My Trip to Sweden - Video Games, GB homies, & Minecraft

Avatar image for thebooya
thebooya

172

Forum Posts

343

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By thebooya

I recently returned from my whirlwind tour of Sweden. The main reason for the trip was to speak at the Swedish Game Conference in Skövde. I figured it would also be a great opportunity to stop over to Stockholm and catch up with a bunch of ex-Grin friends, and meet some new people.

Skövde (pronounced Hoo-eh-veh-deh) is located between Gothenberg and Stockholm. It's the home of Gothia Science Park (not Goth Science Park, which I'm sure is where they cooked up the concept for Twilight) which is a University, science center, and incubation center. It's basically a school where students learn about game development, and then can continue their studies and start companies with a great support structure.

The Swedish Game Conference was the first edition of this new get together. It was an opportunity to feature the facilities of the GSP, and gather a bunch of talented speakers and skilled students under once roof.

The speakers were very impressive. The keynote speaker was Stefan Lampinen, a seasoned industry veteran and global market insider when it comes to games. He's even been hired by ex-MI6 agents, FFS!

I had the pleasure of following his talk, which i will post a blog overviewing my full talk another time. It got some pretty good reactions, but i think that's only because I had bikini-clad Swedish women in my presentation.

After me, Tabitha Hayes who is in charge of Marketing for the Need for Speed franchise did a great talk about the top ten things to keep in mind when your studio is looking into the Marketing aspect of the project. She was also responsible for developing the marketing strategy for Call of Duty going into Modern Warfare 2, and shared some great war stories about those days in the trenches.

Craig Howe was up next, with a discussion about how to create social media buzz for your game. Craig was previously in marketing at EA, but founded his company RocketXL which is hired by Fortune 500 companies to develop social media strategies for them. He walked the crowd through all kinds of great insights, and featured some great examples of creating buzz (Warioware's Shake YouTube campaign, the Old Spice campaign) and examples of completely missing the point (Dante's Inferno deadly sins social buzz campaign).

To wrap up the day, Tom Russo, everyone's favorite insightful press guy, closed it down. He gave pointers on how to butter up the press, conduct on-camera interviews, and talked about his career highlights and lowlights when it came to the press side of things.

After the show, there was a large dinner hosted by the school for most of the students and speakers. During the day and throughout the dinner, I had a chance to meet with all kinds of students and start up companies. One of the things about my new company Beefy Media at i am so passionate about is providing advice for the smaller companies that don't know where to start. I met with and discussed strategy with multiple companies, and really enjoyed seeing what they had created and hear about their plans.

Once the conference was wrapped, I headed up to Stockholm to meet up with some friends, colleagues and clients to get down to business.

I'm working with 2 different teams in Stockholm - Might & Delight and Whiteout. Both teams were formed out of the dissolution of Grin, and both teams are working on new IPs trying to get deals with Publishers.

As i mentioned earlier, I'm really passionate about working with developers to help them through the overwhelming process of creating an idea, getting it in front of people, and getting a contract to create that game.

I spent over a day with each team, and we had a fantastic time creating, refining, brainstorming, and planning. I can't wait to talk more about the projects at both teams are working on, and so far it's been an absolute blast. I even got a chance to host a live uStream session with the Might & Delight crew, which I want to try to do more of in the future. 

I spent a ton of time trying to hunt down Notch who created Minecraft. Despite my best abilities, it did not happen ;)

There was also a great dinner catching up with my old brothers-in-arms, Bo & Ulf Andersson, the two brother/founders of Grin, and Mikael Nermark from Starbreeze (also worked at Grin). It was really great to meet up with those guys, they are all doing really well on their new ventures, and i can't wait to hear more about all of 'em!

Thanks to everyone that was a great host in Sweden, and especially the guys from various sites and Twitter that reached out to say hi! We're in a new age of digital entertainment and social interaction, and it excites me to experience this and see the evolution of the industry while experiencing it on the front lines.

