Value has nothing to do with a game's quality or price. In the end, it's how much enjoyment one gets out of a game that really matters. "
You are correct that 'quality' is subjective and therefore 'value' is also subjective. I'll give you an extreme example: GTAIV releases for $100,000, the quality remains identical, the value is much worse.
My point is that those believing $20 indie games genuinely have superior quality to $60 AAA titles (I'll stop using that term when somebody gives me something better), are clearly in the minority, or those indie games would not need to be released at 1/3 of the price. Some of you may think they are higher quality - the market does not agree with you.
I'm not saying anybody is wrong individually, because as we have established, 'quality' is a matter of opinion. When people say shit like "Oh, WoG was obviously the best game that year!" and "I worry about people that prefer <insert AAA title> to Braid! Tee Hee!", well no, I'm afraid it isn't 'obvious' and that being their opinion does not make it fact.
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