Mirrors Edge Demo

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sofakingcool

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#1  Edited By sofakingcool
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Shawn

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#2  Edited By Shawn

It's pretty fun, the problem is I really don't see much replay value in it.

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Vinchenzo

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#3  Edited By Vinchenzo
sofakingcool said:
"

Am I alone in being completely blown away... by how little fun there is to be had in the Mirrors Edge Demo?

"
Guess you didn't see the numerous "Mirror's Edge" blog impressions. Oh wait, the unnecessarily large amount of impression blogs. Getting tired of people saying "Am I alone" or "Does anybody else.." in titles/statements.
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#4  Edited By sofakingcool
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MisterSpiffy

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#5  Edited By MisterSpiffy

Yeah, there's already been tons of blog posts regarding the game.

I had a great time with the demo, but as Shawn said, once you're done with the level, is it really going to be that much fun?  Aside from time trials, I don't really see what could be any different.

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turboman

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#6  Edited By turboman

I just wish it was non-linear so I could mess around with it

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#7  Edited By MisterSpiffy
TurboMan said:
"I just wish it was non-linear so I could mess around with it"
Yeah, I played the demo 3 or 4 times.  I really like the concept and the controls, it just doesn't have much variety.  That being said, it is a fairly early demo, so we'll have to wait for the retail copy.
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deactivated-57b1d7d14d4a5

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Nothing wrong with a linear game.

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Bulldog19892

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#9  Edited By Bulldog19892
Bellum said:
"Nothing wrong with a linear game."
No, but this game certainly has the capacity to be much more open.

In terms of climbing, running, jumping, and platforming, this game is what Assassin's Creed should have been. Fluid, non-breaking rooftop dashes.
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deactivated-57b1d7d14d4a5

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I don't equate 'open' with better. It could have been something else, but if that's just not it's focus...

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Bulldog19892

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#11  Edited By Bulldog19892
Bellum said:
"I don't equate 'open' with better. It could have been something else, but if that's just not it's focus..."
I didn't say open was better. I'm just saying with the controls and concept, it feels like it should be more open. Imagine playing Oblivion, except linear.
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deactivated-57b1d7d14d4a5

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I'd hate it, only because I'd have to endure Bethesda's horrible writing at greater intervals.

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Bulldog19892

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#13  Edited By Bulldog19892

You've totally missed my point. But whatever, I'm not really concerned about this anymore.

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deactivated-57b1d7d14d4a5

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No, I got the point. I haven't played the demo so I can't really form an opinion.