Avatar image for thebooya
thebooya

172

Forum Posts

343

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

#1  Edited By thebooya

I recently returned from my whirlwind tour of Sweden. The main reason for the trip was to speak at the Swedish Game Conference in Skövde. I figured it would also be a great opportunity to stop over to Stockholm and catch up with a bunch of ex-Grin friends, and meet some new people.

Skövde (pronounced Hoo-eh-veh-deh) is located between Gothenberg and Stockholm. It's the home of Gothia Science Park (not Goth Science Park, which I'm sure is where they cooked up the concept for Twilight) which is a University, science center, and incubation center. It's basically a school where students learn about game development, and then can continue their studies and start companies with a great support structure.

The Swedish Game Conference was the first edition of this new get together. It was an opportunity to feature the facilities of the GSP, and gather a bunch of talented speakers and skilled students under once roof.

The speakers were very impressive. The keynote speaker was Stefan Lampinen, a seasoned industry veteran and global market insider when it comes to games. He's even been hired by ex-MI6 agents, FFS!

I had the pleasure of following his talk, which i will post a blog overviewing my full talk another time. It got some pretty good reactions, but i think that's only because I had bikini-clad Swedish women in my presentation.

After me, Tabitha Hayes who is in charge of Marketing for the Need for Speed franchise did a great talk about the top ten things to keep in mind when your studio is looking into the Marketing aspect of the project. She was also responsible for developing the marketing strategy for Call of Duty going into Modern Warfare 2, and shared some great war stories about those days in the trenches.

Craig Howe was up next, with a discussion about how to create social media buzz for your game. Craig was previously in marketing at EA, but founded his company RocketXL which is hired by Fortune 500 companies to develop social media strategies for them. He walked the crowd through all kinds of great insights, and featured some great examples of creating buzz (Warioware's Shake YouTube campaign, the Old Spice campaign) and examples of completely missing the point (Dante's Inferno deadly sins social buzz campaign).

To wrap up the day, Tom Russo, everyone's favorite insightful press guy, closed it down. He gave pointers on how to butter up the press, conduct on-camera interviews, and talked about his career highlights and lowlights when it came to the press side of things.

After the show, there was a large dinner hosted by the school for most of the students and speakers. During the day and throughout the dinner, I had a chance to meet with all kinds of students and start up companies. One of the things about my new company Beefy Media at i am so passionate about is providing advice for the smaller companies that don't know where to start. I met with and discussed strategy with multiple companies, and really enjoyed seeing what they had created and hear about their plans.

Once the conference was wrapped, I headed up to Stockholm to meet up with some friends, colleagues and clients to get down to business.

I'm working with 2 different teams in Stockholm - Might & Delight and Whiteout. Both teams were formed out of the dissolution of Grin, and both teams are working on new IPs trying to get deals with Publishers.

As i mentioned earlier, I'm really passionate about working with developers to help them through the overwhelming process of creating an idea, getting it in front of people, and getting a contract to create that game.

I spent over a day with each team, and we had a fantastic time creating, refining, brainstorming, and planning. I can't wait to talk more about the projects at both teams are working on, and so far it's been an absolute blast. I even got a chance to host a live uStream session with the Might & Delight crew, which I want to try to do more of in the future. 

I spent a ton of time trying to hunt down Notch who created Minecraft. Despite my best abilities, it did not happen ;)

There was also a great dinner catching up with my old brothers-in-arms, Bo & Ulf Andersson, the two brother/founders of Grin, and Mikael Nermark from Starbreeze (also worked at Grin). It was really great to meet up with those guys, they are all doing really well on their new ventures, and i can't wait to hear more about all of 'em!

Thanks to everyone that was a great host in Sweden, and especially the guys from various sites and Twitter that reached out to say hi! We're in a new age of digital entertainment and social interaction, and it excites me to experience this and see the evolution of the industry while experiencing it on the front lines.

