" Star Trek with a touch of Star Wars. But that part of Destiny can't be judged yet, so we'll have to wait and see.

#50 Posted by JasonR86 (9742 posts) -

The gameplay part is pretty different.