Do you ever find customization in video games to be boring or frustrating?
Do you find customization in video games to be boring...
Why would it ever be boring or frustrating? In fact, the lack of it is more likely to inspire boredom... *whispers* dragon age 2 *runs away*.
@TheDudeOfGaming said:
Why would it ever be boring or frustrating? In fact, the lack of it is more likely to inspire boredom... *whispers* dragon age 2 *runs away*.
When you've just got the game and really want to play it but have to endure what can be 15mins of option menu's.
There's some games where I don't fiddle much with all the options, but I'm always glad to see a lot of customization, it allows for people to play a game much more intensely if they so choose.
@Rebel_Scum said:
@TheDudeOfGaming said:
Why would it ever be boring or frustrating? In fact, the lack of it is more likely to inspire boredom... *whispers* dragon age 2 *runs away*.
When you've just got the game and really want to play it but have to endure what can be 15mins of option menu's.
I actually love that. Builds anticipation, especially if it's a game you've been waiting a long time for.
I don't find it to be boring, although I find it frustrating that for most games with customisation, there's very little difference between the choices. An example would be Mass Effect's lack of any real difference in hair styles for male Shepard.
Are we talking about, like, experience and "upgrading" your character? Because if so, then yes. A million times yes. It's stupid and trite " carrot on a stick" gameplay that exists to keep you so distracted trying to get the next animation cycle that you don't realize that the game has little to no entertaining gameplay.
Customisation is often my favourite thing in games. Star Trek Online initially feels like a much better game than it actually is, because it allows you to completely customise your captain, crew, uniform and ships.
If anything, I think games should have more customisation.
@ajamafalous said:
I see your point. Well worded!
OP: If I'm finding the customization boring, then I simply don't do it. If you don't like it, then just do something random and then run with it. I'm not exactly the type of person to spend a whole lot of time customizing things, so I generally don't worry about it. Hell, my Halo Reach spartan got some random parts put on him and I haven't changed anything about him yet, save for the colors every now and then.
It's frustrating when it's a poorly designed character creator and I can't find a design/theme for a character that I like. Whether it be due to too many options with little variation from one another or a lack of any meaningful options. Making my character and thinking about how she will interact with the world is one of my favourite parts of any game.
No. Literally, almost never. Even a shittily (well, that's a word now) designed system has its ins and outs and trying to maneuver that system is one of my favorite parts of video games and, especially, tabletop games.
I love digging through menus rich with information and figuring out systems.
No, if you don't like it there are usually presets to choose from. I hate it when games don't allow you to create your own character, at least when it's an RPG it's not important in an FPS game for obvious reasons.
It's especially important in games with choice and games you replay so that your different Shepards or your Hawkes or whatever will look different. My good Hawke looks very different from my angry Hawke or my funny Hawke.
There are definitely games where i just really don't care about it, and as long as it isn't going to hold me back big time its fine being in there, decent example is Mass effect, i could go through without going out of my way to obtain new and better weapons to help me progress.
In terms of pure aesthetic customisation i really do enjoy having as many options as possible, including what threads i can wear and colours ect.
@believer258 said:
If I'm finding the customization boring, then I simply don't do it.
This is the proper solution. If it's boring, it's probably non-essential, or it's in a bad video game that you probably shouldn't play.
@Rebel_Scum said:
@TheDudeOfGaming said:
Why would it ever be boring or frustrating? In fact, the lack of it is more likely to inspire boredom... *whispers* dragon age 2 *runs away*.
When you've just got the game and really want to play it but have to endure what can be 15mins of option menu's.
This has literally never happened to me.
Customization is fun. I hate games that skimp on it.
Yeah, I just want to play the game. Whenever I play RPG's or something with extensive customization, I just skip over most facial and body customization, because it is quite tedious, boring and it really doesn't affect anything, I just choose some premade character and then roll out.
Tinkering with the stats on the EA Sports games keeps me and my flatmates' entertainment and hilarity levels sky high. Whacking up the pace, shot power etc sliders up to 100 every once in a while is hilarious.
@JacDG said:
Yeah, I just want to play the game. Whenever I play RPG's or something with extensive customization, I just skip over most facial and body customization, because it is quite tedious, boring and it really doesn't affect anything, I just choose some premade character and then roll out.
You're like opposite me. I can spend at least 3 hours in a good character creator OCD'ing about how my character looks.
There were some times where I had been fiddling with the customize options to get things just right before realizing that what I was doing didn't really matter and I've been fiddling far too long and then giving up on it so I could just play the fucking game already. But that's more user error, not the games fault.
Sometimes the best part of a game is the customization. Why would anyone find it boring or frustrating? Why are we even have this conversation? This is dumb.
@Cloudenvy said:
@JacDG said:
Yeah, I just want to play the game. Whenever I play RPG's or something with extensive customization, I just skip over most facial and body customization, because it is quite tedious, boring and it really doesn't affect anything, I just choose some premade character and then roll out.
You're like opposite me. I can spend at least 3 hours in a good character creator OCD'ing about how my character looks.
Same here. Sometimes the customisation stuff is even actually better than the game proper... APB comes to mind ^^
Besides giving my characters perverted or godlike names, yes. I don't mess with customized appearances or any of that shit, it never ends up looking the way I want it to anyway. I just pick a preset that I like and get on with it.
Easy, it comes at the wrong time in most games. When I start with a game, I want to start with the actual gameplay, not spend two hours in some character creator. What makes the situation worse is that you most often can't customize anything after that point, so if you screwed up on a minor detail, you'd be stuck with it for the next 30 hours or have to start over. And a lot of character creators make it very easy to screw up one of the dozens of sliders, as they never give you a detailed enough preview of how the character will look like in game. On top of that there is also the annoying thing that you can often customize things like costume color in an RPG where your costume will be covered by armor five minutes into the game. Customizing a face and then basically never getting to see it in the game is also not that great of a design choice.Why would it ever be boring or frustrating?
Long story short, I like the idea of customization, most implementations of it however flat out suck.
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