Avatar image for natetodamax
natetodamax

19464

Forum Posts

65390

Wiki Points

0

Followers

Reviews: 32

User Lists: 5

#2  Edited By natetodamax

How the hell is " Skövde" pronounced " Hoo-eh-veh-deh"? Silly Sweden

Avatar image for swoxx
swoxx

3050

Forum Posts

468

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

#3  Edited By swoxx

Cool dude! I went to high school in Skövde. Nice to hear you had a nice trip! 
 
Edit: @Natetodamax I think you're getting the wrong idea on how it's pronounced by that, if you're extremely bored or extremely interested you can type "Skövde" into  http://www.acapela-group.com/text-to-speech-interactive-demo.html if you choose one of the swedish voices and hear it pronounced correctly

Avatar image for thebooya
thebooya

172

Forum Posts

343

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

#4  Edited By thebooya

How is Djungervalls NOT pronounced DJ Ungeralls? 

Avatar image for zzzleepy
zzzleepy

172

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

#5  Edited By zzzleepy

Skövde is not really pronounced Hoo-eh-veh-deh, even though I get how you could make that misake!

Avatar image for icemael
Icemael

6901

Forum Posts

40352

Wiki Points

0

Followers

Reviews: 20

User Lists: 20

#6  Edited By Icemael
@natetodamax said:
" How the hell is " Skövde" pronounced " Hoo-eh-veh-deh"? Silly Sweden "
It isn't. 
 
This is how it's pronounced.
Avatar image for thebooya
thebooya

172

Forum Posts

343

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

#7  Edited By thebooya

Well it's like Huehvde, right? How else would you phonetically spell it?

Avatar image for swoxx
swoxx

3050

Forum Posts

468

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

#8  Edited By swoxx
@TheBooya said:
" Well it's like Huehvde, right? How else would you phonetically spell it? "
Pretty much, maybe Schuehvde?
Avatar image for forcen
Forcen

2746

Forum Posts

29709

Wiki Points

0

Followers

Reviews: 1

User Lists: 31

#9  Edited By Forcen
@Icemael said:
" @natetodamax said:
" How the hell is " Skövde" pronounced " Hoo-eh-veh-deh"? Silly Sweden "
It isn't. 
 
This is how it's pronounced. "
Thanks for that, i was pulling my hair out trying to type the pronunciation of Skövde in text for people that speak english.
Avatar image for thebooya
thebooya

172

Forum Posts

343

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

#10  Edited By thebooya

So if you broke it down phonetically, it's pretty much Hoo-ehv-deh which makes my Canadian-English conversion 85% accurate. 
 
ANYWAYS, YOU GET THE DAMN POINT PEOPLES! hah

Avatar image for icemael
Icemael

6901

Forum Posts

40352

Wiki Points

0

Followers

Reviews: 20

User Lists: 20

#11  Edited By Icemael
@Forcen said:
" @Icemael said:
" @natetodamax said:
" How the hell is " Skövde" pronounced " Hoo-eh-veh-deh"? Silly Sweden "
It isn't. 
 
This is how it's pronounced. "
Thanks for that, i was pulling my hair out trying to type the pronunciation of Skövde in text for people that speak english. "
So was I until I found that. The English language just doesn't have "sje-ljudet".
Avatar image for dagas
dagas

3686

Forum Posts

851

Wiki Points

0

Followers

Reviews: 1

User Lists: 8

#12  Edited By dagas

Our language is kind of messed up. The Danish pronounce 'k' more like you'd think it would be pronounced. church is kyrke in Danish and is pronounced pretty much how it looks like while it's spelled pretty much the same in Swedish we pronounce it more like czhürrka 'cz' as in Czeck republic (had to put a German ü in there because I don't know how else to say it) if you don't know German think of the u in the French word 'tu'. 
 
ö is kind of like the 'eu' in the French word for blue 'bleu' 
 
(of course we sometimes pronounce k as you'd think it would be pronounced as well. Depends on the word)