I'm not sure if I have one, but discuss!
What is the most confusing video game moment you've ever seen?
Metal Gear Solid 2's ending.
Also, the entire plot in Final Fantasy Tactics was pretty confusing. There were new characters/factions/groups popping up every second. It was kind of difficult to keep up.
Just about any boss that requires you to discover the "secret formula" to defeating it. There are so many boss battles that feel like a total disconnect from the rest of the game. Once you've beaten enough games, you do begin to develop a sense for those types of boss battle but why should you have to?
Personally, I'd rather have a game kick my ass during the campaign, where I spend most of my time, with easier boss battles as an entertaining diversion. Games should avoid bottlenecks, they really ruin the experience.
Arkham Asylum. When the 360 "bricked". Though that wasn't confusion as much as panic I guess.
Though in general I can't say I stumbled into situations of confusion. At least not more than limitations with not knowing English properly before I was like 10 or 11.
I don't know if it's the most confusing i've had... but while playing through the last couple of levels of Army of Two (original) I thought that the last boss dude was actually not the bad guy.. that my characters were being double-crossed (again) into killing him, because he sounded so convinced that they were the ones who were acting crazy... and your contact chick has the creepiest smile when you call her. Doubt I'll play it again to see if I missed something in my sleepiness, so it will remain a mystery to me.
Trying to figure out why developers did what they did to the Dragon Age series, and why they felt the need to ruin so much of what was great about the first one.
Some of the sanity tricks in Eternal Darkness: Sanity's Requiem. Although one of them was just rage inducing.
"Hi I want your baby so I can make an old god/witch breed super baby."
That made me think for a few good minutes, wtf!
Is the whole game this weird or is that one of the only moments? I'm looking for bizarre Japanese games to play, like Onichanbara, Bayonetta, and Persona weird."
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" trying to play text-heavy games without HD... "LOL yeah. Trying to play Dead Rising on an SDTV was pointless. Others include the Undead nightmare.....ending? Wandering about for an wondering if it was done or not. Or the endign to Borderlands for pretty the same reasons.
The final boss of Geist on the Gamecube. I still to this day didn't bother to beat him due to stupid overload.
Oh that and the bugged ending of the Dragon Age Witch Hunt dlc was pretty befuddling.
The Tekken 6 fightstick as a thing was pretty confusing too. It's a decent 8 button fightstick that's packed in with a 4 button fighter.
" Metal Gear Solid 2's ending. "I think you may have ended this thread with the first response...
" Assassins Creed 2's ending was pretty trippy. How about the whole of Deadly Premonition? "Assassin's Creed 2 I think wins for "best reaction by an in game character to a trippy ending."
But maybe not most confusing game moment.
Also, "Cars don't wear clothes."
" Killzone 3's ending. Shooters aren't supposed to have very solid stories(Then again, where did that information come from?), but holy shit. What the fuck even happened. "Easily the worst ending to a game in 2011 so far. It seemed like they just threw the ending in there in the last week of development for the sake of having an ending. It really made no sense. Damn shame because the rest of the game was very entertaining.
" @N7 said:Indeed. I actually have a theory on why it was so bad." Killzone 3's ending. Shooters aren't supposed to have very solid stories(Then again, where did that information come from?), but holy shit. What the fuck even happened. "Easily the worst ending to a game in 2011 so far. It seemed like they just threw the ending in there in the last week of development for the sake of having an ending. It really made no sense. Damn shame because the rest of the game was very entertaining. "
But, long story short, it was that in the "Making Of" that you get with the Helghast Edition(Yeah, total waste. But Bob The Helghast is pretty sweet) they said that they were doing the cutscenes as the script was being written. So, my guess is that they got waaaay too far ahead of themself and couldn't go back and fix it because Malcolm and Ray are extremely expensive.
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