Quick Looks usually help me confirm my dislike of games I'm already not interested in. Like, all this DayZ and Rust nonsense just seems like a pointless time sink, where you try to get rare valuables, and then some asshole with a rifle kills you and you do it all again. Also, I continue to not see the appeal of Terraria and Starbound. At least in Minecraft you can build some impressive statues/structures, but in the 2D versions, the stuff you can build doesn't look nearly as interesting (I guess the combat is arguably better). The Lococycle Quick Look confirmed my assumption that the gameplay in that game is not very interesting, and it was pointless of them to make that into an Xbox One game (because the graphics are kind of awful). They should've just shitted that thing out for the final Summer of Arcade on XBLA.
- You know, Godus might be the best example I can think of. I was interested enough to back the Kickstarter, but I can't be bothered to read the zillion fucking Kickstarter updates that the 15-20 games I've backed put out each month, so I kinda don't care to hear about any of them until there is some kind of playable version out. Godus seems disappointing based on the Quick Look, though I still haven't sunk any time into the Early Access version I have access to.
- Also, I was kinda vaguely interested in Puppeteer, but the Quick Look kinda unsold me on it, once I saw how verbose all the dialogue gets, and also the platforming has a weird Little Big Planet look to it (aka floaty and bad). Pid is in the same category of me being a little interested, then the QL showed that it was fucked hard (though they eventually patched it to be much easier).
- The QL for Layton Brothers: Mystery Room showed me enough of the game to make me realize I just don't like its format, and it's kinda of shitty that they slapped the Layton name on it in the first place. Again, I was only kind of interested in it.
- I was somewhat interested in Castlevania: Lords of Shadow - Mirror of Fate, but I played the demo before the Quick Look came out. The demo and QL both killed my interest in that game, because it looks TERRIBLE, and the combat doesn't translate down into 2D very well. No idea why Vinny kind of kept defending that game. Even as an XBLA/PSN game, I don't think that fixes the game's problems.
- The SimCity Quick Look unsold me on that game HARD. I guess maybe that was one of the first games press reactions I saw to the game? Before that point, I had mostly just watched trailers. I was similarly hopeful for Dead Space 3, but that Quick Look (and the opinions of most everyone who talks about that game) unsold me on it. Ditto for The Cave, though I got it for free from PS+, so I'll get around to playing it eventually. Kinda the same with Paper Mario: Sticker Star, in that the Quick Look was the first real gameplay I had seen of the game outside of trailers, and man, they oversimplified the fuck out of that series (and Paper Mario 64 and Paper Mario: Thousand-Year Door were really already quite simple, I don't know why they felt the need to dumb it down any more).
- I was sorta toying with the idea of buying Impire, but the Quick Look made it seem kinda tedious, and the execution of the idea seemed rough.
A really good example of me being turned off by a Quick Look is Fluidity: Spin Cycle, actually. Fluidity is one of the the top 3 WiiWare games. Like, right below World of Goo and Swords & Soldiers, sits Fluidity. It's a great Metroid-like thing where you're a pool of water. It's awesome. The game world is you moving around frame to frame in this big environment text book/comic book thing, so like one panel might be a hydroelectric dam, and the next is like a burning building where you can load yourself into a fire truck and move the truck around and use yourself to extinguish a fire. IT'S AWESOME.
The sequel on the 3DS (Spin Cycle) abandons the Metroid-style world, and turns everything into Super Meat Boy-sized levels more or less, which I think is a mistake. Also they changed the art style, and I don't really care for the new one. Granted, the original game also has very little personality, so I see why they did it, but still, I don't like the direction they went with it. I'm legitimately bummed that GB never did a Quick Look of the original Fluidity. I'm certain Brad or Vinny would've liked it, though it does have a fair amount of tilt controls, so they might've just bitched it out for that alone, even though I found them totally usable. On the other hand, they all liked Ridiculous Fishing, so who knows. I remember them being sort of "meh" on Spin Cycle, and I'm positive none of them played it after the Quick Look.
Alright, that's as far back as I'm going to go on the Quick Looks page. A year seems good.
Also, it's not really what you're asking for, but the Chivalry: Medieval Warfare Quick Look unsold me on War of the Roses. I was this close to buying WotR (waiting for Steam sale), but man, Chivalry is so much better.
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