Maybe this one was asked before but im gonna ask again anyway cause im very intrested in what people think on the matter but with the sheer industry dominance of the FPS games it seems lie other titles of diffrent genres are becomming less important and less valued for instance some people have reduced founding industry titles like mario to "childs play" and now people seperate gamers from "hard core" to "casual" i've been gaming for 13 years and this to me is very sad because it seems like it seperates people insted of bringing people togeather to just have fun i have said this from the begining i game to have fun! not to just dominate and boast about it like a prideful arrogant jerk but to enjoy other people and enjoy the game something which with the FPS genre is becomming rare to see so is the FPS genre destroying everything that makes gaming what it is?
has the FPS genre destroyed gaming?
It's just a phase. Adventure games use to be huge, then platformers, now FPS. Something else will dominate the market at some point.
noDoom/
Is all I have to say to OP.
@buft said:
not at all, i;ve enjoyed some great experiences on FPS games, unreal tournament back in the day with a dial up was amazing and back then we had to type our insults out by hand. It was worth it!
I binded the entire keypad to insults. I never typed that stuff out during the game.
No.
Besides being purely a perception issue, people overestimate how many FPS there are and how many enthusiasts are playing them. It's also arbitrary to decide that being the easy game design choice for AAA titles, they are evil and destroying gaming. The fact that Bastion and Catherine are released indicates that it's not an exclusive market. I argue that it's inclusive, that you get your big budge shooters and quirky indie games as well. No one is making their game and Big Publisher X says "No, but if this was a first person shooter, then you're on to something". People play FPS because they're fun and tend to gain traction because of fantastical or military settings. Again it's also an easy game design foundation to start with that has a lot of people with experience behind it to make them.
Who is reducing Mario to "child's play"? That's been happening the moment the Famicom was introduced into the US and if anything the deliberate casual market push by Nintendo with the Wii is to blame for that. And there are a shit ton of 3rd person action, RPG's, and platformers that come out each year. Hell there are more than a few fighting games release this year, not to mention the number of dual joystick shooters, puzzle games...
We are on the backend of FPS, no it hasn't destroyed gaming.
People were wondering the same thing on the backend of platformers, adventure games and pretty much anything else that went through this phase of mass popularity and it wasn't true for any of those.
Right now we are just waiting for an innovative game that sets off a whole new genre that will then repeat the cycle...
I have only been a dedicated gamer for 5 years. (the 10 years that came before had light casual gaming)
During those five years, i read a lot and watched a lot about the video game history, the evolution of the games and their franchises and how the entire thing evolved, the golden age of video games in the late 90s, the technological breakthroughs in the 2000's, etc...
And I can honestly say and without any bias, that if someone pointed a gun at my head and asked me to name the first thing that comes into mind as the main factor for the watering down of games and the destruction of their once solid foundations, I would say the evolution of consoles. The more powerful the consoles become (better hardware), the more casualized unimaginative games emerge, and the more young bored "gamers" become a part of the customer crowds.
I don't think it's first person shooters. Up until games like Battlefield 2 and Call of Duty 4 and Crysis (when the current gen was still new back then) etc.. FPS games still made sense and still had something to offer. Then when the Xbox 360 and the PS3 took off, all somehow went to hell.
God knows how the X720 and PS4 will radically mutilate the industry more.
P.S. this is not based on blind hate, this is based on simple observations. If you think i'm wrong, i'd like to be corrected.
You're painting FPSs with a very broad brush stroke here. Modern Warfare isn't the same thing as Mirror's Edge, for example. Also, yes, a lot of high profile games are FPSs, but if you actually look at the list of games that have come out recently you'll probably find that the sheer majority are not FPSs.
So, no, FPSs aren't destroying everything that "makes gaming what it is".
nO@ryanwho said:
no@valrog said:
Not really, no.@AlisterCat said:
@imsh_pl said:No.
No, don't be ridiculous.@jozzy said:
NOOOOOOOOOOOOOOOOOOOOOOOOO!Not as much as lack of punctuation and paragraphs killed your argument.
@BeachThunder said:=( I didn't say it was.@Slaker117 said:Portal is not a FPS.Yes! I'm different.
But, um, I agree, it's annoying when people call any first person game an FPS (or even TPSs FPSs...)
@The_Laughing_Man said:YOUR NOT A FPS!@BeachThunder said:=( I didn't say it was. But, um, I agree, it's annoying when people call any first person game an FPS (or even TPSs FPSs...)@Slaker117 said:Portal is not a FPS.Yes! I'm different.
Beach knows Im messing with him.I would have said "no" before "no" was popular. /hipster
@The_Laughing_Man: I don't think it was ever implied that Portal 2 was an FPS. @BeachThunder was referencing the Achievement-related "I'm different" turret.
I'm not much of a fan of FPS's, if you don't like them don't play them.
I know it's seems like the flood of FPSs is a bit much, but look beyond(thunder dome) the Halo or the COD & see what else we got with FPS this gen.
Bioshock, Condemned, Portal, Borderlands.
& 3 of those 2 are really break the mold of what a FPS are.
Bingo. It's kind of sad when you think about it, ya know, the whole "there are no repercussions to my actions so I get to act like an asshole" way of thinking. That's why I'm a firm believer that if you get enough complaints racked up against you, your real address, name, and a photo of you should be displayed next time you decide to be a dick. Screw getting banned. I say if we have to use a little bit of fear to bring back any decency then so be it. Most people would never learn otherwise...Hey man, if you give assholes a microphone and anonymity then they will act like assholes. This is not a problem with the FPS genre.
I'm kidding by the way...I don't want anyone killed or anything like that because they happened to run into a psycho online. That's clearly infinitely worse than being an asshole.
Replace "FPS" with "online gaming," and you have a much more compelling argument. Much of what you've argued is not a product of FPS design, but rather, is exactly where hardcore online communities have taken that experience.
Yes. You've nailed it. Just half a decade ago all gamers treated each other with compassion and respect. All genres were equally popular, and developers didn't feel a need to adhere to industry trends. It wasn't until Call of Duty 4 took first-person shooters to unprecedented levels of popularity that developers and publishers became greedy assholes churning out bland, generic products imitating whatever's currently selling the most. It wasn't until then that gaming communities became cesspools of fanboyism, hostility and idiocy instead of bastions of love, friendship and intelligent discussion.
Truly, first-person shooters are destroying everything.
@The_Laughing_Man said:
@JoeyRavn said:Beach knows Im messing with him.I would have said "no" before "no" was popular. /hipster
@The_Laughing_Man: I don't think it was ever implied that Portal 2 was an FPS. @BeachThunder was referencing the Achievement-related "I'm different" turret.
WELL I DON'T :@
Shooters aren't killing the gaming industry, but they are dead to me personally. Unless a game has other significant mechanics layered in with it, I find it too bland. But considering the popularity of Call of Duty, Battlefield, Gears, Uncharted, Halo, etc. it seems most gamers disagree with me. Even passing on those games, I still find plenty to play though. So to reiterate, no, they are not killing the industry.
i was so young! ah to be young again and not know what a key bind was@buft said:
not at all, i;ve enjoyed some great experiences on FPS games, unreal tournament back in the day with a dial up was amazing and back then we had to type our insults out by hand. It was worth it!I binded the entire keypad to insults. I never typed that stuff out during the game.
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